jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -16, D:1) a +0 club (8, -2, D:1) a +0 dagger (13, -16, D:1) a +0 pair of gloves (15, 14, D:1) a +0 ring mail (26, -9, D:1) 19 sling bullets (27, -6, D:1) a +0 short sword (28, 28, D:1) a +0 short sword (31, -6, D:1) 23 sling bullets (31, -3, D:1) a +0 robe 14 poisoned needles (36, 6, D:1) a +0 short sword 2 stones (36, 10, D:1) a +0 spear (41, 0, D:1) a +0 ring mail (43, 12, D:1) a +0 whip (44, -5, D:1) a +0 club (44, 16, D:1) a +0 club (51, 21, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (27, -10, D:2) a +0 robe (28, -25, D:2) a +0 leather armour (31, 10, D:2) 27 stones (35, -35, D:2) 20 sling bullets (43, -24, D:2) a +0 club (43, 14, D:2) a +0 scale mail (45, -5, D:2) a +0 mace (50, -8, D:2) a +0 dagger (54, -36, D:2) a +0 dagger (56, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -10, D:3) a +0 war axe (2, -8, D:3) 14 stones (11, 3, D:3) 11 stones (18, 24, D:3) Kikubaaqudgha's Guide on Dark Magic Spells Type Level a - Pain Necromancy 1 an uncursed amulet of magic regeneration (19, -18, D:3) a +0 flail (24, -8, D:3) a +0 chain mail 3 tomahawks (24, -7, D:3) a +0 robe a +0 trident (24, -5, D:3) a tomahawk (24, 24, D:3) a stone (26, -16, D:3) 14 sling bullets (26, -10, D:3) 19 sling bullets (26, 24, D:3) a stone (29, 19, D:3) 14 poisoned needles (32, -18, D:3) 12 arrows (39, -5, D:3) a +0 whip (41, -5, D:3) 14 stones (42, 9, D:3) a cursed +0 short sword (55, -11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gulec's Armour Shoppe a +0 robe (7 gold) a +2 robe (127 gold) a +1 ring mail of positive energy (130 gold) a +0 ring mail (40 gold) a cursed +0 plate armour (220 gold) the +3 ring mail of Maxetim {rC- MR+ Dex+3} (309 gold) It affects your dexterity (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 ring mail (40 gold) a +0 chain mail of fire resistance (115 gold) (10, 21, D:4) a +0 whip (17, 5, D:4) 20 bolts (18, 13, D:4) a +0 chain mail (19, 11, D:4) 14 stones (28, 23, D:4) a +0 dire flail a +0 robe (29, 23, D:4) a +0 whip (30, 23, D:4) a +0 halberd (30, 24, D:4) a +0 whip a throwing net (30, 28, D:4) a +0 whip (35, 9, D:4) a +0 short sword a +0 leather armour (38, 11, D:4) a +0 trident (38, 12, D:4) a +0 dagger a +0 scale mail (39, 25, D:4) a +1 ring mail of positive energy (44, 28, D:4) 14 stones Level 5 of the Dungeon (2, 2, D:5) a scroll of remove curse (16, 16, D:5) a +1 ring mail of magic resistance (20, 0, D:5) an arrow (21, -3, D:5) an arrow (21, -1, D:5) an arrow (21, 0, D:5) an arrow (22, -1, D:5) a +0 shortbow 11 arrows (27, -31, D:5) 15 stones (43, -23, D:5) a scroll of noise (45, -12, D:5) 8 arrows a +0 shortbow (47, -11, D:5) an arrow (48, -11, D:5) an arrow (50, -10, D:5) 2 arrows (52, -15, D:5) a +0 dagger (64, 0, D:5) 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (0, 1, D:6) a +0 hand axe a +0 trident 4 tomahawks a +0 chain mail (4, -7, D:6) 22 bolts (8, 20, D:6) a +0 whip (16, 8, D:6) the +0 leather armour "Ankulu" {*Corrode rPois rN+ Regen+} It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. (18, 14, D:6) 18 poisoned needles (22, 16, D:6) a +0 spear (22, 17, D:6) a +0 spear (23, 15, D:6) a +1 flail of protection a +0 halberd (28, 3, D:6) 4 javelins (35, 35, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 18 stones (9, -1, D:7) a +0 trident (12, -2, D:7) a +0 spear (16, 33, D:7) a +0 short sword a +0 battleaxe a +0 chain mail (17, 34, D:7) a +0 flail a +0 leather armour a +0 whip a +0 leather armour (18, 34, D:7) a +0 hand axe a +0 ring mail a +0 giant club (22, 38, D:7) an uncursed ring of teleportation a -4 ring of dexterity (27, 5, D:7) a +0 quarterstaff (28, 21, D:7) 19 stones (30, 12, D:7) 26 arrows (30, 25, D:7) a +0 hand axe (30, 26, D:7) a +2 quarterstaff of draining a +0 hunting sling 15 sling bullets a +0 leather