Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (console) character file. Game seed: 2203504960309597821 760 jeanjacques the Cleaver (level 7, -15/66 HPs) Began as a Deep Dwarf Fighter on June 14, 2020. Demolished by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 5 of the Dungeon. The game lasted 00:04:43 (621 turns). jeanjacques the Cleaver (Deep Dwarf Fighter) Turns: 621, Time: 00:04:43 Health: -15/66 AC: 8 Str: 21 XL: 7 Next: 51% Magic: 4/4 EV: 7 Int: 8 God: Gold: 74 SH: 9 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ++... h - +0 pair of boots Stlth .......... g - amulet of regeneration HPRegen 0.00/turn i - ring of protection from magic MPRegen 0.09/turn j - ring of flight @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Evoke Flight You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) h - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery g - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) i - a ring of protection from magic (left hand) (You found it on level 3 of the Dungeon) j - a ring of flight (right hand) (You found it on level 3 of the Dungeon) Scrolls f - a scroll of amnesia {unknown} k - a scroll of fear {unknown} Potions d - a potion of might Comestibles e - 2 rations Skills: + Level 4.3 Fighting * Level 8.5 Axes - Level 3.2 Armour - Level 3.2 Shields You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: The Shining One Shops: D:6 * Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Play time: 00:04:28 (594 turns) There is an open translucent door, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. There is a collapsed entrance here. You see here 23 arrows. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open translucent door here. Found 5 gold pieces. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You see here 5 gold pieces. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You now have 74 gold pieces (gained 5). You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield and scale mail prevent you from hitting the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You die... , ###'## , ##....######.* #....'....... , #....#######. * , #....# * , * #....# * , #....# * * * #....# * #.* ,, , ** #..Og# ,#Z , .........# * #. .......### * #. ....... #.* , ,....... ,#.* ....... ###.#S###### ###* #...... #.....<..... ..# #...... #.#.######## ..# ,, You could see an ogre. Vanquished Creatures The ghost of nano the Slicer, a novice DsGl (D:5) A bullfrog (D:5) A bullfrog skeleton (D:5) 4 orc wizards 2 worker ants 2 adders A shadow imp (D:6) 3 worms (D:5) 2 leopard geckos 10 orcs A bat (D:3) 7 giant cockroaches 2 goblins (D:2) 3 hobgoblins (D:3) A quokka (D:3) A kobold (D:2) 2 rats (D:3) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanjacques the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 82 | D:3 | Reached skill level 3 in Axes 100 | D:3 | Reached XP level 2. HP: 24/27 MP: 2/2 197 | D:3 | Reached skill level 4 in Axes 197 | D:3 | Reached XP level 3. HP: 29/33 MP: 3/3 209 | D:2 | Found a glowing golden altar of the Shining One. 346 | D:5 | Entered Level 5 of the Dungeon 361 | D:6 | Found Yxukonel's Assorted Antiques. 391 | D:6 | Reached skill level 5 in Axes 391 | D:6 | Reached XP level 4. HP: 16/40 MP: 4/4 435 | D:5 | Reached skill level 6 in Axes 435 | D:5 | Reached XP level 5. HP: 28/46 MP: 5/5 469 | D:5 | Reached skill level 3 in Fighting 491 | D:5 | Found a runed translucent door. 497 | D:5 | Noticed nano's ghost (novice DsGl) 511 | D:5 | Reached XP level 6. HP: 17/56 MP: 5/5 521 | D:5 | Reached skill level 7 in Axes 583 | D:5 | Killed nano's ghost 583 | D:5 | Reached skill level 4 in Fighting 583 | D:5 | Reached skill level 8 in Axes 583 | D:5 | Reached XP level 7. HP: 34/66 MP: 4/4 597 | D:5 | Found a runed translucent door. 619 | D:5 | HP: 6/66 [ogre/+0 giant spiked club (15)] 620 | D:5 | HP: 2/66 [ogre/+0 giant spiked club (4)] 621 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: lemuel_upstairs_altar, layout_loops_ring, marbit_many_paths, nicolae_ru_the_path_less_chosen, nrook_mini_backslash, uniq_jessica D:3: layout_loops_cross, first_ration, kennysheep_big_empty_room D:4: layout_cave_pods, nemelex_xobeh_ov_fountains_minmay, minmay_temple_entry_glassed_door, minmay_goblin_kobold_house, uniq_natasha D:5: layout_basic, kennysheep_mini_moat, ebering_ghost_sewer_f D:6: layout_loops_ring, zin_treasury, serial_shops, shop, enter_ossuary_4, st_stairs_10 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 5 6 8 | 8.5 Fighting | 3 4 | 4.3 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 72 | 123 | 5 || 200 Abil: Heal Wounds | | 7 | || 7 Use: Potion | 1 | 2 | || 3 Armor: Scale mail | 37 | 55 | || 92 Dodge: Dodged | 28 | 37 | || 65 Block: Kite shield | 49 | 79 | || 128 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 11.9 | 0.0 | 0.0 | 91.2 Dungeon | 100.0 | 100.0 | 11.9 | 0.0 | 0.0 | 91.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: lemuel_upstairs_altar, layout_loops_ring, marbit_many_paths, nicolae_ru_the_path_less_chosen, nrook_mini_backslash, uniq_jessica D:3: layout_loops_cross, first_ration, kennysheep_big_empty_room D:4: layout_cave_pods, nemelex_xobeh_ov_fountains_minmay, minmay_temple_entry_glassed_door, minmay_goblin_kobold_house, uniq_natasha D:5: layout_basic, kennysheep_mini_moat, ebering_ghost_sewer_f D:6: layout_loops_ring, zin_treasury, serial_shops, shop, enter_ossuary_4, st_stairs_10