Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (console) character file. Game seed: 16210098448625848989 1810 jeanjacques the Cleaver (level 8, -5/78 HPs) Began as a Deep Dwarf Fighter on June 14, 2020. Was a Believer of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant spiked club (17 damage) ... on level 9 of the Dungeon. The game lasted 00:09:18 (1129 turns). jeanjacques the Cleaver (Deep Dwarf Fighter) Turns: 1129, Time: 00:09:18 Health: -5/78 AC: 12 Str: 20 XL: 8 Next: 84% Magic: 4/4 EV: 5 Int: 9 God: Makhleb [**....] Gold: 146 SH: 9 Dex: 14 Spells: 7/7 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 kite shield rNeg + . . Faith . d - +0 chain mail rPois . Spirit . f - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn o - ring of positive energy MPRegen 0.09/turn h - ring of protection from cold @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Minor Destruction, Renounce Religion You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) i - the +1 whip of the Snake Pit {elec, *Rage rN+++ MR+ Dex+2} (You took it off a big kobold on level 5 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. n - a +1 dagger of distortion {!w} (You took it off a kobold on level 5 of the Dungeon) Armour c - a +0 kite shield (worn) d - a +0 chain mail (worn) (You found it on level 8 of the Dungeon) f - a +2 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery g - an uncursed ring of magical power (You found it on level 1 of the Dungeon) h - a ring of protection from cold (right hand) (You found it on level 1 of the Dungeon) o - a ring of positive energy (left hand) (You found it on level 8 of the Dungeon) Scrolls j - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} r - a scroll of identify t - 2 scrolls of teleportation x - a scroll of remove curse Miscellaneous k - a phantom mirror Comestibles b - 4 chunks of flesh e - 4 rations Skills: * Level 6.3 Fighting + Level 10.3 Axes - Level 3.2 Armour - Level 3.5 Shields - Level 2.1 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Elyvilon Gozag Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Zin The Shining One Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The phantom hits you but does no damage. Your chain mail prevents you from hitting the phantom. The phantom hits you. The phantom blinks! A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! The two-headed ogre moves out of view. Okay, then. You aren't carrying any potions. Unknown command. You hit the phantom but do no damage. The phantom hits you but does no damage. You closely miss the phantom. The phantom hits you but does no damage. You miss the phantom. Your shield and chain mail prevent you from hitting the two-headed ogre. The two-headed ogre barely misses you. You block the two-headed ogre's attack. The phantom hits you. Unknown command. You closely miss the phantom. You hit the two-headed ogre but do no damage. You block the phantom's attack. The two-headed ogre hits you with a +0 giant spiked club! x2 * * * LOW HITPOINT WARNING * * * Unknown command. You slash the phantom! The phantom is moderately damaged. You hit the two-headed ogre. The phantom completely misses you. You barely miss the phantom. The phantom is moderately damaged. Your shield prevents you from hitting the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You block the phantom's attack. You slash the phantom! The phantom is severely damaged. You slash the two-headed ogre! The two-headed ogre hits you with a +0 giant spiked club!! You die... .....#.#.###.......# ......#.# #.......# ..... ..# #.......# ....##### ####.#### #.## #.# #.# ##'## #.# ##...## #O#### ##.....## #.#g#.######.......# ##.###W....##......... #.#* ##............... ##. ##...#.#.......... #.#..W##.#.#.......# #.......#.##.....## ##..##..#.###...## #..##..#.# ##+## #........# You could see a two-headed ogre and a phantom. Vanquished Creatures The ghost of Shaidar the Cleaver, a novice MiBe of Trog (D:5) A black bear (D:8) A phantom (D:9) An ice beast (D:7) 3 centaurs 2 big kobolds (D:5) A bullfrog (D:8) 4 killer bees (D:8) 2 howler monkeys (D:8) A crimson imp (D:7) 2 hounds (D:6) An orc priest (D:7) An orc wizard (D:7) A centaur skeleton (D:8) 2 iguanas Natasha (D:2) 2 worker ants A hound skeleton (D:8) A howler monkey skeleton (D:4) 2 adders A shadow imp (D:7) 2 leopard geckos 10 orcs A giant cockroach (D:4) A goblin (D:1) 4 hobgoblins 4 jackals (D:8) 6 kobolds (D:5) A quokka (D:6) 2 bats A frilled lizard (D:2) A leopard gecko skeleton (D:4) A quokka skeleton (D:6) 3 rats 69 creatures vanquished. Vanquished Creatures (others) A fungus (D:5) A plant (D:5) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanjacques the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 109 | D:2 | Noticed Natasha 119 | D:2 | Noticed an iron imp 124 | D:2 | Killed Natasha 124 | D:2 | Reached skill level 3 in Axes 124 | D:2 | Reached XP level 2. HP: 24/27 MP: 2/2 124 | D:2 | Reached XP level 3. HP: 29/33 MP: 3/3 151 | D:2 | Reached skill level 4 in Axes 154 | D:2 | Found a stormy altar of Qazlal. 