jazmu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (45, 0, D:1) a stone (-5, 2, D:1) a +0 dagger (44, 3, D:1) 3 stones (16, 13, D:1) a +0 club (-3, 18, D:1) a +0 club (6, 19, D:1) a +0 robe (11, 29, D:1) 11 poisoned needles (1, 33, D:1) a +0 club (21, 33, D:1) a +0 mace (30, 34, D:1) 20 stones (27, 41, D:1) 18 arrows (29, 41, D:1) a cursed +0 club (13, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-42, 8, D:2) a cursed -3 club (6, 8, D:2) a +0 dagger of venom (-13, 12, D:2) a +0 spear (-38, 15, D:2) 21 sling bullets (4, 16, D:2) a +0 spear (-3, 26, D:2) 22 arrows (8, 26, D:2) a +0 short sword a +0 short sword (-21, 30, D:2) a +0 club (-30, 42, D:2) a +0 whip (-7, 46, D:2) a +0 dagger (1, 46, D:2) 13 poisoned needles (4, 48, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 11 poisoned needles (9, 1, D:3) a +0 club (4, 4, D:3) a +0 mace a +0 falchion a +0 leather armour (36, 4, D:3) 21 stones (-5, 11, D:3) 12 sling bullets of flame (12, 11, D:3) 24 sling bullets (11, 19, D:3) a +0 mace a +0 trident a +0 leather armour (12, 19, D:3) a +0 short sword (2, 35, D:3) a +0 flail (3, 35, D:3) a +0 quarterstaff (33, 35, D:3) a +0 club (39, 36, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 1, D:4) a +0 shortbow (8, 2, D:4) 9 stones (54, 6, D:4) 11 poisoned needles (-11, 8, D:4) a +0 club (12, 8, D:4) a +0 robe (28, 8, D:4) a +0 chain mail a +0 animal skin (57, 10, D:4) 22 bolts (17, 11, D:4) 3 stones (40, 12, D:4) a cursed -3 club (25, 13, D:4) a +0 short sword (30, 13, D:4) a +0 leather armour a +0 dire flail (11, 16, D:4) a +0 spear (-2, 17, D:4) a +0 dagger a +0 leather armour (10, 18, D:4) 20 stones (31, 28, D:4) a +0 club (1, 32, D:4) a +0 flail (2, 32, D:4) a +0 flail a +0 leather armour (4, 34, D:4) a cursed -2 club (28, 35, D:4) a +0 hand axe (-5, 37, D:4) a cursed -3 hunting sling (7, 37, D:4) a +0 flail (16, 39, D:4) a +0 dagger (14, 40, D:4) a +0 spear (26, 40, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Egax's Magic Scroll Boutique 3 scrolls of teleportation (90 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of random uselessness (10 gold) a scroll of immolation (35 gold) a scroll of random uselessness (10 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) (0, 0, D:5) a +0 giant spiked club (7, 16, D:5) a +0 club (-13, 19, D:5) a +0 robe (-7, 22, D:5) a +0 club (-29, 23, D:5) 21 stones (-23, 23, D:5) a +0 club (-11, 28, D:5) 14 poisoned needles (-28, 30, D:5) a +0 shortbow (-34, 33, D:5) a +0 dagger a +0 leather armour (5, 40, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Munant's Armour Shoppe a +0 leather armour (26 gold) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1368 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (9 gold) a +2 leather armour of magic resistance (247 gold) a cursed -1 ring mail (1 gold) a +2 pair of gloves (214 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) the cursed -2 leather armour of Jeufoad {rElec} (39 gold) It insulates you from electricity. It has a curse placed upon it. a +3 leather armour of cold resistance (312 gold) a +0 ring mail (52 gold) [Shop] Awnuc's Armour Shop the +0 mask of the Dragon {MR+ Slay+3 SInv} (434 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 ring mail of magic resistance (143 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 plate armour of poison resistance (351 gold) the +2 buckler of Inevitability {-Tele +Fly rC+ MR++ Str+2} (488 gold) It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. a +0 leather armour (26 gold) [Shop] Klaicoebb's Assorted Antiques the +4 glaive "Qesov" {chop, rC+} (379 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 spear (99 gold) a scroll of teleportation (99 gold) a wand of paralysis (7) (132 gold) a potion of curing (99 gold) a +0 helmet (148 gold) a wand of disintegration (12) (132 gold) a +0 scale mail (132 gold) [Shop] Ligep's Armour Boutique a +0 chain mail (63 gold) a +2 robe of cold resistance (247 gold) the +1 robe of Analysis {MR+ Regen+ MP+9 Str+3} (344 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. a +0 robe (9 gold) a +0 centaur barding (322 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) (0, 0, D:6) 25 sling bullets (-46, 8, D:6) a +0 dagger (-22, 11, D:6) a +0 short sword a +0 leather armour (-21, 11, D:6) a +0 flail (-20, 11, D:6) a +0 halberd a +0 chain mail (-18, 11, D:6) 22 bolts (-13, 15, D:6) a +0 leather armour a +0 falchion (-37, 16, D:6) a cursed +0 cloak (-44, 22, D:6) a +0 robe a +0 scythe (-7, 27, D:6) a +0 dagger (-1, 33, D:6) 8 stones (-60, 34, D:6) a +0 dagger a +0 robe of cold resistance (-18, 36, D:6) a +0 leather armour a +0 club (-37, 41, D:6) 11 stones (-38, 42, D:6) 19 sling bullets (-21, 42, D:6) a +0 ring mail a +3 scale mail a +0 buckler (-11, 55, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Salu's Book Shoppe a Fen Folio (825 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) a book of Geomancy (385 gold) a book of Fire (715 gold) a book of Necromancy (330 gold) a book of Power (495 gold) a book of Cantrips (220 gold) a book of Maledictions (275 gold) a book of the Earth (715 gold) the Grimoire of Damage Dealing and Talismans (751 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Sticky Flame Conjuration/Fire 4 f - Warp Weapon Charms/Translocation 5 Trog disapproves of the use of such an item. (-4, 1, D:7) 6 curare-tipped needles (11, 1, D:7) a +0 club (11, 2, D:7) a +0 giant spiked club (36, 2, D:7) 7 tomahawks (19, 4, D:7) a +0 shortbow (21, 5, D:7) a +0 robe (1, 6, D:7) a +0 leather armour a +0 whip a +0 hand axe (1, 7, D:7) a +0 ring mail a +0 dagger (40, 8, D:7) a +0 club (40, 9, D:7) a +0 giant spiked club (40, 10, D:7) a +0 flail a +0 scale mail (40, 12, D:7) a +0 dagger a +0 robe (34, 13, D:7) a +0 dagger a +0 leather armour (37, 14, D:7) a +0 club a cursed +0 leather armour (1, 18, D:7) a +2 leather armour of fire resistance a +2 flail of holy wrath (12, 19, D:7) a +0 ring mail a cursed -2 club (13, 19, D:7) a +0 ring mail (12, 20, D:7) a +0 leather armour 2 tomahawks a +0 short sword (13, 20, D:7) a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 short sword (-42, 8, D:8) 8 bolts (-49, 12, D:8) a +0 dagger of venom a +0 robe (-50, 14, D:8) a +0 hand axe (-49, 14, D:8) a +0 dagger a +0 robe (-42, 15, D:8) a +0 mace (-22, 17, D:8) a cursed -1 club (-6, 21, D:8) a +0 leather armour (-20, 22, D:8) a +0 club (-36, 24, D:8) a +0 shortbow (-21, 24, D:8) a +0 robe a +3 dire flail (-8, 28, D:8) 12 stones (-15, 31, D:8) a +2 whip of electrocution a cursed +0 hand axe a +0 great sword a +0 robe a +0 robe (-21, 38, D:8) a +0 short sword a +0 whip (-23, 39, D:8) a +0 club (-22, 39, D:8) 3 stones a +0 short sword (-21, 39, D:8) 5 stones (-36, 41, D:8) a +0 leather armour (0, 45, D:8) a +0 dagger (0, 47, D:8) a +0 hand axe (0, 48, D:8) a +0 club a +0 leather armour (-32, 51, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (-3, 