jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 30, D:1) a +0 short sword (11, -4, D:1) 11 stones (13, 40, D:1) a +0 club (18, -7, D:1) 21 bolts (22, 2, D:1) 20 stones (23, -8, D:1) a +0 club (33, -8, D:1) a +0 short sword (44, -2, D:1) a +0 club (46, 0, D:1) 18 stones (60, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 17 arrows (6, -14, D:2) a +0 chain mail (16, 5, D:2) a +0 club (16, 6, D:2) a +0 club (25, 1, D:2) a +0 club (26, 0, D:2) a +0 short sword (28, -23, D:2) 12 stones (29, -21, D:2) a +0 club (30, -21, D:2) a +0 club a +0 chain mail (49, -40, D:2) a +0 long sword (52, -39, D:2) 20 stones (57, 6, D:2) a +0 club (58, -39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -33, D:3) 14 stones (6, -24, D:3) a +0 mace (6, -23, D:3) a +0 hand axe a +0 whip (6, -9, D:3) a +0 club (8, -23, D:3) a +0 club a +0 short sword a +0 scale mail (8, -4, D:3) 15 sling bullets (9, -23, D:3) a +0 hand axe 17 stones (24, -13, D:3) 14 arrows (28, -11, D:3) a +0 club (32, -35, D:3) 13 stones (37, -16, D:3) a +0 ring mail (44, -13, D:3) a +0 club (45, 0, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a cursed +0 ring mail (9, 5, D:4) a +0 mace (10, 6, D:4) a +0 mace (11, 5, D:4) a +0 mace (12, -24, D:4) a +0 club (12, 6, D:4) a +0 mace (13, 6, D:4) a +0 mace (14, 7, D:4) a +0 mace (15, 7, D:4) a +0 mace (16, 7, D:4) the +8 mace "Ciatieha" {freeze, rElec rPois Dex+5 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (16, 8, D:4) a +0 mace (17, 7, D:4) a +0 mace (17, 8, D:4) a cursed +0 mace (18, 8, D:4) the +5 mace of Urgency {crush, MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments.