javajava Level 1 of the Dungeon (0, 0, D:1) a robe (-2, 5, D:1) a mace (-9, 6, D:1) a club (-21, 8, D:1) a +0 animal skin (9, 13, D:1) a club (-9, 14, D:1) a hand axe (-15, 16, D:1) 3 stones (-14, 17, D:1) a stone (-12, 17, D:1) a club (-14, 18, D:1) a stone (-19, 24, D:1) a short sword (14, 25, D:1) a club (0, 28, D:1) a club (-25, 33, D:1) a stone (-18, 33, D:1) a dagger a club (-30, 34, D:1) an enchanted whip (-27, 34, D:1) a stone (-25, 34, D:1) a stone (-5, 39, D:1) a dagger (-5, 40, D:1) a dagger Level 2 of the Dungeon (1, 3, D:2) a stone (5, 7, D:2) a robe (10, 11, D:2) a short sword a stone a kobold corpse (skeletalised by now) (12, 11, D:2) 12 stones (37, 14, D:2) a club a robe (12, 17, D:2) 13 stones (32, 17, D:2) a cloak (19, 22, D:2) a dagger (46, 25, D:2) 13 stones (8, 26, D:2) a dagger a stone (19, 28, D:2) a buckler (-12, 30, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a leather armour (1, 0, D:3) a hand axe a ring mail an orc corpse (4, 0, D:3) a leather armour (19, 4, D:3) a hand axe (7, 5, D:3) a falchion (-16, 18, D:3) a scroll of identify (-16, 19, D:3) 6 gold pieces