jazmu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-32, 3, D:1) a +0 club a stone (-20, 3, D:1) a +0 leather armour (-29, 5, D:1) a stone (-27, 5, D:1) a +0 leather armour (-26, 5, D:1) a stone (-26, 6, D:1) a +0 club (-5, 7, D:1) a +0 short sword 2 stones (1, 9, D:1) 2 stones (-38, 11, D:1) 21 stones (14, 22, D:1) a +0 hand axe (-18, 23, D:1) a +0 dagger (-16, 24, D:1) a plain deck of wonders Level 2 of the Dungeon (26, 2, D:2) a +0 robe (-6, 3, D:2) a +0 club a +0 hunting sling (-11, 6, D:2) a +0 dagger 2 stones (-10, 9, D:2) a stone (6, 20, D:2) a +0 halberd (7, 20, D:2) a +0 flail (4, 21, D:2) a +0 short sword (0, 27, D:2) a +0 club (9, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-46, 2, D:3) a +0 spear (-27, 5, D:3) a +0 flail (-26, 5, D:3) a +0 spear (-25, 5, D:3) a +0 halberd (-6, 5, D:3) a +0 leather armour (-21, 6, D:3) a +0 halberd (-6, 8, D:3) a +0 trident a +0 dagger a +0 scale mail (-6, 10, D:3) a +0 mace a +0 ring mail (9, 10, D:3) a +0 dagger 15 stones (-6, 11, D:3) a +0 mace (1, 14, D:3) 17 poisoned arrows (-29, 17, D:3) a +0 robe (7, 20, D:3) 21 arrows (-29, 22, D:3) a +0 mace (-29, 23, D:3) a +0 whip (-29, 24, D:3) a +0 morningstar a cursed +0 ring mail (-21, 29, D:3) a +0 dagger (-19, 29, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) 17 sling bullets (6, 16, D:4) a cursed -1 giant club (27, 18, D:4) a +0 dagger a +0 whip a poisoned tomahawk (27, 19, D:4) a +0 dagger a +0 robe (1, 20, D:4) a +1 dagger of venom (27, 20, D:4) a +0 mace a cursed +0 scale mail (27, 24, D:4) 2 poisoned tomahawks Level 5 of the Dungeon [Shop] Klaopoma's General Store a potion of haste (140 gold) a cursed staff of earth (350 gold) 17 stones (23 gold) a +2 quarterstaff of holy wrath (268 gold) 20 stones (28 gold) a +0 robe (9 gold) 15 stones (21 gold) 10 sling bullets (70 gold) a wand of draining (7) (154 gold) a scroll of blinking (105 gold) (0, 0, D:5) a +0 flail (-14, 4, D:5) 20 sling bullets (-41, 7, D:5) a +0 robe (-13, 21, D:5) a +1 robe of magic resistance (-10, 23, D:5) a +0 club (3, 27, D:5) an arrow (1, 28, D:5) a +0 shortbow 31 arrows (-36, 30, D:5) a +0 scale mail a +2 flail of protection (-34, 34, D:5) a +0 club (-26, 34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 19 stones (0, 6, D:6) a +0 battleaxe a +2 robe of fire resistance (-27, 7, D:6) a +0 giant spiked club (6, 13, D:6) 21 stones (-40, 26, D:6) 14 stones (-1, 29, D:6) 2 stones (-33, 31, D:6) a +0 giant club (-14, 32, D:6) a +0 giant spiked club (-2, 36, D:6) 2 stones (-25, 39, D:6) a +0 whip a +0 ring mail (8, 41, D:6) a cursed -2 giant club (-34, 47, D:6) 20 stones Level 7 of the Dungeon (12, 4, D:7) a +0 dagger (46, 4, D:7) a +0 robe a +0 chain mail a +0 dagger a +0 dagger (46, 5, D:7) a +0 robe a +0 leather armour a +0 dagger a +0 flail (46, 6, D:7) a +0 hand axe (49, 9, D:7) 7 tomahawks (-3, 13, D:7) a +0 club (14, 13, D:7) a +0 leather armour (10, 15, D:7) a +0 dagger a +0 robe (10, 16, D:7) a tomahawk (49, 16, D:7) a bolt of flame (13, 20, D:7) a +0 hand axe a tomahawk (30, 20, D:7) an arrow (10, 21, D:7) a +0 ring mail (11, 21, D:7) 2 tomahawks a +0 dire flail (12, 21, D:7) a +0 club (30, 22, D:7) 22 arrows a +0 shortbow (18, 23, D:7) a +0 flail (31, 23, D:7) a +0 war axe (39, 26, D:7) 19 sling bullets (38, 28, D:7) a +0 war axe (29, 39, D:7) a cursed +0 large shield Level 8 of the Dungeon (-32, 13, D:8) 9 stones (-43, 14, D:8) a +0 club (-38, 15, D:8) a +0 trident (-36, 17, D:8) a +0 dagger a +0 robe (-25, 22, D:8) a +0 whip (-61, 23, D:8) a +0 giant spiked club (-35, 23, D:8) a +0 ring mail (-23, 24, D:8) a +0 club (-31, 25, D:8) 22 stones (-36, 26, D:8) a +0 spear (-20, 26, D:8) a +0 hand axe (-11, 28, D:8) a +0 giant club (-37, 30, D:8) 7 javelins (-59, 32, D:8) a +0 executioner's axe (-43, 34, D:8) a +0 dagger (-15, 34, D:8) a +0 club a cursed +0 scale mail (-42, 35, D:8) a +0 club (-37, 35, D:8) a +0 falchion a +0 scale mail a +0 flail a +0 ring mail (-32, 36, D:8) 14 stones (-23, 42, D:8) a +3 falchion a +0 robe (-30, 43, D:8) a cursed +0 spear a +0 robe Level 9 of the Dungeon (11, 0, D:9) an uncursed staff of wizardry (10, 1, D:9) 15 stones (13, 7, D:9) an uncursed ring of protection from magic (14, 7, D:9) a +1 leather armour of fire resistance (12, 8, D:9) a potion of brilliance (14, 8, D:9) a +3 ring of protection (12, 9, D:9) a phantom mirror (13, 9, D:9) a cursed amulet of inaccuracy (14, 9, D:9) a cursed amulet of the gourmand (25, 14, D:9) a +0 leather armour (24, 16, D:9) a +0 short sword (24, 17, D:9) a +0 club (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 ring mail (4, 0, D:10) a +0 chain mail (9, 0, D:10) a +0 whip a cursed +0 robe (0, 1, D:10) a +0 hand axe a +0 chain mail (-19, 8, D:10) a +0 leather armour (12, 8, D:10) a +0 mace a +0 chain mail a +0 trident a +0 plate armour a +0 short sword a +1 leather armour of positive energy a +0 club (13, 8, D:10) a +0 short sword (9, 10, D:10) a +0 halberd a +0 plate armour a +0 trident a +0 flail a cursed +0 leather armour a +0 mace (10, 10, D:10) a +2 dagger of holy wrath a +0 leather armour (7, 11, D:10) a +0 ring mail a +0 plate armour a +1 flail of protection a +0 dire flail (9, 11, D:10) a +0 leather armour a +0 trident (-15, 12, D:10) a +0 hand axe (6, 12, D:10) a +0 leather armour a +0 dagger (7, 12, D:10) a +0 ring mail a +0 falchion (9, 13, D:10) a +0 plate armour (14, 22, D:10) a scroll of noise (-34, 23, D:10) 17 arrows (-33, 26, D:10) 27 stones (-9, 32, D:10) a +0 hunting sling (16, 39, D:10) a +2 shortbow of evasion 32 arrows (-3, 40, D:10) 24 stones (14, 41, D:10) an arrow (14, 42, D:10) an arrow (-20, 45, D:10) 17 arrows Level 11 of the Dungeon [Shop] Thiosm's Jewellery Shoppe an uncursed ring of ice (425 gold) the ring "Rajo" {+/*Tele +Inv rPois MR- Dex-5 Stlth+} (404 