jehirs Level 1 of the Dungeon (0, 0, D:1) a giant newt skeleton (0, 3, D:1) a +0 club (5, 4, D:1) a +0 ring mail (8, 21, D:1) a +0 club (12, 17, D:1) a +0 leather armour (19, -9, D:1) a +0 leather armour (22, -12, D:1) 3 poisoned needles (28, 31, D:1) a cursed -2 dagger (30, 33, D:1) 4 tomahawks (30, 34, D:1) 9 arrows (32, -11, D:1) 16 stones (32, 24, D:1) a +0 robe (40, 4, D:1) a +0 whip (40, 15, D:1) a cursed -2 club a +0 short sword (42, -1, D:1) a +0 ring mail (44, 20, D:1) a +0 chain mail (51, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (4, -3, D:2) a throwing net (10, -2, D:2) a +0 whip (unseen) (27, 7, D:2) a potion of mutation