armour (30, 27, D:7) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 leather armour (30, 32, D:7) a sling bullet (32, 25, D:7) a +0 club (36, 14, D:7) a +0 falchion a +0 chain mail (36, 23, D:7) 30 stones (37, -3, D:7) a +0 flail (37, 2, D:7) a +0 giant club (37, 27, D:7) a +0 scale mail (40, 23, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) 3 large rocks (3, 1, D:8) 27 bolts (19, 0, D:8) a +0 hand axe of flaming (20, -38, D:8) a +0 chain mail (22, -37, D:8) a cursed -2 falchion (22, -19, D:8) a +0 falchion a +0 giant club a +0 dagger a +0 war axe (23, -19, D:8) a +0 club (23, -15, D:8) a +0 mace (28, -6, D:8) 20 bolts (29, -40, D:8) a +0 short sword (29, -39, D:8) a +0 war axe a cursed +0 chain mail a +0 short sword a +0 ring mail (30, -39, D:8) a +0 war axe (35, -40, D:8) a +0 short sword a +0 leather armour (37, -40, D:8) a +0 dagger a +0 robe (44, -36, D:8) 27 stones (51, -23, D:8) a +0 dagger (53, -24, D:8) a +0 ring mail (54, -24, D:8) 6 tomahawks (54, -18, D:8) 2 needles of sleeping (55, -22, D:8) 7 poisoned needles (59, -24, D:8) 26 stones (59, -19, D:8) 23 stones (60, -25, D:8) a +0 chain mail (60, -24, D:8) a +0 leather armour (60, -18, D:8) a +1 dagger of speed Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (5, 0, D:9) 10 stones (8, 17, D:9) a +3 quarterstaff (12, -5, D:9) a throwing net (19, 0, D:9) a +0 trident (20, 13, D:9) a +0 falchion (23, -4, D:9) a +0 rapier (29, -14, D:9) 23 stones Level 10 of the Dungeon [Shop] Xill's Armour Shoppe a +0 buckler (76 gold) a +0 ring mail of cold resistance (187 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +1 buckler of fire resistance (280 gold) a +0 ring mail (68 gold) the +2 pair of gloves "Wizyixoe" {Str+3} (472 gold) It affects your strength (+3). a +0 robe (11 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a cursed +0 chain mail (59 gold) (0, 0, D:10) 12 arrows (0, 1, D:10) a cursed +0 chain mail (1, -2, D:10) 6 arrows (2, -31, D:10) a +0 club (4, -15, D:10) a stone (5, -16, D:10) a cursed -3 short sword a +0 giant club (6, -23, D:10) a stone (6, -17, D:10) 2 stones a +0 dagger (6, -16, D:10) a +0 club 4 stones (6, 25, D:10) an arrow (7, 25, D:10) a +0 shortbow 13 arrows (9, -25, D:10) a cursed -1 dagger a cursed +0 robe (9, 25, D:10) an arrow (12, 15, D:10) a +0 mace (13, -14, D:10) 22 arrows (14, -24, D:10) 10 bolts (20, 23, D:10) a +0 short sword (30, -6, D:10) a +1 scythe of flaming (30, -5, D:10) a +3 ring mail (31, -8, D:10) a cursed -1 arbalest 15 bolts (31, -5, D:10) a manual of Summonings (32, -11, D:10) a +0 leather armour (42, 7, D:10) an ornate deck of wonders (47, -12, D:10) 19 stones (47, 21, D:10) a +0 dagger a +0 robe (48, 22, D:10) a +0 dagger a +0 robe (49, 22, D:10) a +0 short sword a +0 scale mail a cursed +0 short sword (50, 21, D:10) a +0 dagger of speed (53, -15, D:10) a +0 plate armour (59, -23, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (6, 0, D:11) a +0 falchion a cursed +0 leather armour (7, -10, D:11) a +0 dagger a +0 robe (7, 1, D:11) a cursed +2 mace a +0 robe a +1 halberd a +0 robe a +0 club a +0 ring mail a +3 flail of draining a +0 leather armour a +0 flail a +0 dagger a +0 flail a +0 hand axe a +0 leather armour a +0 giant club (8, 1, D:11) a cursed +1 battleaxe a +0 robe a cursed +2 dagger of freezing a +0 robe (11, -32, D:11) a +1 hat (12, -31, D:11) a +0 long sword (14, -28, D:11) a +1 demon trident of flaming (20, -31, D:11) a +0 giant club (24, -13, D:11) a +0 giant club a +0 mace a +0 chain mail (38, -22, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 morningstar of crushing (10, -15, Lair:1) a river rat corpse (11, -16, Lair:1) a river rat corpse a chunk of flesh (11, -15, Lair:1) a yak corpse a river rat corpse a river rat corpse (15, -30, Lair:1) a +0 plate armour (23, -19, Lair:1) 19 arrows