jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 8, D:1) a cursed -3 dagger (11, -18, D:1) a +0 hunting sling (11, -15, D:1) a +0 ring mail (15, -15, D:1) a +0 robe (16, -15, D:1) 8 arrows (19, -22, D:1) a stone (20, -22, D:1) 11 arrows (21, 5, D:1) a +0 dagger (26, -13, D:1) a +0 club (31, -19, D:1) 2 stones (36, -18, D:1) a +0 club (41, -9, D:1) a +0 leather armour (43, -14, D:1) 4 large rocks (44, -6, D:1) 13 stones (57, -18, D:1) 22 arrows (57, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 13, D:2) 20 stones (8, 2, D:2) a +0 club (20, 29, D:2) 17 stones (31, -3, D:2) 7 tomahawks (33, 15, D:2) a +0 dagger (35, 30, D:2) 20 stones (35, 37, D:2) a potion of mutation a potion of degeneration (38, 18, D:2) a +0 dagger (39, 18, D:2) a +0 dagger (43, 38, D:2) a +4 quarterstaff of chaos (45, -1, D:2) a +0 leather armour (46, 37, D:2) a +0 mace (57, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling of velocity (4, -8, D:3) a +0 club a goblin skeleton