jehirs Level 1 of the Dungeon (0, 0, D:1) a +1 whip of freezing (1, -16, D:1) a +0 club (1, -14, D:1) a +0 club (1, 0, D:1) a +0 leather armour (8, -28, D:1) a +1 robe of magic resistance (16, -9, D:1) a +0 dagger (27, -16, D:1) 20 stones (28, -9, D:1) a +0 club (30, -23, D:1) a +0 dagger (37, -3, D:1) a +0 club (40, -6, D:1) a +0 club (41, -8, D:1) a +0 club (41, -1, D:1) a +0 whip Level 2 of the Dungeon (1, -34, D:2) 8 poisoned needles (3, -44, D:2) a +0 mace (9, -7, D:2) a +0 ring mail (16, -14, D:2) a +0 club (27, -38, D:2) a +2 dagger of venom (28, -14, D:2) 27 arrows (29, -35, D:2) a +0 club a +0 ring mail (46, -39, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 club (6, 15, D:3) a +0 club (10, 6, D:3) 12 stones (20, 10, D:3) a +0 short sword (21, 10, D:3) 20 stones (24, 8, D:3) 2 stones (25, -10, D:3) a +0 club (29, 8, D:3) an inedible chunk of flesh (33, 20, D:3) a scroll of identify (42, -12, D:3) a +0 leather armour (54, -17, D:3) a +0 robe (61, 0, D:3) 30 sling bullets (65, -6, D:3) 16 stones (69, -20, D:3) 14 stones