jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) a +0 short sword (3, 3, D:1) 15 arrows (5, -8, D:1) 15 poisoned needles (5, -2, D:1) a +0 dagger (10, 44, D:1) a +0 club (13, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (8, -26, D:2) 13 arrows (9, -19, D:2) a +0 club (26, -10, D:2) a +0 dagger (37, 2, D:2) a +0 dagger (37, 8, D:2) a +0 short sword (38, 8, D:2) a +0 dagger (38, 10, D:2) a stone (39, 2, D:2) a +0 ring mail (39, 9, D:2) 19 arrows (41, 5, D:2) a +0 short sword (55, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club a +0 club (1, 0, D:3) a +0 dagger (2, -11, D:3) a +2 trident of protection (3, -19, D:3) a +0 chain mail (4, -11, D:3) a +0 whip (6, -35, D:3) 6 poisoned needles (6, -14, D:3) a +0 club (7, -4, D:3) a +0 hat a +0 dagger a +0 animal skin (7, -3, D:3) a +0 club (7, -2, D:3) a +0 dagger a +0 dagger (8, -15, D:3) a +0 short sword (13, -34, D:3) a +0 hunting sling (13, -4, D:3) a +0 club (17, -27, D:3) a +0 dagger (18, -33, D:3) a +0 dagger (19, -28, D:3) a +0 rapier (20, -37, D:3) a +0 mace (20, 1, D:3) 17 poisoned needles (22, -30, D:3) a +0 leather armour (25, -29, D:3) a stone (25, -18, D:3) a +0 club a +0 hunting sling (28, -23, D:3) 24 stones a +0 hunting sling (33, 7, D:3) 10 arrows (35, -21, D:3) a cursed +0 ring mail a +0 club (36, -20, D:3) a +0 short sword (49, -12, D:3) a +0 scale mail a cursed +0 short sword (50, -42, D:3) a +0 whip Level 4 of the Dungeon [Shop] Komy's Weapon Emporium a +0 falchion (36 gold) a cursed -2 flail (1 gold) 16 poisoned needles (76 gold) a +2 rapier of flaming (230 gold) the +6 hunting sling of Distant Worlds {flame, MR+ Int+6} (694 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your resistance to hostile enchantments. 11 poisoned needles (52 gold) a +0 shortbow (36 gold) 5 needles of sleeping (30 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) (0, 0, D:4) a +0 quarterstaff (3, -6, D:4) a +0 chain mail (4, 4, D:4) a +0 rapier a +0 leather armour (13, 3, D:4) 15 bolts (14, 10, D:4) 25 stones (19, 17, D:4) 33 stones (21, -5, D:4) a +0 flail a +0 ring mail (33, 17, D:4) 13 stones (33, 25, D:4) 21 stones (42, 2, D:4) a +0 robe (43, 16, D:4) a +0 giant spiked club (56, 14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 7, D:5) a scroll of immolation (4, 14, D:5) a +0 scythe (8, -20, D:5) 9 arrows (11, -10, D:5) a +0 dagger (11, -1, D:5) a +0 rapier (13, 0, D:5) a +0 ring mail a +0 hand axe (26, -7, D:5) a +0 leather armour (29, -11, D:5) a +0 chain mail a +0 mace (31, -16, D:5) 9 stones (31, 5, D:5) a +0 scale mail a +0 flail (33, 9, D:5) a +0 dagger a +0 robe (34, 8, D:5) a +0 chain mail a +0 short sword (34, 9, D:5) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour of positive energy (34, 12, D:5) a +0 short sword (unseen) (35, 9, D:5) a +0 club (38, 7, D:5) 11 gold pieces