jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 club 21 arrows (11, 2, D:1) 19 bolts (12, -6, D:1) a +0 dagger (23, 21, D:1) 10 arrows (24, 3, D:1) 20 bolts (30, 9, D:1) a +0 helmet a +0 club a +0 short sword (34, 29, D:1) a +0 hunting sling (35, 14, D:1) a +0 club (35, 18, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -1, D:2) a +0 club (14, -4, D:2) a +2 antimagic dagger (25, -1, D:2) a +0 robe 14 bolts (32, 8, D:2) a +0 club (34, 2, D:2) a +0 ring mail (37, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a beef jerky (10, 4, D:3) a +0 whip (10, 12, D:3) a scroll of random uselessness (11, 3, D:3) a +0 hand axe (11, 4, D:3) a +3 flail of protection a +0 short sword a +0 leather armour (12, 27, D:3) a scroll of enchant armour (14, 27, D:3) a +0 hand axe (unseen) (19, 30, D:3) 6 gold pieces