jehirs Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -3, D:1) a +0 short sword (9, 13, D:1) a +0 club (15, 37, D:1) 22 stones (23, 32, D:1) 24 arrows (29, 1, D:1) a +0 ring mail (35, 47, D:1) a +0 mace (46, 22, D:1) a +0 club (57, 34, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 whip (1, -3, D:2) a stone (3, 2, D:2) a +0 hand axe (14, -15, D:2) 12 arrows (15, -5, D:2) a +0 spear (18, -17, D:2) a +0 hunting sling (19, -12, D:2) 25 arrows (23, 0, D:2) a +0 hunting sling (31, -15, D:2) a +0 club (35, -12, D:2) 3 large rocks (40, -10, D:2) a +0 spear (41, -9, D:2) a +0 robe (41, 22, D:2) 21 stones (43, 20, D:2) a +0 ring mail (46, 10, D:2) 15 arrows (46, 20, D:2) a +0 mace (50, 15, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) 12 stones (12, 3, D:3) a +0 scale mail (12, 5, D:3) a +0 club a +0 flail a +0 spear (15, 22, D:3) a +0 short sword (21, 12, D:3) a cursed -2 whip (22, 47, D:3) a +0 scale mail a +0 trident (23, 6, D:3) a +0 dagger a +0 robe (24, 36, D:3) 19 stones (24, 48, D:3) a +0 dagger (25, 6, D:3) a +0 hand axe a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour (33, 47, D:3) a +0 leather armour a +0 whip a +0 whip (33, 48, D:3) a +0 mace (35, 10, D:3) 21 stones (38, 33, D:3) 19 bolts (42, 28, D:3) a +0 robe (50, 8, D:3) a +0 whip (50, 24, D:3) a +0 giant club a +0 hand axe (52, 10, D:3) a +0 club (53, 15, D:3) a +0 animal skin (53, 17, D:3) a +0 animal skin (55, -2, D:3) a +0 club (59, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 whip of freezing a cursed +0 robe (8, 12, D:4) 4 tomahawks (15, 6, D:4) a +0 war axe a +0 robe (20, 9, D:4) a cursed -2 quarterstaff (32, 24, D:4) a +0 club (39, 27, D:4) a +0 club (39, 29, D:4) 18 bolts (40, 2, D:4) a +0 scale mail (40, 10, D:4) a +0 club a +0 leather armour (40, 23, D:4) a +0 hunting sling (47, 6, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -8, D:5) a +0 leather armour (11, -18, D:5) a +0 hunting sling (16, -5, D:5) a +0 giant club a +0 giant club (20, -42, D:5) a +0 robe (27, -43, D:5) a +0 trident (29, -48, D:5) 20 sling bullets (31, -45, D:5) a cursed -1 falchion (53, -30, D:5) 15 stones (55, -31, D:5) 16 stones (56, -42, D:5) a +0 flail (57, -37, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 pair of gloves (2, -8, D:6) a +0 club a +0 leather armour (7, -12, D:6) a +0 war axe a +0 ring mail a +0 flail a +0 chain mail (11, -13, D:6) 20 stones (18, -39, D:6) 15 arrows (21, -32, D:6) a +0 falchion (21, -1, D:6) a +0 giant club (29, -39, D:6) a +0 flail (35, -34, D:6) a +2 helmet (35, -31, D:6) a +0 giant spiked club (40, -24, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 13 arrows (3, -7, D:7) a +0 trident (8, -10, D:7) a +0 ring mail (19, -12, D:7) 10 poisoned needles (19, -3, D:7) an uncursed amulet of inaccuracy (26, -5, D:7) a +0 hand axe a +0 flail of crushing (26, -4, D:7) a +0 mace (27, -4, D:7) a +0 whip a +0 leather armour a +0 war axe a +0 ring mail (40, -4, D:7) the +2 ring mail of Athamoom {*Slow Str+6 Dex-2 Stlth+} It affects your strength (+6). It affects your dexterity (-2). It may slow you when you take damage. It makes you more stealthy. (40, -1, D:7) a +0 flail (46, -10, D:7) 15 bolts (46, -8, D:7) a +0 dagger a +0 robe (46, -7, D:7) a cursed +0 dagger a +0 robe (47, -9, D:7) a +0 club a +0 dagger a +0 robe (48, -10, D:7) a +0 