jehirs Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (4, -16, D:1) 19 sling bullets (6, -27, D:1) a +0 club (10, -3, D:1) 23 stones (16, -20, D:1) a +0 club (20, -1, D:1) a +0 dagger (21, -33, D:1) a +0 club (22, -23, D:1) 21 stones (22, -4, D:1) a +0 club (23, 13, D:1) a stone (42, -22, D:1) 21 stones (43, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -13, D:2) 25 stones (10, -23, D:2) a +0 club (14, -29, D:2) a +0 club (29, -22, D:2) a cursed -2 club (32, -20, D:2) a +0 club (37, -22, D:2) a +0 leather armour (38, -25, D:2) a +0 robe (38, -20, D:2) a +0 dagger (39, -27, D:2) 21 poisoned needles (56, 3, D:2) a +0 flail (57, 2, D:2) a +0 spear (58, 6, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (2, -17, D:3) a +0 club (4, -28, D:3) a +0 club (4, -7, D:3) a +0 buckler (5, -29, D:3) a +0 whip a +0 leather armour (6, -28, D:3) a +0 club (11, -37, D:3) a cursed -3 club (15, -31, D:3) 21 bolts (23, -5, D:3) a +0 club (24, -15, D:3) a +0 mace a +0 leather armour (26, -3, D:3) 14 arrows (27, -5, D:3) a +0 mace (28, -19, D:3) a +0 pair of gloves (38, -39, D:3) a +0 flail (42, -33, D:3) 3 tomahawks a +0 vampiric dagger (42, -32, D:3) a +0 flail a +0 ring mail (42, -29, D:3) a tomahawk (42, -5, D:3) a +0 leather armour (45, -21, D:3) 30 sling bullets (57, -33, D:3) 16 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -9, D:4) an uncursed ring of teleportation (4, -3, D:4) a +0 short sword 7 stones a +0 leather armour (9, 18, D:4) a +0 dagger a +0 robe (12, -2, D:4) 10 sling bullets (12, 23, D:4) a stone (13, 25, D:4) a stone (17, 22, D:4) a stone (21, 22, D:4) a stone (23, 7, D:4) 27 bolts (23, 21, D:4) a +0 leather armour (29, -9, D:4) a +0 spear (35, 19, D:4) a +0 ring mail (37, -7, D:4) 14 arrows (44, 28, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a stone (0, 1, D:5) a +0 trident a +0 scale mail (0, 3, D:5) a +0 flail 15 stones (1, 3, D:5) a +0 mace a +0 chain mail (1, 30, D:5) an arrow (2, 30, D:5) an arrow (3, 30, D:5) 2 arrows (4, 30, D:5) an arrow (7, 30, D:5) a +0 shortbow 8 arrows (8, 5, D:5) a +0 mace a +0 leather armour (15, 26, D:5) a cursed -3 hand axe (17, 11, D:5) a +0 trident (19, 28, D:5) a +0 falchion (28, 1, D:5) a +0 falchion a +0 leather armour (29, -9, D:5) a +0 short sword (30, 16, D:5) a +0 club a +0 club (31, 4, D:5) 5 arrows (32, 16, D:5) a +0 flail (39, 20, D:5) 22 bolts (40, 15, D:5) a +0 leather armour a +0 hand axe a +0 shortbow 8 arrows (42, 7, D:5) a scroll of immolation (42, 15, D:5) 2 arrows (43, 15, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 great mace (7, -8, D:6) a +0 hand axe (7, 20, D:6) 22 stones (13, 3, D:6) a +0 quarterstaff (13, 24, D:6) a +0 scale mail (15, 31, D:6) 4 javelins (16, 40, D:6) a +0 short sword (21, 6, D:6) 17 bolts (28, -8, D:6) 15 arrows (28, 41, D:6) a +0 ring mail (44, 13, D:6) 21 sling bullets (48, 3, D:6) a scroll of immolation (51, 17, D:6) the +11 trident "Ommemm" {protect, +Rage} It protects the one who uses it against injury (+AC on strike). It lets you go berserk. Level 7 of the Dungeon (0, 0, D:7) a bullfrog skeleton (5, 20, D:7) a +0 trident (6, -9, D:7) a +0 hand axe (9, -7, D:7) a +0 dagger a +0 robe a +0 war axe (10, -8, D:7) a cursed -3 dagger a +0 robe (10, -7, D:7) a +0 rapier a +0 robe (13, -18, D:7) a +0 long sword (22, -26, D:7) a poisoned tomahawk (24, -24, D:7) a +0 short sword (still there?) a +0 trident (still there?) (28, 3, D:7) a +0 hand axe (33, -22, D:7) a +0 giant club (33, 17, D:7) a +0 dagger a +0 robe a spriggan skeleton (43, -21, D:7) a +0 leather armour the Ecumenical Temple