Dungeon Crawl Stone Soup version 0.16.1-14-g82efdee (webtiles) character file. 2 jazmu the Ruffian (level 1, 16/16 HPs) Began as a Draconian Transmuter on Apr 11, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (68 turns). jazmu the Ruffian (Draconian Transmuter) Turns: 68, Time: 00:00:26 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 13 God: Gold: 11 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . c - -2 dagger (curse) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand weapons c - a cursed -2 dagger (weapon) (You found it on level 1 of the Dungeon) g - a +0 short sword (You found it on level 1 of the Dungeon) Missiles b - 22 arrows Jewellery e - a cursed -3 ring of strength {unknown} (You found it on level 1 of the Dungeon) Potions f - a potion of restore abilities {unknown} Books d - a book of Changes Comestibles a - a bread ration {@e1} Skills: - Level 1.1 Fighting - Level 1.7 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History Welcome, jazmu the Draconian Transmuter. The destiny of this world depends on the Orb of Zot. Go down and get it! Found 11 gold pieces. Found a staircase leading out of the dungeon. You now have 11 gold pieces. c - a glowing dagger; e - a tubular brass ring A bat comes into view. The bat closely misses you. The bat hits you but does no damage. You hit the bat. Your tail-slap misses the bat. The bat completely misses you. You hit the bat. You kill the bat! b - 22 arrows (gained 10) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 1 damage, and have 15/16 hp. You hit the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a club. You open the door. There is an open door here. f - a smoky inky potion Health restored: 16 You see here a short sword. g - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! c - a cursed -2 dagger (weapon) Read which item? (? for menu, Esc to quit) Okay, then. .# .# #.## . ... .. ..# ... #[ ..# ... ...##.###..# ... #.......@.(# ... . ##.###.#...# #.##.# .. #...#.# .....# #. ##..#.# #.##.# #.###....## #.##.# #..#......# #)##.## #........# ###.#[..####.........# ...........'.........+ There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Draconian Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 68 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 7 Vault maps used: D:1: minmay_arrival_five_plusses Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.8 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.8 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------