jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 28, D:1) 7 tomahawks (4, -5, D:1) a +0 club (4, 35, D:1) a +0 club (5, -6, D:1) a +0 club (13, 32, D:1) a +0 hunting sling (38, -12, D:1) a +0 spear (41, 3, D:1) a +0 club (45, 14, D:1) a +0 club (46, 44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (9, -41, D:2) a +0 dagger (9, -24, D:2) a +0 scale mail (13, -17, D:2) 15 arrows (14, -31, D:2) a +0 pair of boots (14, -25, D:2) a stone (14, -24, D:2) a stone (14, -23, D:2) a stone (14, -22, D:2) a stone (14, -21, D:2) a stone (14, -19, D:2) 6 stones (17, -31, D:2) a +0 dagger (25, -23, D:2) 10 sling bullets (33, -31, D:2) a stone (34, -13, D:2) 13 stones (35, -38, D:2) a +0 club (35, -34, D:2) a stone (36, -41, D:2) 16 sling bullets (36, -37, D:2) a +0 club (36, -35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse (4, -2, D:3) a +0 dagger (6, -6, D:3) a bat corpse (13, -2, D:3) a +0 hunting sling (16, -1, D:3) a cursed +0 mace (16, 8, D:3) a +0 ring mail (18, 13, D:3) a +0 centaur barding (20, 16, D:3) 11 poisoned needles (20, 18, D:3) a +0 hand axe