Dungeon Crawl Stone Soup version 0.16.0-17-g811c1d7 (webtiles) character file. 100 jazmu the Chopper (level 4, -1/33 HPs) Began as a Demonspawn Gladiator on Mar 20, 2015. Slain by a river rat (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (2553 turns). jazmu the Chopper (Demonspawn Gladiator) Turns: 2553, Time: 00:04:27 Health: -1/33 AC: 4 Str: 16 XL: 4 Next: 47% Magic: 4/4 EV: 12 Int: 9 God: Gold: 122 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: nightstalker 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of remove curse {unknown} Potions e - a potion of flight {unknown} h - a potion of resistance {unknown} l - a potion of curing {unknown} m - a potion of brilliance {unknown} Comestibles f - 3 bread rations {@e1} g - 2 beef jerkies i - 2 meat rations {@e2} k - a royal jelly Skills: - Level 2.0 Fighting + Level 4.8 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You start resting. You regained 11 hp, and now have 28/33 hp. You start resting. Health restored: 33 There isn't anything here! Eat which item? (? for menu, Esc to quit) You don't have any such object. Eat which item? (? for menu, Esc to quit) Huh? Eat which item? (? for menu, Esc to quit) Huh? Eat which item? (? for menu, Esc to quit) Huh? Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Eat which item? (? for menu, Esc to quit) Okay, then. Found a stone staircase leading up. You are feeling very hungry. Found a stone staircase leading down. You see here a short sword. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! An adder comes into view. There is a stone staircase leading up here. The adder closely misses you. You hit the adder. The adder bites you. You take 4 damage, and have 29/33 hp. You barely miss the adder. The adder barely misses you. The adder barely misses you. You barely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 27/33 hp. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the adder. You feel sick. The adder barely misses you. The adder closely misses you. You take 1 damage, and have 26/33 hp. You hit the adder! You kill the adder! You feel sick. You take 1 damage, and have 25/33 hp. Unknown command. You see here an adder corpse. You butcher the adder corpse. You feel sick. k - a chunk of flesh {@w0} Eating a chunk of flesh {@w0}. You continue eating. You feel sick. You continue eating. You take 1 damage, and have 24/33 hp. You feel sick. You see here a hand axe. You take 1 damage, and have 23/33 hp. Found a hand axe. Found a stone staircase leading down. f - 3 bread rations {@e1} (gained 1) You feel sick. You take 1 damage, and have 23/33 hp. You feel sick. You take 1 damage, and have 22/33 hp. k - a royal jelly You feel sick. You are no longer poisoned. You open the door. A giant gecko and 2 river rats come into view. Read which item? (? for menu, Esc to quit) Okay, then. The giant gecko moves out of view. There is an open door here. You barely miss the river rat. The river rat bites you! You take 9 damage, and have 13/33 hp. MASSIVE DAMAGE!! You barely miss the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/33 hp. MASSIVE DAMAGE!! You see here a club. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/33 hp. There is a stone staircase leading up here. The river rat bites you. You die... #............... .................. ................... #.................... ...#..).............. #...................... ...................... #.####................. #..@r............. #....r............. #....l............. ...........)'##+.).. ..#........(.#≈≈# ..#.........##≈≈# #.........# l≈≈# ........# ≈≈≈# ..$...# ≈≈## You could see 2 river rats and a giant gecko. Vanquished Creatures 4 adders 2 worms (D:2) A giant gecko (D:1) An orc (D:2) A ball python (D:2) 2 giant cockroaches 8 hobgoblins 12 jackals 9 bats 3 giant newts 2 goblins 3 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Demonspawn Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | HP: 4/16 [giant gecko (3)] 64 | D:1 | Reached skill level 3 in Axes 540 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 540 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 1289 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 1321 | D:2 | Reached skill level 4 in Axes 1821 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/4 2173 | D:2 | HP: 5/33 [worm (6)] 2544 | D:3 | HP: 6/33 [river rat (7)] 2547 | D:3 | HP: 1/33 [river rat (5)] 2553 | D:3 | Slain by a river rat Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 124 | 26 || 150 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Eat: Chunk | 3 | 2 || 5 Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup D:3: old_standard_altar, old_standard_altar, first_bread, gup_sewer_entry_bowl, uniq_iyjb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 5.6 | 8.0 | 203.3 Dungeon | 100.0 | 100.0 | 0.5 | 5.6 | 8.0 | 203.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.0 +-------+-------+-------+-------+-------+----------------------