jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -25, D:1) a +0 dagger (7, 8, D:1) a +0 dagger (11, -14, D:1) a +0 club (11, -12, D:1) a +0 dagger (13, -11, D:1) 2 stones (19, 6, D:1) a +0 club (19, 14, D:1) a +0 whip (30, 16, D:1) 12 gold pieces (31, -13, D:1) a +0 hunting sling (37, 9, D:1) a +0 club (41, -29, D:1) a +0 dagger (42, -5, D:1) 3 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 7, D:2) a +0 club (12, -24, D:2) 18 poisoned needles (14, -15, D:2) a cursed -1 dagger (24, -17, D:2) a +0 dagger (24, -8, D:2) a +0 dagger (26, 31, D:2) a +0 dagger (30, -28, D:2) a +0 short sword (30, -11, D:2) a +1 hunting sling of flaming (38, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, 1, D:3) a +0 hand axe (4, 3, D:3) a cursed -2 spear (4, 28, D:3) a +0 scythe a +0 robe (5, 13, D:3) 23 stones (6, 1, D:3) a +0 falchion (6, 3, D:3) a +0 mace (7, -3, D:3) 21 poisoned needles (8, 0, D:3) 12 bolts (13, 20, D:3) a +0 mace (14, 20, D:3) a +1 mace of holy wrath (14, 21, D:3) a +0 mace (15, 20, D:3) a +0 mace (15, 21, D:3) a +0 mace (16, 21, D:3) a +0 mace (17, 21, D:3) a +0 mace (18, 22, D:3) a +0 mace (19, 22, D:3) a +0 mace (20, -6, D:3) a tomahawk (20, 23, D:3) a +0 mace (21, 22, D:3) a +0 mace (22, 23, D:3) a +1 mace of protection (28, -8, D:3) a +0 dagger a +0 robe (28, 30, D:3) a +0 dagger (42, 5, D:3) 23 bolts (48, 40, D:3) a +0 leather armour