jehirs Level 1 of the Dungeon (0, 10, D:1) a throwing net (14, -10, D:1) a +0 robe (22, 6, D:1) a +0 club (37, -3, D:1) a +0 robe (39, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 22 bolts (8, 41, D:2) 17 sling bullets (14, 42, D:2) a +0 whip (21, 21, D:2) a +2 rapier of flaming (23, 27, D:2) a +0 club (35, 41, D:2) a +0 robe (37, 6, D:2) a +0 club (45, 44, D:2) 20 arrows (46, 7, D:2) 18 arrows (46, 52, D:2) a +0 hand crossbow (47, -4, D:2) a +0 dagger (48, 9, D:2) a +0 club (50, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (13, 6, D:3) 19 poisoned needles (18, -2, D:3) a +0 club a +0 hunting sling (18, 1, D:3) a +0 whip (24, -11, D:3) a +0 dagger (25, -29, D:3) a poisoned needle (26, -29, D:3) a +0 blowgun 8 poisoned needles (28, 7, D:3) a +0 club (30, -35, D:3) a +0 leather armour (32, 20, D:3) a +0 war axe (33, 13, D:3) 25 arrows (35, -12, D:3) a +0 dagger (40, -10, D:3) 27 sling bullets (41, 24, D:3) 21 sling bullets (59, 3, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 club (2, 0, D:4) the +0 helmet of Iprire Bashra {*Confuse +Blink rN++ Int+2} It affects your intelligence (+2). It greatly protects you from negative energy. It lets you blink. It may confuse you when you take damage. a +0 club a +0 animal skin a +0 club a +0 club (3, 0, D:4) a +0 dagger (4, 0, D:4) a +0 club a +0 club (5, 10, D:4) a +0 club (6, 10, D:4) a +0 hunting sling (7, 8, D:4) a +0 hunting sling (10, 5, D:4) a +0 hunting sling (11, 8, D:4) a cursed +0 hunting sling (13, 17, D:4) a scroll of random uselessness (18, 12, D:4) a +0 robe (18, 31, D:4) a +0 dagger (66, 8, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Rukhlika's Jewellery Boutique an uncursed ring of wizardry (420 gold) an uncursed ring of flight (245 gold) a +2 ring of intelligence (105 gold) an uncursed ring of stealth (245 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of sustain attributes (245 gold) a cursed ring of loudness (63 gold) an uncursed ring of resist corrosion (280 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of resist corrosion (280 gold) (0, 0, D:5) a +0 dagger a +0 leather armour (0, 1, D:5) a +0 flail a +0 leather armour (0, 2, D:5) a +0 whip 3 tomahawks a +0 leather armour (1, 14, D:5) a +0 giant spiked club (9, -2, D:5) a +0 mace (19, -10, D:5) a +0 ring mail (21, -17, D:5) a +4 quarterstaff of chaos a +0 cloak (21, -13, D:5) 25 arrows (27, 4, D:5) 25 arrows (32, -23, D:5) a +0 rapier (32, -22, D:5) a +3 ring mail of fire resistance (36, -17, D:5) a plain deck of defence (36, 7, D:5) a +0 leather armour (37, -15, D:5) 19 arrows (40, -19, D:5) a +0 broad axe (47, -19, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) 8 needles of confusion (1, -12, D:6) a +0 broad axe (6, -4, D:6) 8 needles of confusion (9, -1, D:6) a +0 quarterstaff (12, 22, D:6) a +0 falchion a +0 robe (15, -5, D:6) a +0 battleaxe a cursed -2 chain mail a +0 dagger (18, 7, D:6) a +0 dagger a +0 robe (18, 10, D:6) a +0 giant club (19, 11, D:6) a cursed +3 flail a +0 robe (23, -12, D:6) a scroll of random uselessness (23, 2, D:6) a +0 quarterstaff (36, 23, D:6) 4 curare-tipped needles (37, -13, D:6) a +0 trident 3 tomahawks of returning a +0 chain mail (37, 22, D:6) a +0 dagger a +0 robe (38, -13, D:6) a cursed -2 dagger a +0 dagger a +0 robe (38, 21, D:6) a +0 flail a +0 dagger a +0 ring mail a cursed +0 leather armour a +0 mace a +0 mace a +0 ring mail a +0 war axe (38, 22, D:6) a +0 short sword a +0 chain mail (39, -13, D:6) a tomahawk of returning (41, 15, D:6) a +0 helmet (60, -15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +1 halberd of protection (0, 2, D:7) a +0 whip (1, 17, D:7) 15 gold pieces (2, 0, D:7) a +0 giant spiked club (3, -2, D:7) a scorpion corpse (3, 11, D:7) a +0 club (unseen)