Dungeon Crawl Stone Soup version 0.16.1-16-gc44b35d (webtiles) character file. 4 jazmu the Vexing (level 1, 0/12 HPs) Began as a Kobold Arcane Marksman on Apr 16, 2015. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (16 turns). jazmu the Vexing (Kobold Arcane Marksman) Turns: 16, Time: 00:00:13 Health: 0/12 AC: 2 Str: 9 XL: 1 Next: 66% Magic: 2/2 EV: 15 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: carnivore 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons b - a +0 hand crossbow (weapon) Missiles c - 7 bolts (quivered) Armour a - a +0 robe (worn) Books d - a book of Debilitation Comestibles f - a meat ration {@e2} Skills: + Level 1.1 Fighting + Level 2.6 Crossbows + Level 2.5 Dodging + Level 1.1 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Welcome, jazmu the Kobold Arcane Marksman. Will you prevail where others failed? Will you get the Orb of Zot? Found a staircase leading out of the dungeon. You open the large door. A giant cockroach and a hobgoblin come into view. The hobgoblin shouts! A jackal comes into view. There is a staircase leading out of the dungeon here. A jackal comes into view. Aim: a hobgoblin, wielding a club You shoot a bolt. The jackal barks! The bolt hits the hobgoblin. Aim: a hobgoblin, wielding a club (moderately wounded) You shoot a bolt. The bolt closely misses the hobgoblin. A goblin comes into view. Aim: a hobgoblin, wielding a club (moderately wounded) You shoot a bolt. The bolt barely misses the hobgoblin. The goblin shouts! Aim: a giant cockroach (clinging) You shoot a bolt. The bolt hits the giant cockroach! You kill the giant cockroach! The hobgoblin hits you but does no damage. Aim: a hobgoblin, wielding a club You shoot a bolt. The bolt hits the hobgoblin but does no damage. The jackal misses you. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a club You shoot a bolt. The bolt hits the hobgoblin. The hobgoblin barely misses you. The jackal bites you. You take 1 damage, and have 11/12 hp. Aim: a hobgoblin, wielding a club (severely wounded) You shoot a bolt. The bolt hits the hobgoblin! You kill the hobgoblin! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. Aim: a jackal You shoot a bolt. The bolt closely misses the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal bites you. Aim: a jackal You shoot a bolt. The bolt barely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal misses you. Aim: a jackal You shoot a bolt. The bolt hits the jackal! You kill the jackal! The jackal bites you. x2 The goblin closely misses you. You are too injured to fight recklessly! You take 6 damage, and have 5/12 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a goblin You shoot a bolt. The bolt closely misses the goblin. The jackal completely misses you. The goblin closely misses you. The jackal barely misses you. Aim: a goblin You shoot a bolt. The bolt closely misses the goblin. The jackal closely misses you. The goblin misses you. Aim: a goblin You shoot a bolt. The bolt barely misses the goblin. The jackal misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The goblin hits you. You die... # .# ..# $..#. #####....... #@g.(((..(h. ##h.'...##.. ####...# ...# ..# #s# .# You could see a jackal and a goblin. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Kobold Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 16 | D:1 | HP: 3/12 [goblin (2)] 16 | D:1 | Slain by a goblin Action || total -------------------------++------- Fire: Hand crossbow || 13 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.2 | 24.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.2 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------