jehirs Level 1 of the Dungeon (0, 0, D:1) 19 poisoned needles (4, 30, D:1) a +0 club (4, 32, D:1) a +0 plate armour (7, 14, D:1) a +0 club (8, 13, D:1) a +0 club (12, 13, D:1) an uncursed ring of ice (13, 4, D:1) a +0 dagger (16, 33, D:1) a +0 club (20, 24, D:1) 6 tomahawks (25, 11, D:1) a +0 scale mail (27, 36, D:1) a +0 ring mail (29, 20, D:1) a +0 club (33, 18, D:1) a +0 mace (40, 33, D:1) a +0 whip (44, 37, D:1) a +0 short sword (45, 26, D:1) 23 sling bullets (46, 6, D:1) a +0 dagger (47, 3, D:1) a +0 dagger (51, 12, D:1) a +0 scale mail (54, 10, D:1) a +0 whip Level 2 of the Dungeon (0, 34, D:2) 25 stones (2, 31, D:2) a bat corpse (skeletalised by now) (13, 25, D:2) a +0 club (15, 1, D:2) a +0 dagger (29, 15, D:2) a +0 hunting sling 10 stones (30, 13, D:2) a stone (31, 12, D:2) a +0 club a stone (33, 8, D:2) 2 stones (39, 7, D:2) a scroll of enchant weapon (46, 11, D:2) 22 stones