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. a +1 ring of evasion (51 gold) an uncursed ring of positive energy (340 gold) a +6 ring of dexterity (994 gold) the amulet "Zujoudil" {rPois Regen+} (700 gold) [amulet of regeneration] It protects you from poison. It increases your rate of regeneration. an uncursed amulet of guardian spirit (510 gold) a +3 ring of intelligence (266 gold) an uncursed amulet of guardian spirit (510 gold) an uncursed ring of positive energy (340 gold) the ring of the Princess {Contam +Blink rPois MP+9 EV+2 Str+4} (527 gold) [ring of evasion] It affects your evasion (+2). It affects your strength (+4). It protects you from poison. It affects your magic capacity (+9). It lets you blink. It causes magical contamination when unequipped. (18, 11, D:11) 28 sling bullets (9, 17, D:11) a +0 club (-13, 18, D:11) a +0 leather armour (-38, 22, D:11) 12 stones (-12, 25, D:11) a throwing net (14, 29, D:11) a poisoned needle (16, 31, D:11) 21 stones (8, 32, D:11) a +1 long sword of holy wrath (-13, 33, D:11) 3 large rocks (-14, 34, D:11) a large rock (6, 41, D:11) a cursed +4 whip a +0 halberd a +2 trident of venom (18, 44, D:11) a +0 spear (9, 45, D:11) 24 stones (8, 48, D:11) a stone (-8, 52, D:11) 19 stones Level 12 of the Dungeon (0, 0, D:12) a cursed +0 robe a cursed +2 short sword a +0 robe a +3 short sword (22, 0, D:12) a +0 leather armour (26, 1, D:12) a +0 ring mail (-7, 3, D:12) 21 gold pieces (-11, 4, D:12) a scroll of teleportation (0, 4, D:12) a +0 robe a cursed +0 hand axe (15, 5, D:12) a +0 hand axe (16, 6, D:12) 10 stones (-1, 12, D:12) 17 stones (3, 13, D:12) a +0 robe a cursed +0 great sword (-16, 18, D:12) a +0 chain mail (-7, 23, D:12) a +0 giant club (19, 23, D:12) a +0 giant spiked club (-19, 26, D:12) a yak corpse (20, 28, D:12) a +0 ring mail (-7, 36, D:12) a +0 robe (32, 40, D:12) an uncursed amulet of warding 2 scrolls of random uselessness 2 scrolls of immolation 2 scrolls of noise (11, 43, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) 12 gold pieces (-5, 1, D:13) 4 arrows an arrow of frost 2 curare-tipped needles (-4, 2, D:13) 2 arrows (-3, 3, D:13) 2 arrows an arrow of frost (-2, 4, D:13) an arrow of frost an arrow (-1, 4, D:13) an arrow (0, 4, D:13) an arrow of frost (2, 4, D:13) an arrow of frost (24, 6, D:13) 22 arrows (29, 6, D:13) a scroll of identify (15, 8, D:13) a curare-tipped needle (12, 9, D:13) a +0 club (14, 9, D:13) 2 curare-tipped needles (16, 9, D:13) a +0 giant club (0, 10, D:13) a +0 shortbow (10, 10, D:13) a curare-tipped needle (13, 10, D:13) a curare-tipped needle (23, 11, D:13) a +3 long sword (30, 12, D:13) a scroll of teleportation (9, 17, D:13) 25 gold pieces (10, 17, D:13) 7 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk a +0 dagger (1, 0, Orc:1) a +0 trident (2, 0, Orc:1) a +0 flail a tomahawk (0, 1, Orc:1) a +0 whip (unseen) (2, 1, Orc:1) a +0 giant club