Dungeon Crawl Stone Soup version 0.16.1-12-gf5c4a84 (webtiles) character file. 5 jazmu the Chiller (level 1, 7/11 HPs) Began as an Octopode Ice Elementalist on Apr 9, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (338 turns). jazmu the Chiller (Octopode Ice Elementalist) Turns: 338, Time: 00:01:24 Health: 7/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of restore abilities {unknown} d - a potion of haste {unknown} e - a potion of brilliance {unknown} Books b - a book of Frost Comestibles c - 2 bread rations {@e1} f - 4 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting Level 1.0 Conjurations + Level 3.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, jazmu the Octopode Ice Elementalist. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. Okay, then. Read which item? (? for menu, Esc to quit) Unknown command. You start waiting. Done waiting. You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 2 bread rations {@e1} (gained 1) a - an amethyst potion d - a grey potion You open the door. There is an open door here. A rat comes into view. You see here a fizzy red potion. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The rat bites you but does no damage. You tentacle-slap the rat. You constrict the rat. The rat barely misses you. You tentacle-slap the rat. You kill the rat! You see here a rat corpse. e - a fizzy red potion You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} A goblin comes into view. It is wielding a dagger. The goblin shouts! Aim: a goblin, wielding a dagger You freeze the goblin. You now have 2/3 mp. Aim: a goblin, wielding a dagger (heavily wounded) You freeze the goblin. You kill the goblin! You now have 1/3 mp. Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. f - 3 chunks of flesh {@w0} (gained 2) Things that are here: a dagger; a goblin skeleton You start resting. MP restored: 3 You open the door. There is an open door here. Found a stone staircase leading down. A goblin comes into view. The goblin shouts! A bat comes into view. Aim: a bat You freeze the bat. You kill the bat! You now have 2/3 mp. The goblin hits you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Aim: a goblin You freeze the goblin. You kill the goblin! You now have 1/3 mp. You see here a bat corpse. You butcher the bat corpse. f - 4 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. You start resting. Health restored: 11; MP restored: 3 A goblin comes into view. It is wielding a club. The goblin shouts! A bat comes into view. The goblin hits you with a club. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Aim: a goblin, wielding a club You freeze the goblin. You kill the goblin! You now have 2/3 mp. The bat closely misses you. The bat barely misses you. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. x2 You tentacle-slap the bat but do no damage. Your grab misses the bat. You squeeze the bat. You kill the bat! Unknown command. ## #.######### #..... ... #...##.### #.......# #).@....# ##########.......# #................# #................# #..).............# #................# #................. #......รท.......... #...>....########. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 338 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Freeze || 5 Vault maps used: D:1: matt_arrival_refuge, minmay_misc_feat_chi, minmay_vboxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 10.7 | 12.5 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 10.7 | 12.5 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------