jehirs Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (3, 2, D:1) a +0 hand axe (5, -2, D:1) a +0 club (5, 1, D:1) a cursed -3 club (17, -9, D:1) a +0 leather armour (21, 10, D:1) 18 sling bullets (21, 12, D:1) 20 stones (41, -6, D:1) a stone (42, 7, D:1) a +0 chain mail (43, -9, D:1) a +0 club (43, 0, D:1) a cursed -3 dagger (43, 24, D:1) 2 fruits (44, -11, D:1) a +0 robe (44, 0, D:1) a +0 whip (47, -14, D:1) a +0 hunting sling (48, 15, D:1) a +0 club (49, 18, D:1) 14 stones (53, -1, D:1) a +0 club (54, 11, D:1) 3 fruits Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -11, D:2) a +0 dagger (7, -12, D:2) 13 arrows (15, -5, D:2) a +0 club (19, -8, D:2) a +0 dagger (27, 2, D:2) 16 stones (48, -5, D:2) a +0 scale mail (48, 38, D:2) a +0 hunting sling 15 stones Level 3 of the Dungeon (0, 0, D:3) a bread ration (1, -19, D:3) a bread ration (3, -16, D:3) a tomahawk (5, -16, D:3) a tomahawk (6, -7, D:3) a +2 dagger of freezing (6, -5, D:3) a bread ration (7, -18, D:3) a +0 dagger (7, -14, D:3) a cursed +0 hand axe (10, -18, D:3) a +0 flail a tomahawk (22, -6, D:3) a +0 short sword (23, 22, D:3) 22 sling bullets (24, -5, D:3) a cursed +0 club a +0 dagger (24, 6, D:3) 18 stones (29, -5, D:3) a stone (29, 22, D:3) 7 curare-tipped needles (39, 0, D:3) a +0 club (43, -19, D:3) a +0 ring mail (54, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -38, D:4) a +0 robe a +0 dagger (2, -36, D:4) 7 arrows (5, -24, D:4) a +0 dagger (5, -23, D:4) a +2 hand axe of chopping (6, -37, D:4) a +0 giant club (8, -41, D:4) 23 stones (15, -38, D:4) a bread ration (16, -7, D:4) a +0 whip (22, -22, D:4) a +0 giant spiked club (33, -10, D:4) a +0 dagger of venom a +0 robe (37, -24, D:4) 31 stones (38, -14, D:4) a +0 dagger (45, -18, D:4) a bread ration Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -2, D:5) a +0 battleaxe a +0 plate armour (2, -1, D:5) a +0 leather armour a +0 falchion (8, -1, D:5) a bread ration (17, 15, D:5) a +0 leather armour (19, 17, D:5) a +0 leather armour (23, 7, D:5) 19 gold pieces (24, 7, D:5) 28 arrows (25, 7, D:5) 21 gold pieces (26, 7, D:5) 21 stones (27, 7, D:5) a scroll of identify (31, 6, D:5) a +0 animal skin (31, 7, D:5) a +0 robe of cold resistance a +0 whip of freezing (40, 7, D:5) a +0 hand axe (41, 1, D:5) an arrow (42, 0, D:5) 16 arrows a cursed -2 shortbow (42, 35, D:5) 13 sling bullets (42, 41, D:5) a +0 robe a +0 scythe (44, 30, D:5) a +0 club (45, 29, D:5) a +0 robe a +0 dagger (46, 0, D:5) a +0 hand axe (46, 35, D:5) a +0 ring mail a +0 dagger (47, 0, D:5) a +0 hand axe (48, 41, D:5) 12 arrows (48, 42, D:5) a +0 club (48, 44, D:5) a bread ration (58, 0, D:5) 15 arrows a +0 shortbow (59, 37, D:5) a +0 mace (60, 39, D:5) a +4 quarterstaff of chaos Level 6 of the Dungeon (0, 0, D:6) a +2 flail of protection (0, 1, D:6) a +0 short sword (0, 2, D:6) a +0 leather armour a +0 long sword (0, 3, D:6) 17 stones (7, -28, D:6) 7 sling bullets (8, -15, D:6) a +0 spear a +0 ring mail (10, -22, D:6) a +0 hand axe of flaming (12, -15, D:6) a +0 dagger a +0 robe (20, 10, D:6) a +0 robe a +0 dagger (21, 5, D:6) a +0 robe a +0 dagger (22, 9, D:6) a +0 trident (23, 4, D:6) a +0 mace (33, -19, D:6) a cursed +0 leather armour a cursed -1 club (34, -19, D:6) a +0 rapier (37, -16, D:6) a +0 scale mail (41, -5, D:6) a +0 robe a +0 dagger (41, 15, D:6) the +1 falchion of the Hundredfold Mice {elec, rF- rN+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (47, -15, D:6) a +0 long sword (48, -19, D:6) a cursed -1 flail Level 7 of the Dungeon (0, 0, D:7) a bread ration (8, 2, D:7) a +0 shortbow 23 arrows (14, 0, D:7) an arrow (14, 26, D:7) a +0 robe (16, 14, D:7) 10 stones (29, -1, D:7) 23 arrows (34, 22, D:7) 15 poisoned needles (41, 14, D:7) a +0 giant spiked club (42, 24, D:7) a +0 war axe (45, 37, D:7) a +0 ring mail (47, 3, D:7) a cursed -1 chain mail a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (5, -2, D:8) a +0 whip (9, 2, D:8) a +0 club (9, 3, D:8) a +0 trident a +0 leather armour (9, 10, D:8) a +0 dagger a +0 robe (20, 24, D:8) 15 arrows (29, 5, D:8) a +0 robe a +0 dagger (31, 36, D:8) a +0 chain mail (32, 29, D:8) a +0 short sword 20 stones (35, 10, D:8) a +0 short sword (35, 28, D:8) a stone (42, 21, D:8) a +0 giant club (42, 36, D:8) a bread ration (44, 11, D:8) a cursed -2 robe (44, 29, D:8) 21 stones (47, 6, D:8) a +0 dagger a +0 robe (47, 7, D:8) a +0 trident (47, 9, D:8) a +0 dagger a cursed +0 robe (47, 10, D:8) a +0 short sword a +0 dagger (48, 22, D:8) a stone (49, 8, D:8) a +0 robe a +0 dagger (49, 24, D:8) a +0 animal skin a -2 glaive (49, 28, D:8) a +0 ring mail 18 stones (50, 8, D:8) a +0 chain mail a +0 hand axe (51, 8, D:8) a +0 leather armour a +0 short sword a +0 giant club (53, 17, D:8) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 31, Lair:1) 8 bolts (5, 30, Lair:1) a +1 dagger of venom (5, 33, Lair:1) 16 arrows (16, 28, Lair:1) a +0 chain mail (24, -13, Lair:1) a +0 cloak a +1 robe (27, 7, Lair:1) a +0 falchion (30, 24, Lair:1) 12 stones (38, 23, Lair:1) a bread ration (39, -10, Lair:1) a +0 long sword (41, 34, Lair:1) 10 stones (43, 6, Lair:1) 26 stones (50, 24, Lair:1) a +0 blowgun Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (6, -16, Lair:2) a +0 rapier (15, 17, Lair:2) the +3 battleaxe "Leviticus" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity.