Dungeon Crawl Stone Soup version 0.16.1-16-gc44b35d (webtiles) character file. 29 jazmu the Sneak (level 3, 21/26 HPs) Began as an Octopode Assassin on Apr 16, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:02:06 (823 turns). jazmu the Sneak (Octopode Assassin) Turns: 823, Time: 00:02:07 Health: 21/26 AC: 1 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . n - +0 short sword rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: mildly poisoned (21 -> 16), not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand weapons a - a +2 dagger b - a +0 blowgun n - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 8 poisoned needles f - 2 curare-tipped needles Jewellery l - a cursed amulet of clarity {unknown} (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of enchant armour {unknown} h - a scroll of immolation {unknown} m - a scroll of fear {unknown} o - a scroll of recharging {unknown} p - a scroll of remove curse {unknown} Potions d - a potion of magic {unknown} i - a potion of flight {unknown} Comestibles g - 2 bread rations {@e1} j - 3 beef jerkies k - a slice of pizza q - a chunk of flesh {@w0} Skills: * Level 3.5 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging - Level 5.3 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Your Fighting skill increases to level 3! You see here a dagger. You now have 21 gold pieces (gained 10). h - a scroll labeled GIOKAI SA SHRU A rat and a kobold come into view. Health restored: 21 The kobold shouts! The kobold throws a stone. The stone barely misses you. The rat barely misses you. The kobold barely misses you. You closely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The rat closely misses you. The kobold misses you. You hit the kobold. You squeeze the kobold. You kill the kobold! The rat bites you. You take 2 damage, and have 19/21 hp. You hit the rat. You kill the rat! Things that are here: a whip; 4 stones; a kobold corpse o - a scroll labeled STORAS ACSESEZ Things that are here: a whip; 4 stones; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. g - 2 bread rations {@e1} (gained 1) A hobgoblin comes into view. Health restored: 21 The hobgoblin shouts! The hobgoblin hits you. You take 3 damage, and have 18/21 hp. You hit the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 17/21 hp. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. p - a scroll labeled MNICWAIWNETZI There isn't anything here! You open the door. There is an open door here. A bat comes into view. The bat barely misses you. You barely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. q - a chunk of flesh {@w0} You open the door. There is an open door here. There is an open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. Done exploring. Health restored: 21 Done exploring. (D) Dungeon Where to? (? - help) A kobold comes into view. It is wielding a short sword. The kobold shouts! You miss the kobold. You grab the kobold. You constrict the kobold. The kobold hits you with a short sword. You take 3 damage, and have 18/21 hp. You hit the kobold. You squeeze the kobold. You kill the kobold! You see here a short sword. You see here a club. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a dagger. You see here a dagger. Found an escape hatch in the ceiling. An adder comes into view. An adder and a kobold come into view. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 2 damage, and have 18/21 hp. You hit the adder. You grab the adder. You constrict the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 17/21 hp. You hit the adder. You squeeze the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? The kobold throws a stone. The stone completely misses you. Welcome back, jazmu the Octopode Assassin. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Assign waypoint to what number? (0-9) Okay, then. . ######## ... #......## ......#######.......# S......†@.......##..# .........####.#.##..# .##...#.# #.#.##..# .....##.# #.#...#.# ###.. #.# #<......# #. #.# #.####..# # .K# ##.####..# ##...........# . #######.## You could see an adder (sleeping) and a kobold. Vanquished Creatures An adder (D:2) An ooze (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 bats (D:1) 5 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Octopode Assassin, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Noticed a draconian zombie 3 | D:1 | Noticed a human zombie 3 | D:1 | Noticed a centaur zombie 7 | D:1 | Noticed an elf zombie 8 | D:1 | Noticed a human zombie 10 | D:1 | Noticed an elf zombie 12 | D:1 | Noticed an octopode zombie 12 | D:1 | Noticed a human zombie 16 | D:1 | Noticed a formicid zombie 16 | D:1 | Noticed a centaur zombie 19 | D:1 | Noticed an elf zombie 307 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/2 553 | D:1 | Reached skill level 3 in Fighting 823 | D:2 | Reached XP level 3. HP: 21/26 MP: 3/3 823 | D:2 | Quit the game Action || total -------------------------++------- Melee: Dagger || 17 Short sword || 13 Stab: Sleeping || 5 Distracted || 1 Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, serial_bayou_ford_a D:2: hangedman_decor_push Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 1.9 | 11.8 | 106.0 Dungeon | 100.0 | 100.0 | 0.9 | 1.9 | 11.8 | 106.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------