3, D:9) a +0 dagger (18, 4, D:9) a +0 robe (53, 7, D:9) a +0 robe (44, 20, D:9) a +0 robe (16, 22, D:9) a +0 hand crossbow (15, 23, D:9) a +0 plate armour (20, 23, D:9) a +0 dagger 3 tomahawks a +0 leather armour (21, 23, D:9) a +0 hand axe a +0 leather armour (20, 24, D:9) a +0 dagger a +0 robe (-3, 28, D:9) a +0 chain mail (22, 35, D:9) a +0 animal skin a +0 spear (23, 35, D:9) a +0 animal skin a +0 animal skin a +0 club a cursed -1 spear a +0 whip a +0 chain mail (28, 38, D:9) a +0 giant club (9, 45, D:9) a +3 short sword of venom (29, 48, D:9) a cursed +0 animal skin (30, 48, D:9) a +2 whip of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (15, 1, D:10) a +0 flail (10, 10, D:10) a +0 robe a cursed +1 halberd (11, 10, D:10) a +0 robe a cursed +1 flail a +0 robe a +2 dagger (12, 10, D:10) a cursed +0 robe a +2 scimitar (13, 10, D:10) a +1 short sword of electrocution (-21, 11, D:10) a +0 shortbow (-24, 22, D:10) a +0 club (13, 25, D:10) a +0 chain mail a +0 hand axe (13, 26, D:10) a +0 club (-11, 29, D:10) 19 stones (11, 38, D:10) a +0 club Level 11 of the Dungeon [Shop] Tiluskaz's Jewellery Shoppe the ring of the Burgomaster {rC+ rN+} (579 gold) [ring of protection from cold] It protects you from cold. It protects you from negative energy. a +3 ring of evasion (336 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of protection from magic (400 gold) a +3 ring of strength (251 gold) an uncursed ring of magical power (320 gold) an uncursed amulet of the gourmand (480 gold) an uncursed amulet of the gourmand (480 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of wizardry (480 gold) [Shop] Byq Apta's Armour Shoppe a +0 leather armour (28 gold) a +1 cloak of poison resistance (189 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of boots (63 gold) a +0 chain mail (63 gold) (0, 0, D:11) a +0 whip a +0 whip (-17, 13, D:11) 11 stones (-15, 13, D:11) a +0 rapier (-11, 14, D:11) a +0 short sword (-9, 17, D:11) a +4 quarterstaff of speed a +0 club (-18, 18, D:11) a +0 rapier (-10, 18, D:11) a +0 short sword a +0 leather armour a +0 dagger of venom a +1 mace of draining a cursed +0 leather armour (0, 18, D:11) the +1 chain mail "Baululin" {Int+3} It affects your intelligence (+3). the +2 ring mail of Myotusen {rPois+ rF- MR+ Dex-3 Slay+3} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. 112 arrows a -1 flail (8, 21, D:11) a +0 giant club a throwing net (-37, 22, D:11) 3 large rocks (0, 25, D:11) a +0 rapier (-16, 29, D:11) a potion of mutation (2, 33, D:11) a +0 shortbow (15, 34, D:11) a large rock (-25, 35, D:11) a stone (-24, 36, D:11) a stone (13, 36, D:11) a +0 club (-24, 37, D:11) a stone (-17, 37, D:11) 3 large rocks (-25, 38, D:11) a stone a +0 club (-24, 38, D:11) 3 stones a +2 short sword of speed (-25, 39, D:11) a +0 ring mail a +0 club 2 stones (-24, 39, D:11) 3 stones a +0 dagger a +0 robe (-22, 39, D:11) a cursed -1 club (-14, 43, D:11) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 leather armour a +0 whip (1, 0, Orc:1) a +0 robe a +1 dagger of draining a +0 short sword (2, 0, Orc:1) a +0 ring mail a +0 short sword (0, 1, Orc:1) a +0 whip a +0 hand axe a +0 hand axe a +0 flail (1, 1, Orc:1) a +0 leather armour a +0 short sword (2, 1, Orc:1) a +0 hand axe (40, 4, Orc:1) a +0 glaive a +0 chain mail (6, 5, Orc:1) a +0 leather armour a cursed -3 flail (42, 5, Orc:1) a +0 short sword (42, 6, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (3, 7, Orc:1) a +0 giant spiked club (4, 7, Orc:1) a +0 hand axe a +0 giant spiked club (35, 19, Orc:1) a +0 club a +0 scale mail (1, 20, Orc:1) a +0 chain mail a +3 antimagic mace (3, 20, Orc:1) a +0 chain mail a +0 hand axe a +0 scale mail a +0 whip a +0 flail a +0 dagger (2, 21, Orc:1) a +0 leather armour (3, 21, Orc:1) a +0 scale mail a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe a +0 chain mail (1, 0, Orc:2) a +0 trident (2, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +4 mace of protection a +0 dagger a +0 robe a +0 hand axe (-17, 5, Orc:2) a +0 whip (19, 5, Orc:2) a +0 leather armour (2, 7, Orc:2) a +0 glaive a +0 plate armour (1, 8, Orc:2) a +0 dagger a +0 robe a +0 ring mail (0, 9, Orc:2) a +0 trident (16, 9, Orc:2) a +0 war axe a +0 chain mail a +0 mace a +0 plate armour (17, 9, Orc:2) a +0 hand axe (18, 9, Orc:2) a +0 falchion a +0 leather armour (-14, 12, Orc:2) a +0 dagger a +0 robe (-14, 13, Orc:2) a +0 flail (-13, 13, Orc:2) a +0 mace (-13, 14, Orc:2) a +0 battleaxe a +0 plate armour (23, 20, Orc:2) a tomahawk a +0 short sword (-5, 21, Orc:2) a +0 dagger a +0 robe (24, 21, Orc:2) a +0 club (-5, 22, Orc:2) a +0 dagger a +0 robe (-4, 22, Orc:2) a +0 long sword a +0 plate armour (23, 22, Orc:2) a cursed +0 trident (4, 29, Orc:2) a +0 whip a +0 leather armour a +0 dagger a +0 robe (5, 32, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 scale mail (5, 33, Orc:2) a +0 dagger a +0 robe a +0 club (6, 33, Orc:2) a +0 whip a +0 ring mail (5, 36, Orc:2) a +0 whip Level 3 of the Orcish Mines [Shop] Hasteh's Antique Weapon Boutique the +4 hand crossbow "Priestis" {freeze, Str+3 Dex+4} (246 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+4). a +1 morningstar of pain (116 gold) the -4 short sword of Nemelex Xobeh's Whim {flame, rF+ MR- Str+2 Dex+6} (232 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+6). It protects you from fire. It affects your resistance to hostile enchantments. a +0 halberd (116 gold) a +0 club (29 gold) a +1 spear of flaming (87 gold) the +7 scimitar "Mneenetu" {antimagic, rF+ MR+} (261 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It affects your resistance to hostile enchantments. a +0 great sword (188 gold) a +0 quarterstaff (116 gold) the +9 spear of Plunder {holy, -Tele rC+ rN+ Str+2 Dex-5} (232 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. a +0 blowgun (72 gold) (0, 0, Orc:3) a +0 mace a +0 ring mail (-12, 2, Orc:3) a cursed -1 dagger a +0 robe (-2, 3, Orc:3) a +0 morningstar (-2, 4, Orc:3) a +0 dagger a +2 morningstar of protection a +0 ring mail 4 tomahawks (-1, 4, Orc:3) a +0 dagger a +0 robe (0, 4, Orc:3) a tomahawk (28, 4, Orc:3) a +0 chain mail (29, 4, Orc:3) a +0 robe a cursed +0 dagger (29, 5, Orc:3) a +0 robe a +0 dagger (6, 7, Orc:3) a +0 chain mail a +0 glaive a +0 club (7, 7, Orc:3) a +0 leather armour a cursed +0 dagger a +0 falchion of freezing (30, 7, Orc:3) a +0 dagger (8, 8, Orc:3) a +0 robe a +0 dagger (20, 11, Orc:3) a +1 dagger of venom a +0 flail a +3 short sword a +0 leather armour (21, 11, Orc:3) a +0 leather armour a cursed -2 flail a +2 short sword of draining (20, 12, Orc:3) a tomahawk a +0 club (22, 12, Orc:3) a +0 leather armour a +0 club (21, 13, Orc:3) 3 tomahawks a +0 leather armour a +0 war axe a +0 flail (22, 13, Orc:3) a +2 hand axe of electrocution a cursed +0 scale mail a +0 whip (40, 14, Orc:3) a +0 long sword a +0 chain mail (5, 15, Orc:3) a +0 leather armour (6, 15, Orc:3) a +6 