dagger a +0 whip (48, -6, D:7) a +0 dagger a +0 robe (51, -11, D:7) a +0 battleaxe a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 1, D:8) a +0 leather armour (4, 33, D:8) a +0 long sword (6, 48, D:8) a cursed +1 dagger a +0 robe (7, 48, D:8) a +0 dagger a +0 robe (8, 45, D:8) a cursed +3 hand axe a +0 robe (12, 4, D:8) a +0 spear (13, 10, D:8) a +0 hand axe (18, 5, D:8) a +0 falchion (18, 24, D:8) 8 stones (20, 4, D:8) a +0 leather armour a +0 dagger (20, 5, D:8) a +0 scale mail a +0 whip a +4 dagger a +0 robe (21, 5, D:8) a +0 whip a +0 dagger (22, 5, D:8) a +2 spear of flaming (22, 34, D:8) a +0 leather armour (24, 44, D:8) a +0 hand axe (31, 21, D:8) a cursed +0 robe a cursed +0 dagger (31, 22, D:8) a +0 robe a +0 dagger (31, 33, D:8) a +0 club (32, 32, D:8) a cursed -1 club (32, 33, D:8) a +0 robe a +0 dagger (33, 30, D:8) a +0 ring mail a +0 spear a +0 spear (34, 30, D:8) a +0 plate armour a +0 halberd a +0 giant spiked club (38, 26, D:8) a +0 giant club (39, 25, D:8) a cursed -2 mace a +0 buckler Level 9 of the Dungeon [Shop] Nienoom's Weapon Shop a +0 quarterstaff (40 gold) a +4 battleaxe of chopping (317 gold) a +0 hand crossbow (35 gold) a cursed +0 flail (25 gold) 16 stones (16 gold) a +0 rapier (40 gold) a +0 club (10 gold) a +0 great sword (65 gold) a +0 club (10 gold) 22 stones (22 gold) (0, 0, D:9) a +0 flail a +0 leather armour a +0 flail (1, -1, D:9) a +0 morningstar a +0 chain mail (2, -16, D:9) 18 stones (2, -2, D:9) a +0 club (3, -3, D:9) a +1 dagger of venom a +0 robe (6, 7, D:9) 18 stones (7, -17, D:9) 13 bolts (10, -27, D:9) 12 poisoned needles (13, -11, D:9) a +0 club a +0 giant spiked club a +0 giant club a +0 leather armour (15, -8, D:9) a +0 robe (16, -20, D:9) 20 arrows (21, -23, D:9) a +0 dagger (25, -2, D:9) 15 stones (36, -8, D:9) a +0 pair of gloves (39, -17, D:9) a +0 dire flail a +0 giant club (40, -22, D:9) a cursed +0 hand axe (41, 9, D:9) an arrow (42, 6, D:9) a +0 shortbow 20 arrows (45, 14, D:9) 10 stones (47, 13, D:9) a +0 hand axe (47, 15, D:9) a cursed +0 hand axe (48, -10, D:9) a +0 naga barding (48, 14, D:9) a +0 hand axe (50, -7, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Dyeror's Serpentskin Sales a +0 war axe of venom (62 gold) the Papyrus of Envenoming (562 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 2 poisoned tomahawks (20 gold) a +1 falchion of venom (106 gold) 8 curare-tipped needles (48 gold) 5 poisoned tomahawks (50 gold) 7 poisoned tomahawks (70 gold) (0, 0, D:10) a +0 ring mail (14, 39, D:10) a +0 club (33, 32, D:10) 15 gold pieces (35, 36, D:10) 18 stones (37, 18, D:10) 35 stones (37, 34, D:10) a +0 ring mail (39, 12, D:10) an arrow (40, 14, D:10) 4 arrows (40, 16, D:10) a +0 shortbow 21 arrows (40, 17, D:10) a +0 chain mail a +0 hand axe (41, 16, D:10) a +0 leather armour a +0 hand axe of venom (41, 17, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe (42, 2, D:10) a +0 dire flail a +0 giant club (42, 12, D:10) an arrow (57, 11, D:10) 14 gold pieces (57, 12, D:10) 11 gold pieces (57, 13, D:10) 7 gold pieces (58, 11, D:10) 19 gold pieces (58, 12, D:10) 12 gold pieces (58, 13, D:10) 8 gold pieces (59, 11, D:10) 20 gold pieces (59, 12, D:10) 9 gold pieces (59, 13, D:10) 9 gold pieces Level 11 of the Dungeon (1, -1, D:11) a -1 spear a +0 animal skin (4, 15, D:11) a +0 short sword a stone a +0 buckler (4, 16, D:11) a +0 dagger (4, 17, D:11) a +0 club (6, 16, D:11) a stone (6, 17, D:11) a +0 dagger (7, 16, D:11) 8 stones (8, 16, D:11) a stone (9, 16, D:11) a stone (10, 23, D:11) 17 arrows (11, -13, D:11) a +0 ring mail a +0 battleaxe (12, 12, D:11) a +0 robe a +0 dagger (13, 11, D:11) 10 stones (13, 12, D:11) the ring "Soluz" {-Tele rF+ MR+ Str+3 Int+4} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed ring of wizardry a +3 ring of dexterity a +0 hand axe a +0 war axe a +0 chain mail a cursed -3 club a +0 chain mail a +0 flail (14, 11, D:11) 3 stones a +0 short sword (14, 12, D:11) a +0 dagger of venom a +0 dagger (17, 4, D:11) a +0 rapier (20, -25, D:11) a +1 glaive of flaming (22, 20, D:11) a +2 dagger of protection (29, -11, D:11) a +0 short sword (33, 0, D:11) a +2 dagger of chaos a +2 robe (33, 1, D:11) a +0 dagger a +0 robe (34, 0, D:11) a +0 mace a +0 dagger a +0 robe (34, 1, D:11) a +0 club a +0 falchion a +0 robe 2 stones (34, 2, D:11) a +0 club a +0 scale mail a +0 whip a +3 falchion of slicing 21 stones a +0 leather armour a +0 flail (35, 0, D:11) a +0 dagger a +0 dagger a +0 short sword 3 stones (35, 1, D:11) 2 stones (35, 2, D:11) a +1 dagger of flaming a +0 robe a +0 flail a +0 ring mail (36, 1, D:11) a +0 hand axe (50, -3, D:11) a +0 chain mail (52, -1, D:11) a +0 dagger a cursed +0 robe (54, 2, D:11) the cursed +1 leather armour of Hotip {SInv} It lets you see invisible. It has a curse placed upon it. (57, -3, D:11) a cursed +4 halberd a +0 robe (58, -24, D:11) 5 javelins (58, -3, D:11) a +3 long sword of freezing a +0 robe (58, -2, D:11) a +0 chain mail (59, -2, D:11) a +0 leather armour (59, 24, D:11) a +0 club (59, 25, D:11) a +0 dagger a +0 robe (60, -3, D:11) a +0 short sword a +0 chain mail (60, 24, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (7, 35, Lair:1) a +0 robe (19, 37, Lair:1) a lightning rod (4/4) (23, -8, Lair:1) 30 stones (36, 30, Lair:1) a +0 ring mail (44, -10, Lair:1) a +0 trident (44, 24, Lair:1) a +0 leather armour (46, -10, Lair:1) the +2 ring mail "Faqoim" {Dex+3 Slay+4} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). (53, 3, Lair:1) 32 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (16, -14, Lair:2) an uncursed staff of fire (20, -1, Lair:2) a +0 ring mail (25, -45, Lair:2) a +1 rapier of venom (33, -47, Lair:2) 17 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 poisoned needles (9, -13, Lair:3) a +0 whip (44, 22, Lair:3) a +0 ring mail (55, -12, Lair:3) 23 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 poisoned needles (0, 1, Lair:4) 14 arrows (34, -30, Lair:4) a +0 centaur barding (57, -11, Lair:4) a +0 arbalest (59, -13, Lair:4) 26 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (2, 3, Lair:5) a +2 pair of boots (3, -11, Lair:5) a +0 club (8, 4, Lair:5) a +0 hunting sling (22, -10, Lair:5) a +0 war axe (28, -7, Lair:5) a lightning rod (4/4) (30, -5, Lair:5) an elephant skeleton (31, -36, Lair:5) a +5 long sword a +2 ring mail of magic resistance (32, -36, Lair:5) 3 javelins (33, -37, Lair:5) a javelin (34, -13, Lair:5) 14 stones (54, 10, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (6, 19, Lair:6) an elephant skeleton (7, 17, Lair:6) an inedible chunk of flesh (8, 26, Lair:6) a water moccasin corpse (12, 22, Lair:6) a black mamba corpse