154 | D:2 | Noticed a fire elemental 213 | D:5 | Entered Level 5 of the Dungeon 235 | D:4 | Found a staircase to the Ecumenical Temple. 240 | Temple | Entered the Ecumenical Temple 308 | Temple | Became a worshipper of Makhleb the Destroyer 357 | D:5 | Noticed a centaur 364 | D:5 | Killed a centaur 364 | D:5 | Reached skill level 5 in Axes 364 | D:5 | Reached XP level 4. HP: 36/40 MP: 4/4 403 | D:3 | Reached XP level 5. HP: 37/46 MP: 5/5 418 | D:5 | Found a runed translucent gate. 418 | D:5 | Found a runed translucent gate. 418 | D:5 | Found a runed translucent gate. 421 | D:5 | Noticed Shaidar's ghost (novice MiBe) 456 | D:6 | Reached skill level 6 in Axes 473 | D:5 | Identified the +1 whip of the Snake Pit {elec, *Rage rN+++ | MR+ Dex+2} 497 | D:5 | Reached * piety under Makhleb 506 | D:5 | Killed Shaidar's ghost 506 | D:5 | Reached skill level 9 in Axes 506 | D:5 | Reached XP level 6. HP: 39/55 MP: 6/6 506 | D:5 | Reached XP level 7. HP: 43/61 MP: 7/7 573 | D:6 | Reached skill level 3 in Fighting 733 | D:7 | Reached skill level 4 in Fighting 733 | D:7 | Reached XP level 8. HP: 46/72 MP: 7/7 772 | D:7 | Reached skill level 1 in Evocations 831 | D:8 | Reached skill level 5 in Fighting 831 | D:8 | Reached skill level 2 in Evocations 878 | D:9 | Reached skill level 10 in Axes 909 | D:8 | Reached skill level 6 in Fighting 936 | D:8 | Found a shimmering blue altar of Sif Muna. 961 | D:8 | Reached ** piety under Makhleb 1025 | D:10 | Entered Level 10 of the Dungeon 1038 | D:11 | Noticed a hornet 1120 | D:9 | Noticed a two-headed ogre 1129 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_serial_rivers_room_b D:2: layout_loops_cross, nicolae_qazlal_style_of_elements, first_ration, minmay_crystal_room, grunt_ministairs_5, uniq_natasha, uniq_terence D:3: layout_loops_cross, doesnt_xom_only_xom, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_straight_4, infiniplex_forest_straight_4, kennysheep_generic_room_4 D:4: layout_rooms, kennysheep_little_box, minmay_temple_entry_nine_rooms D:5: layout_loops_corners, gammafunk_ghost_nasty_kobolds, st_stairs_14, minmay_hedge_maze, chequers_hall_statues_y D:6: layout_basic, minmay_between D:7: layout_rooms, lemuel_round_altar, kiku_gazebo_pond_becter, serial_shops, shop_fountains, grunt_ogre_cave, st_stairs_8, grunt_decor_arrowhead D:8: layout_cave_pools, led_sif_pool, roderic_serpentine_path, uniq_psyche D:9: layout_loops_corners, grunt_temple_overflow_open, nicolae_overflow_hidden_temple, david_lair_shrubbed, uniq_erica D:10: layout_roguey, zombieorc2_lemuel, serial_shops, shop_fountains, shop, nicolae_shop_stone D:11: layout_small_grid, enter_bailey_6, small_statue_intersection Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 3 5 9 10 | 10.3 Fighting | 4 6 | 6.3 Evocations | 2 | 2.1 Armour | | 3.2 Shields | | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 44 | 51 | 133 || 228 Abil: Heal Wounds | 1 | 2 | 7 || 10 Evoke: Wand | | | 7 || 7 Use: Potion | | 2 | || 2 Scroll | | | 2 || 2 Eat: Chunk | | | 1 || 1 Armor: Scale mail | 46 | 31 | 97 || 174 Chain mail | | | 26 || 26 Dodge: Dodged | 20 | 14 | 66 || 100 Block: Kite shield | 34 | 36 | 102 || 172 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.4 | 0.0 | 0.0 | 87.1 Dungeon | 92.9 | 93.6 | 6.8 | 0.0 | 0.0 | 88.9 Temple | 7.1 | 6.4 | 16.2 | 0.0 | 0.0 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 215.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 235.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_serial_rivers_room_b D:2: layout_loops_cross, nicolae_qazlal_style_of_elements, first_ration, minmay_crystal_room, grunt_ministairs_5, uniq_natasha, uniq_terence D:3: layout_loops_cross, doesnt_xom_only_xom, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_straight_4, infiniplex_forest_straight_4, kennysheep_generic_room_4 D:4: layout_rooms, kennysheep_little_box, minmay_temple_entry_nine_rooms D:5: layout_loops_corners, gammafunk_ghost_nasty_kobolds, st_stairs_14, minmay_hedge_maze, chequers_hall_statues_y D:6: layout_basic, minmay_between D:7: layout_rooms, lemuel_round_altar, kiku_gazebo_pond_becter, serial_shops, shop_fountains, grunt_ogre_cave, st_stairs_8, grunt_decor_arrowhead D:8: layout_cave_pools, led_sif_pool, roderic_serpentine_path, uniq_psyche D:9: layout_loops_corners, grunt_temple_overflow_open, nicolae_overflow_hidden_temple, david_lair_shrubbed, uniq_erica D:10: layout_roguey, zombieorc2_lemuel, serial_shops, shop_fountains, shop, nicolae_shop_stone D:11: layout_small_grid, enter_bailey_6, small_statue_intersection Temple: nicolae_temple_figure_zero