Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (console) character file. Game seed: 7274778953584861959 4 jeanjacques the Shield-Bearer (level 1, 9/20 HPs) Began as a Deep Dwarf Fighter on June 19, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (99 turns). jeanjacques the Shield-Bearer (Deep Dwarf Fighter) Turns: 99, Time: 00:00:12 Health: 9/20 AC: 6 Str: 19 XL: 1 Next: 58% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might Comestibles e - a ration f - 3 chunks of flesh Skills: + Level 2.7 Fighting * Level 2.4 Axes - Level 3.2 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. A worm comes into view. You barely miss the worm. You hit the worm. The worm is moderately wounded. The worm bites you. You barely miss the worm. The worm is moderately wounded. The worm bites you. You slash the worm! The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You slash the worm! You kill the worm! No target in view! You see here a worm corpse. No target in view! No target in view! You butcher the worm corpse. f - 3 chunks of flesh There is an open door here. A bat comes into view. A bat is nearby! You slash the bat! You kill the bat! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin comes into view. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# .# #.# .# * #.### g# #...# g# ###.# .# , '.#.# .# #.#.# #####.###, * #.#.#########...g...# , * #.#..........###....# * #.##########.# #....# ,* #.# #.# #....# ..# ##. .....# * ### #.###### ** .# * *, , ,. , ,, * * ##* * * You could see 2 goblins. Vanquished Creatures A worm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanjacques the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_cross Action || total -------------------------++------- Melee: War axe || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 54.5 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 54.5 | 99.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_cross