jehirs Level 1 of the Dungeon (5, 23, D:1) a +0 dagger (5, 29, D:1) a +0 club (9, -18, D:1) 29 stones (11, 18, D:1) a +0 hunting sling (13, 29, D:1) a +0 ring mail (17, 13, D:1) a +0 hand axe (18, 10, D:1) 2 stones (18, 15, D:1) a stone (18, 17, D:1) 14 stones (19, -5, D:1) a +0 club (19, 12, D:1) a stone (21, 27, D:1) a cursed -1 short sword (23, 19, D:1) a cursed +0 leather armour (30, -19, D:1) a +0 club (39, -12, D:1) a +1 dagger of venom (41, -4, D:1) 20 stones (42, -5, D:1) a +0 whip of distortion (47, 13, D:1) 17 arrows (51, -19, D:1) 13 stones (53, 0, D:1) a cursed -3 mace Level 2 of the Dungeon (0, 0, D:2) a cursed +0 buckler (10, 11, D:2) a +0 leather armour (13, 30, D:2) 8 arrows (16, 7, D:2) 20 sling bullets (20, 40, D:2) a +0 dagger (21, 41, D:2) a +0 short sword (22, 24, D:2) a +0 mace (27, 17, D:2) 23 arrows (27, 24, D:2) 27 stones (36, 2, D:2) 11 stones (42, 5, D:2) 14 arrows (42, 29, D:2) 5 javelins (52, 26, D:2) a +0 hunting sling (54, 36, D:2) a +0 short sword (54, 38, D:2) a +0 flail a +0 scale mail a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +2 helmet of see invisible (0, 1, D:3) a +2 morningstar of crushing 20 stones a +0 leather armour (0, 3, D:3) a +0 dagger a +0 hand axe a +0 leather armour (11, 16, D:3) a +0 club (12, 0, D:3) 16 bolts (13, 6, D:3) 23 stones (13, 10, D:3) a +0 club (13, 11, D:3) a +0 spear (14, -35, D:3) 20 stones (14, -19, D:3) a +0 mace of crushing (14, 12, D:3) a +0 short sword (14, 14, D:3) a +0 leather armour (15, -26, D:3) 22 arrows (18, -25, D:3) a +0 dagger (18, 10, D:3) a +0 robe a +0 dagger (19, 7, D:3) a +0 dagger (30, -15, D:3) 7 arrows (34, 15, D:3) a +0 scale mail (36, 18, D:3) a +0 leather armour (42, -21, D:3) 21 stones (51, 14, D:3) a +0 shortbow 27 arrows (51, 16, D:3) an arrow Level 4 of the Dungeon (0, 0, D:4) a cursed -2 spear (12, 38, D:4) a +0 dire flail a +0 chain mail (39, 29, D:4) a +0 leather armour (56, -1, D:4) a +0 club a +0 ring mail a +0 leather armour a +0 leather armour (56, 0, D:4) a +0 chain mail a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 10 stones (9, 3, D:5) 15 stones (29, 41, D:5) the +1 mace "Ufeacel" {venom, -Tele rElec rN+ Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (35, 37, D:5) a +0 ring mail (43, 41, D:5) a +2 falchion of electrocution (45, 13, D:5) a +0 hand axe of venom (47, 12, D:5) 2 tomahawks (47, 14, D:5) a +0 whip a +0 robe a +0 dagger (48, 14, D:5) a +0 plate armour a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (2, -6, D:6) a +0 whip (3, -7, D:6) a +0 falchion a +0 ring mail a +0 short sword (9, -26, D:6) a +0 ring mail (13, -27, D:6) a tomahawk (15, -26, D:6) a tomahawk (16, 12, D:6) 2 tomahawks (23, -19, D:6) a +0 giant club (26, -2, D:6) a +0 falchion (28, -23, D:6) a +0 long sword (33, -12, D:6) a +0 dagger a +0 robe (34, -14, D:6) a +0 short sword (36, -17, D:6) a +0 scale mail (48, 5, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -13, D:7) 2 tomahawks (7, -33, D:7) a +0 dagger a +0 robe (8, -25, D:7) a +0 ring mail (11, -39, D:7) a +0 dagger (19, -16, D:7) 18 sling bullets (23, -3, D:7) a +0 scale mail (24, -3, D:7) a +0 leather armour a +0 dagger a +0 morningstar (25, -4, D:7) a +0 dagger a +0 robe (25, -3, D:7) a +0 club (26, -5, D:7) a +2 whip of flaming a +0 leather armour 9 stones (31, -30, D:7) a +0 hand axe (32, -30, D:7) a +0 flail a +0 animal skin (32, -19, D:7) a +0 falchion (33, -31, D:7) a +0 trident a +0 chain mail (43, -29, D:7) 19 arrows (56, -29, D:7) a +2 whip of freezing a +2 robe of positive energy (62, -12, D:7) 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -2, D:8) a +0 blowgun a +0 whip 4 poisoned needles (1, 0, D:8) 2 stones (3, -4, D:8) a poisoned needle (5, -8, D:8) a poisoned needle (28, -6, D:8) a +3 dagger (29, 0, D:8) 20 arrows (30, 10, D:8) a +0 dagger a +0 robe a +0 long sword a +3 plate armour a cursed -1 hand axe (32, 0, D:8) a +0 whip (32, 9, D:8) 23 arrows (38, 10, D:8) a +0 ring mail (54, 3, D:8) a +0 ring mail (60, 1, D:8) 26 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a cursed +0 ring mail a +0 leather armour (0, 2, D:9) a +0 leather armour (26, -47, D:9) a +0 short sword (28, -48, D:9) 4 stones (29, -53, D:9) a curare-tipped needle (29, -52, D:9) a stone (29, -51, D:9) 3 stones a +0 leather armour a +0 dagger a +1 robe of positive energy a +0 glaive a +0 chain mail a curare-tipped needle (29, -50, D:9) a +0 dagger a +0 blowgun (29, -49, D:9) a stone (29, -45, D:9) a +0 dagger a +0 hunting sling 11 stones (30, -50, D:9) a +0 short sword a +0 blowgun 15 poisoned needles a +0 dagger 4 stones a curare-tipped needle (31, -51, D:9) a +0 morningstar a +0 leather armour (42, -42, D:9) a +0 whip (46, -47, D:9) a +7 giant club a +1 robe of magic resistance (46, -35, D:9) a +0 dagger a +0 chain mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -20, D:9) 2 tomahawks (47, -35, D:9) a +0 dagger a +0 robe (47, -18, D:9) 2 sling bullets (47, -17, D:9) a +0 flail 4 tomahawks a +0 chain mail a +0 dagger (48, -17, D:9) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (3, 5, Lair:1) 13 stones (7, 28, Lair:1) 11 stones (13, 6, Lair:1) 12 poisoned needles (13, 10, Lair:1) a +0 lajatang (14, 42, Lair:1) 27 stones (18, 26, Lair:1) 16 arrows (24, 28, Lair:1) a +0 leather armour (47, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (10, -2, Lair:2) 23 arrows (11, -10, Lair:2) 12 gold pieces (31, -7, Lair:2) 8 gold pieces (41, -9, Lair:2) 21 sling bullets (44, 7, Lair:2) a beef jerky Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (16, 19, Lair:3) 24 bolts (41, 5, Lair:3) a wolf skeleton (42, 5, Lair:3) a +0 war axe (44, 22, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (3, 9, Lair:4) 7 gold pieces (9, 2, Lair:4) a potion of mutation