jeb Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -42, D:1) a +0 leather armour (2, -39, D:1) a +0 leather armour (10, -29, D:1) a +0 chain mail (12, -42, D:1) a +0 club a stone (13, -45, D:1) a +0 hunting sling (16, 3, D:1) a +0 hand axe (27, -41, D:1) 24 stones (48, -40, D:1) 17 arrows (48, -32, D:1) a +0 dagger (52, -29, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -5, D:2) a +0 hand axe a +0 robe (14, -5, D:2) a +0 club (16, 20, D:2) a +0 short sword 5 stones (21, 16, D:2) a +0 flail (42, -10, D:2) 7 bolts (53, -3, D:2) a +0 dagger (56, -15, D:2) 5 sling bullets (62, -13, D:2) a +0 club 4 stones (65, -15, D:2) a +0 whip Level 3 of the Dungeon [Shop] Xuefar's Assorted Antiques a +0 robe (18 gold) a scroll of amnesia (94 gold) 2 potions of heal wounds (270 gold) a +0 whip (67 gold) a scroll of identify (54 gold) a +0 falchion (81 gold) a potion of berserk rage (135 gold) a +0 robe (18 gold) a +0 falchion (81 gold) a +0 whip (67 gold) a +0 pair of boots (121 gold) a scroll of enchant weapon (202 gold) a +0 hand crossbow (94 gold) a ring of positive energy (540 gold) a +0 club (27 gold) a potion of invisibility (216 gold) (0, 35, D:3) a staff of earth (0, 36, D:3) a +0 whip a +0 leather armour (0, 41, D:3) a +0 dagger (6, 14, D:3) a +0 mace (6, 19, D:3) a scroll of noise (8, 11, D:3) a +0 falchion 3 boomerangs a +0 short sword (8, 12, D:3) a +0 whip a +0 hand axe (8, 13, D:3) a +0 hand axe (29, -1, D:3) a +0 hand axe 2 stones Level 4 of the Dungeon (0, 0, D:4) 6 stones (13, 19, D:4) a +0 flail a +0 club 5 stones (13, 42, D:4) a +0 dagger (20, 3, D:4) a +1 short sword of holy wrath (26, 29, D:4) a +0 war axe (26, 42, D:4) a book of Necromancy (28, 32, D:4) a +0 short sword 5 stones (28, 43, D:4) a +0 short sword a +0 leather armour (28, 45, D:4) a +0 dagger a +0 robe (29, 48, D:4) a +0 dagger a stone (35, 33, D:4) a +0 hunting sling (39, 42, D:4) a +0 club a +0 whip a +0 club a +0 hand axe a +0 dagger (43, 12, D:4) 18 stones (43, 37, D:4) 20 stones (49, 11, D:4) a +0 dagger 5 poisoned darts (50, 23, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (1, 5, D:5) 17 sling bullets (5, 26, D:5) 19 stones (8, 6, D:5) a +0 hand axe 5 boomerangs a +0 club (9, 6, D:5) a +0 falchion a +0 scale mail (9, 7, D:5) a +0 club (12, 22, D:5) a +0 short sword a +0 ring mail (29, -12, D:5) a book of Cantrips (33, 10, D:5) a +0 trident (33, 12, D:5) a +0 whip a +0 chain mail a scroll of torment (34, 11, D:5) a +0 short sword a +0 ring mail (39, 21, D:5) a +0 whip (42, -3, D:5) a +0 club (42, 29, D:5) a +0 club (43, -4, D:5) a +0 dagger a +2 hand axe of freezing (44, -4, D:5) a +0 club (47, 3, D:5) a +0 shortbow 24 arrows (49, 19, D:5) a +0 giant club (49, 28, D:5) a +2 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -20, D:6) 16 stones (16, -26, D:6) a scroll of amnesia (19, 10, D:6) a +0 dagger (28, 2, D:6) 17 arrows (29, 8, D:6) a scroll of immolation (32, 1, D:6) a +0 dagger (41, -25, D:6) a +0 whip (42, -25, D:6) a +0 whip a +0 robe a +0 flail a +0 spear Level 7 of the Dungeon (0, 0, D:7) the +6 quarterstaff "Buygam" {elec, MP+9} It occasionally discharges a powerful burst of electricity upon striking a foe. MP: It affects your magic capacity (+9). (8, 26, D:7) 15 bolts (15, 0, D:7) a +0 club (18, -1, D:7) a +0 morningstar a +0 robe a +3 falchion a +0 robe (18, 0, D:7) a +2 morningstar a +0 robe (19, 0, D:7) a +0 dagger a +0 robe (27, 3, D:7) a +0 ring mail (29, 9, D:7) a +0 giant spiked club (38, 8, D:7) a +0 club (38, 9, D:7) a +0 dagger (39, 8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 curare-tipped darts (12, -16, D:8) a +0 rapier (12, -14, D:8) a +0 shortbow 28 arrows a centaur corpse (40, 19, D:8) a +0 dagger (42, -19, D:8) a +0 flail an orc corpse (43, 30, D:8) a scroll of identify (45, -16, D:8) a +0 ring mail (46, 19, D:8) a +0 trident