jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, 31, D:1) a +0 leather armour (10, 16, D:1) 18 bolts (11, 30, D:1) a +0 club (24, 17, D:1) a +0 ring mail (25, 42, D:1) a +0 club (35, 45, D:1) a +0 dagger (39, 9, D:1) 15 arrows (54, 35, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) 12 arrows (0, 25, D:2) a +0 leather armour (2, 24, D:2) a +0 club (11, 8, D:2) 24 arrows (15, 36, D:2) a +0 hunting sling (20, 9, D:2) a +0 hand axe (25, 13, D:2) a +0 club (28, 24, D:2) 17 stones (38, 7, D:2) a +0 spear Level 4 of the Dungeon [Shop] Jafu Kaqi's Antique Weapon Emporium a +0 trident (115 gold) the +6 hand axe "Naetuekh" {distort, rC+} (1699 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. a +0 mace (99 gold) a +0 glaive (214 gold) a +0 war axe (115 gold) a +0 club (33 gold) a +0 flail (115 gold) a +3 vampiric lajatang (2046 gold) a +0 hand axe (99 gold) a +0 rapier (132 gold) (0, 0, D:4) a +0 robe (22, 7, D:4) a +0 dagger a +0 ring mail (22, 8, D:4) a +0 whip (22, 9, D:4) a +0 whip (23, 7, D:4) a +0 club (28, 13, D:4) the +4 flail of the Bruised Spirits {drain, rPois Int+3 Dex+4 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It makes you less stealthy.