antimagic morningstar a +0 leather armour (4, 16, Orc:3) a +0 hand axe (5, 16, Orc:3) a +0 war axe a +0 flail (5, 17, Orc:3) a cursed +0 robe a +0 dagger (19, 17, Orc:3) a +0 club (3, 18, Orc:3) a +0 dagger of venom (4, 18, Orc:3) a +0 whip a +0 robe a +0 dagger (5, 18, Orc:3) a +0 robe a +0 scale mail a +0 dagger a +0 club (-7, 21, Orc:3) a +0 leather armour (-6, 21, Orc:3) a +0 dagger (-7, 22, Orc:3) a +0 robe a +0 dagger (24, 22, Orc:3) a +0 giant club (24, 23, Orc:3) a +0 giant spiked club (24, 24, Orc:3) a +0 whip (35, 25, Orc:3) a +0 giant spiked club (36, 28, Orc:3) a cursed -1 club (-9, 30, Orc:3) a +0 ring mail (-11, 31, Orc:3) a +0 trident (-10, 31, Orc:3) a +0 robe a +0 dagger (-9, 31, Orc:3) a +0 ring mail a +4 mace a +0 falchion of holy wrath (-10, 32, Orc:3) a +0 leather armour a cursed +0 falchion a +0 dagger a +0 robe (-9, 32, Orc:3) a +0 hand axe Level 4 of the Orcish Mines [Shop] Buypatuy's Antique Armour Boutique (Shop contents are unknown) [Shop] Trungunyb's Jewellery Boutique (Shop contents are unknown) [Shop] Skocoew's General Store 32 stones (54 gold) 5 tomahawks (42 gold) a scroll of teleportation (51 gold) 24 arrows (81 gold) 23 stones (39 gold) a +0 battleaxe (110 gold) a +0 long sword (59 gold) the +1 robe of Yhoedock {+Fly rF+ Str-5 Dex-2 SInv} (192 gold) It affects your strength (-5). It affects your dexterity (-2). It protects you from fire. It enhances your eyesight. It lets you fly. a book of Unlife (1105 gold) 22 stones (37 gold) a potion of curing (51 gold) (0, 0, Orc:4) a +0 plate armour a +0 chain mail a +0 long sword a +0 short sword (-1, 1, Orc:4) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (-1, 2, Orc:4) a +0 trident a +0 chain mail (27, 29, Orc:4) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of cold a +1 robe of cold resistance (-27, 6, Lair:1) a +1 quarterstaff of pain a +0 hunting sling a +0 ring mail 16 sling bullets (0, 6, Lair:1) a +0 scimitar (-27, 7, Lair:1) a sling bullet (-28, 8, Lair:1) a sling bullet (-27, 8, Lair:1) 3 sling bullets (-26, 8, Lair:1) a sling bullet (-37, 10, Lair:1) 25 stones (27, 30, Lair:1) a wand of random effects (25) a +2 halberd of freezing 2 potions of flight 4 javelins of penetration a wand of magic darts (21) 3 royal jellies 4 scrolls of fog a potion of brilliance 10 arrows of dispersal 4 scrolls of enchant weapon 3 meat rations a potion of might 3 scrolls of enchant armour an uncursed ring of flight a wand of paralysis (12) 6 beef jerkies (-21, 32, Lair:1) a +0 chain mail (0, 39, Lair:1) a +0 quarterstaff (10, 43, Lair:1) 8 tomahawks of dispersal (2, 50, Lair:1) 10 stones (-41, 55, Lair:1) a scroll of holy word Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 potions of degeneration 4 potions of mutation (-6, 7, Lair:2) 20 stones (-5, 9, Lair:2) 13 stones (-2, 14, Lair:2) a +0 long sword (23, 28, Lair:2) a +0 robe (-38, 31, Lair:2) a +0 triple sword (-25, 42, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (6, 1, Lair:3) a cursed -1 broad axe (28, 4, Lair:3) 7 needles of paralysis (39, 10, Lair:3) 13 poisoned needles (21, 14, Lair:3) 15 bolts (7, 26, Lair:3) 20 stones (40, 27, Lair:3) 14 poisoned bolts (57, 33, Lair:3) a +1 antimagic mace (53, 34, Lair:3) a scroll of holy word (51, 37, Lair:3) 24 arrows (12, 39, Lair:3) 11 bolts of penetration (55, 45, Lair:3) a +0 shield (60, 45, Lair:3) 16 arrows (46, 55, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (14, 2, Lair:4) a +0 quarterstaff