Dungeon Crawl Stone Soup version 0.25.0-8-gfd19cd77bd (console) character file. Game seed: 4049391612814990119 506 jeanjacques the Cleaver (level 6, -2/56 HPs) Began as a Minotaur Monk on June 16, 2020. Slain by a crocodile (14 damage) ... on level 7 of the Dungeon. The game lasted 00:03:46 (1298 turns). jeanjacques the Cleaver (Minotaur Monk) Turns: 1298, Time: 00:03:46 Health: -2/56 AC: 6 Str: 18 XL: 6 Next: 97% Magic: 5/5 EV: 12 Int: 7 God: Gold: 105 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 war axe (vamp) rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 ring mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... k - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 7 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 vampiric war axe (weapon) (You found it on level 4 of the Dungeon) c - a +0 hand axe Armour b - a +0 robe g - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) k - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Magical Staves h - an uncursed staff of wizardry {unknown} (You found it on level 5 of the Dungeon) Scrolls f - 2 scrolls of silence m - a scroll of summoning {unknown} r - 2 scrolls of identify t - 2 scrolls of teleportation x - a scroll of remove curse Potions i - a potion of brilliance {unknown} j - a potion of mutation {unknown} l - a potion of degeneration {unknown} n - a potion of curing {unknown} Comestibles d - a chunk of flesh e - 3 rations Skills: - Level 5.2 Fighting * Level 8.0 Axes - Level 3.1 Armour - Level 3.2 Dodging - Level 1.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You slash the giant cockroach! You kill the giant cockroach! The crocodile bites you. You barely miss the crocodile. The crocodile bites you. You hit the crocodile but do no damage. You hit the ogre. The ogre closely misses you. The crocodile closely misses you. You slash the ogre! You feel better. You headbutt the ogre, but do no damage. The ogre is heavily wounded. You hit the jackal skeleton. You hit the crocodile. The jackal skeleton barely misses you. The ogre closely misses you. The crocodile bites you. You slash the jackal skeleton! You destroy the jackal skeleton! You closely miss the crocodile. You hit the ogre but do no damage. The crocodile bites you! The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the crocodile but do no damage. You headbutt the crocodile, but do no damage. The crocodile is moderately wounded. You hit the ogre but do no damage. The crocodile barely misses you. The ogre closely misses you. You closely miss the crocodile. The crocodile is moderately wounded. You slash the ogre! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The ogre misses you. The crocodile barely misses you. You slash the ogre! You feel better. You kill the ogre! Your Axes skill increases to level 8! You hit the crocodile. The crocodile misses you. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the crocodile. You feel better. You headbutt the crocodile. The crocodile is almost dead. The crocodile bites you! You die... .####.######## #.............. #.#............ #........... ##..#....(. #........# #....).#####. .... #.tH....... #..## ##.######## #..#. #.# #..#. #.# #.# #..#. #.# #.###..#. #.# #.#....#. #.# #.#.#.<#. #.# #.#.#.... #.### #.#.#...# You could see a crocodile. Vanquished Creatures An ogre (D:7) A centaur (D:5) 2 hounds An orc priest (D:4) 2 orc wizards (D:4) A bullfrog skeleton (D:5) 2 worker ants 2 howler monkey zombies (D:5) A worker ant zombie (D:5) A gnoll (D:2) 2 adders An ooze (D:1) An adder zombie (D:5) A worm (D:4) A dart slug (D:1) 4 leopard geckos 6 orcs 5 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:4) 2 quokkas 4 bats (D:2) 3 frilled lizards 2 goblins A jackal skeleton (D:7) A kobold (D:1) A leopard gecko zombie (D:5) 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanjacques the Minotaur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 46 | D:1 | Reached skill level 4 in Axes 67 | D:2 | Reached XP level 2. HP: 24/27 MP: 1/1 118 | D:2 | Reached skill level 4 in Fighting 274 | D:1 | Reached skill level 1 in Armour 274 | D:1 | Reached XP level 3. HP: 19/33 MP: 2/2 531 | D:4 | Reached skill level 5 in Axes 531 | D:4 | Reached XP level 4. HP: 41/41 MP: 3/3 552 | D:4 | Reached skill level 2 in Armour 562 | D:4 | Reached XP level 5. HP: 24/47 MP: 4/4 897 | D:4 | Reached skill level 5 in Fighting 897 | D:4 | Reached skill level 6 in Axes 904 | D:5 | Entered Level 5 of the Dungeon 908 | D:5 | Noticed a centaur 927 | D:5 | Killed a centaur 927 | D:5 | Reached skill level 3 in Armour 927 | D:5 | Reached XP level 6. HP: 14/56 MP: 5/5 943 | D:5 | Found a shadowy altar of Dithmenos. 1025 | D:5 | Noticed a +0 dagger 1026 | D:5 | Noticed a +0 dagger 1029 | D:5 | Found a hide-covered altar of Uskayaw. 1149 | D:5 | Reached skill level 7 in Axes 1205 | D:6 | Noticed an orc warrior 1296 | D:7 | Reached skill level 8 in Axes 1298 | D:7 | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_cross D:3: kennysheep_big_flooded_room, layout_loops_cross, first_ration, uniq_grinder D:4: wad_crossroads, layout_basic, gammafunk_ghost_smash D:5: layout_basic, dancing_weapons_uskayaw, nicolae_overflow_hidden_temple, minmay_temple_entry_crystal_x, serial_undead, serial_undead_a, serial_undead_b, serial_undead_e, serial_undead_f, chequers_serial_rivers_small_a D:6: kennysheep_windowed_halls, layout_cave_pools, okawaru_ov_weapons_minmay, serial_shops, shop, skrybe_limestone_x, uniq_eustachio D:7: kennysheep_housing_project, layout_loops_ring, gammafunk_ghost_nasty_kobolds Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 4 5 6 8 | 8.0 Fighting | 4 5 | 5.2 Armour | 1 2 3 | 3.1 Dodging | | 3.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 68 | 45 || 113 Headbutt | 6 | 16 || 22 War axe | | 58 || 58 Use: Potion | 2 | 1 || 3 Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Invisible | | 1 || 1 Eat: Chunk | | 2 || 2 Armor: Robe | 1 | || 1 Ring mail | 17 | 33 || 50 Dodge: Dodged | 40 | 65 || 105 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 16.8 | 33.0 | 180.7 Dungeon | 100.0 | 100.0 | 2.5 | 16.8 | 33.0 | 180.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.4 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_cross D:3: kennysheep_big_flooded_room, layout_loops_cross, first_ration, uniq_grinder D:4: wad_crossroads, layout_basic, gammafunk_ghost_smash D:5: layout_basic, dancing_weapons_uskayaw, nicolae_overflow_hidden_temple, minmay_temple_entry_crystal_x, serial_undead, serial_undead_a, serial_undead_b, serial_undead_e, serial_undead_f, chequers_serial_rivers_small_a D:6: kennysheep_windowed_halls, layout_cave_pools, okawaru_ov_weapons_minmay, serial_shops, shop, skrybe_limestone_x, uniq_eustachio D:7: kennysheep_housing_project, layout_loops_ring, gammafunk_ghost_nasty_kobolds