Dungeon Crawl Stone Soup version 0.14-a0-2632-gd2f732a (console) character file. 15 jeanjacques the Charlatan (level 1, 0/9 HPs) Began as a Felid Artificer on Feb 16, 2014. Slain by a giant gecko (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:12 (19 turns). jeanjacques the Charlatan (Felid Artificer) Turns: 19, Time: 00:00:12 HP 0/9 AC 1 Str 7 XL: 1 Next: 0% MP 2/2 EV 18 Int 13 God: Gold 15 SH 0 Dex 16 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . Conserve . (shield unavailable) rPois . rCorr . (helmet unavailable) rElec . rRot . (cloak unavailable) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Magical devices b - a wand of flame (13) c - a wand of enslavement (15) d - a wand of random effects (15) Comestibles a - a meat ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 1.3 Stealth - Level 1.0 Unarmed Combat + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History Found a staircase leading out of the dungeon. You open the door. Found 15 gold pieces. There is an open door here. Found a scroll labeled CHATUM PHIDDU. A hobgoblin comes into view. It is wielding an orcish club. The hobgoblin shouts! A hobgoblin is nearby! A giant gecko comes into view. You see here 15 gold pieces. You now have 15 gold pieces. A giant newt comes into view. The giant gecko hisses menacingly. You scratch the giant gecko. The giant gecko is severely wounded. The giant gecko closely misses you. You scratch the giant gecko but do no damage. The giant gecko is severely wounded. The hobgoblin hits you with an orcish club. The giant gecko barely misses you. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko completely misses you. The hobgoblin misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of flame (15) Aim: a giant gecko (severely wounded, bleeding, clinging) The puff of flame misses the giant gecko. This wand has 14 charges left. The giant gecko is no longer bleeding. The giant gecko bites you. The hobgoblin barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) You don't have any such object. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of flame (14) Aim: a giant gecko (severely wounded, clinging) The puff of flame misses the giant gecko. This wand has 13 charges left. The giant gecko bites you. You die... ........77777 #.......77777 #.......#7<7# .......#8.8# .####.#..###'###...# ....?................. ...##.#..#######...# #l#..# .# #h#g.# #g#..#####. #........... ###l.#####. ...... ....### ....... .....### #...... You could see a giant gecko, a hobgoblin and a giant newt. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jeanjacques, the Felid Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 19 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 3 Evoke: Wand || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 21.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_B Action || total -------------------------++------- Melee: Unarmed || 3 Evoke: Wand || 2