Dungeon Crawl Stone Soup version 0.14-a0-50-gc6ee670 (webtiles) character file. 20 jazmu the Skirmisher (level 1, 17/17 HPs) Began as a Hill Orc Abyssal Knight on Sept 29, 2013. Was an Initiate of Lugonu. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:20 (2 turns). jazmu the Skirmisher (Hill Orc Abyssal Knight) Turns: 2, Time: 00:00:20 HP 17/17 AC 3 Str 14 XL: 1 Next: 0% MP 0/1 EV 10 Int 12 God: Lugonu [......] Gold 20 SH 0 Dex 10 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 orc spear Res.Cold : . . . Warding : . b - +0 orc leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : + . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: saprovore 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +2,+2 orcish spear (weapon) Armour b - a +0 orcish leather armour (worn) Comestibles c - a meat ration Skills: + Level 3.6 Fighting + Level 2.1 Polearms + Level 2.1 Armour + Level 0.7 Dodging Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You can tolerate rotten meat. Message History Welcome, jazmu the Hill Orc Abyssal Knight. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Take this gate or call upon me to unleash you onto the world, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. You stop training Invocations. Found an escape hatch in the floor. There is a staircase leading out of the dungeon here. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####+# +.....# #.....# #.@>..# #..<..# #.....+ ####### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | jazmu, the Hill Orc Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D:1 | Escaped the Abyss 2 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1