Dungeon Crawl Stone Soup version 0.26.0-18-gc5c842f807 (console) character file. Game seed: 8618126943355987952 60 jeanjacques the Skirmisher (level 4, -12/28 HPs) Began as a Gargoyle Monk on Jan 23, 2021. Was a Priest of Vehumet. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:07:54 (1115 turns). jeanjacques the Skirmisher (Gargoyle Monk) Turns: 1115, Time: 00:07:54 Health: -12/28 AC: 9 Str: 14 XL: 4 Next: 4% Magic: 4/6 EV: 12 Int: 12 God: Vehumet [***...] Gold: 93 SH: 0 Dex: 12 Spells: 5/6 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . h - +2 leather armour {rF+} rPois ∞ Reflect . g - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +3 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +4 antimagic flail (You took it off an orc on level 2 of the Dungeon) Missiles c - a poisoned dart (quivered) Armour d - a +0 leather armour (You found it on level 3 of the Dungeon) e - a +0 chain mail (You found it on level 2 of the Dungeon) f - a +0 robe g - a +0 helmet (worn) (You found it on level 2 of the Dungeon) h - a +2 leather armour of fire resistance (worn) (You took it off an orc on level 2 of the Dungeon) Wands j - a wand of enslavement (7) (You found it on level 2 of the Dungeon) Skills: - Level 3.6 Fighting - Level 2.8 Axes - Level 2.4 Dodging - Level 2.1 Stealth + Level 1.6 Spellcasting * Level 2.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 24% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Mephitic Cloud Conj/Pois/Air 0% 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. The orc priest shouts! There is a stone staircase leading up here. You see here a poisoned dart. The orc priest barely misses you. Aiming: Freeze (safe; 4% risk of failure) Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour You freeze the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 4% risk of failure) Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (moderately wounded) You freeze the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #........# #####.#### #....w...###........# ####.###............# #.######.........# #.....##.........########### #####.##.........##......... #.##.........##......... #.###....<.w............ #)...#o9..#####......... ####.#..#...#........... #.#..#.#%#)########## #.####.#.).# ######.#....##### #....#.#.#### #.##.#.#.#### #.##.#.[....# #.##..[..##.# You could see a worm and an orc priest. Vanquished Creatures An adder (D:2) An ooze (D:3) A dart slug (D:2) 4 orcs A hobgoblin (D:3) 8 jackals 6 kobolds A quokka (D:2) A ball python (D:3) 5 frilled lizards 4 goblins 8 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanjacques the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 59 | D:1 | You fall into a shaft and drop 1 floor! 102 | D:3 | Found a faded altar of an unknown god. 162 | D:3 | Became a worshipper of Vehumet 162 | D:3 | Reached * piety under Vehumet 162 | D:3 | Offered knowledge of Freeze by Vehumet. 162 | D:3 | Reached ** piety under Vehumet 178 | D:3 | Found a runed translucent gate. 178 | D:3 | Noticed an orc priest 228 | D:2 | Reached XP level 2. HP: 17/19 MP: 1/3 230 | D:2 | Learned a level 1 spell: Freeze 285 | D:2 | Offered knowledge of Shock by Vehumet. 385 | D:2 | Reached *** piety under Vehumet 390 | D:2 | Reached skill level 1 in Spellcasting 397 | D:2 | Reached skill level 1 in Ice Magic 461 | D:3 | Offered knowledge of Conjure Flame by Vehumet. 462 | D:3 | Reached XP level 3. HP: 16/23 MP: 4/4 562 | D:3 | HP: 2/23 [orc priest/divine providence (16)] 795 | D:2 | Offered knowledge of Mephitic Cloud by Vehumet. 812 | D:2 | Reached skill level 2 in Ice Magic 1097 | D:3 | Reached XP level 4. HP: 14/28 MP: 3/6 1115 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, minmay_pentomino_x2 D:2: layout_rooms, nrook_uturn, minivault_14 D:3: layout_basic, gammafunk_ghost_icy, chequers_ecumenical_altar_island Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 | 1.6 Ice Magic | 1 2 | 2.3 Fighting | | 3.6 Axes | | 2.8 Dodging | | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 111 | 8 || 119 Cast: Freeze | 29 | 2 || 31 Use: Scroll | 4 | || 4 Potion | 2 | || 2 Stab: Sleeping | 3 | || 3 Armor: Robe | 2 | || 2 Leather armour | 49 | 2 || 51 Dodge: Dodged | 129 | 5 || 134 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1010 | 137 | 0 | 34 | 3 | 382.3 | Dungeon | 1147 | 1010 | 137 | 0 | 34 | 3 | 382.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 627 daAuts D:3: 434 daAuts D:1: 85 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.7 +-------+-------+-------+-------+-------+----------------------