jehirs Level 1 of the Dungeon (0, 0, D:1) 22 stones (10, -31, D:1) a +0 hand axe (10, -5, D:1) a +0 hunting sling (12, -18, D:1) a +0 leather armour (21, -38, D:1) a +0 leather armour (30, -3, D:1) a +0 ring mail (31, 5, D:1) a cursed -1 club (38, 17, D:1) 8 tomahawks (52, -38, D:1) a cursed -2 club (58, -28, D:1) a +0 robe (58, 6, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 26, D:2) 7 bolts (25, 51, D:2) a +0 club a +0 club a +0 helmet a +0 robe a +0 club (27, 44, D:2) a +0 mace (28, 50, D:2) 16 stones a +0 hunting sling (31, 35, D:2) a +0 club (36, 45, D:2) a +0 scale mail a +0 hand axe (42, 23, D:2) a +0 long sword (48, 2, D:2) a +0 club (49, 34, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail a +0 dagger a +0 trident (26, 5, D:3) 3 tomahawks (38, -19, D:3) 16 sling bullets (45, -10, D:3) a +0 rapier (45, -9, D:3) a +0 mace a cursed +0 leather armour (45, -8, D:3) a +0 leather armour (60, -16, D:3) a stone (61, -16, D:3) a stone (61, -15, D:3) a stone (61, -14, D:3) a stone Level 4 of the Dungeon [Shop] Ajurgh's Alliterative Accessories a cursed ring of attention (54 gold) 2 potions of agility (96 gold) a book of Annihilations (1324 gold) a manual of Armour (1324 gold) a potion of ambrosia (96 gold) a book of Air (420 gold) a book of Alchemy (900 gold) a manual of Air Magic (1324 gold) a scroll of acquirement (624 gold) 13 arrows (31 gold) +0 acid dragon scales (480 gold) an uncursed staff of air (300 gold) a wand of acid (10) (336 gold) a +0 arbalest (54 gold) (0, 0, D:4) a +0 leather armour (3, 10, D:4) a +0 dagger (4, 0, D:4) 20 stones (6, 7, D:4) a cursed +0 short sword (7, -32, D:4) a +0 dagger a +0 scale mail a +0 flail a +0 leather armour (7, -30, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 flail (7, -4, D:4) a +0 ring mail (15, -9, D:4) a +0 centaur barding (16, 8, D:4) a +0 leather armour a +0 robe (27, 2, D:4) a +0 chain mail (33, -25, D:4) 16 stones (46, -24, D:4) a +0 giant spiked club (49, -23, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 13 arrows (4, -8, D:5) 21 arrows a +1 shortbow of flaming (13, 6, D:5) a +0 robe (16, -34, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (16, -33, D:5) a +0 club (17, -11, D:5) a +0 short sword (18, 4, D:5) a +0 giant club (20, -30, D:5) a +0 whip a +0 robe (28, 12, D:5) 19 stones (31, -40, D:5) a +0 dagger (32, -12, D:5) a +0 leather armour a +0 short sword a +0 robe a +1 dagger of electrocution a +0 chain mail a +0 falchion (34, -12, D:5) a +0 leather armour a +0 hand axe (35, -8, D:5) a +0 ring mail (36, -7, D:5) a +0 robe a +0 mace (45, -17, D:5) a +0 hand axe (46, -3, D:5) the +7 mace of Waasarin {flame, rN+ Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. (55, -13, D:5) a cursed +0 helmet Level 6 of the Dungeon [Shop] Xysidd's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Fydoen's Gadget Boutique a phantom mirror (300 gold) a wand of digging (14) (360 gold) a wand of digging (18) (440 gold) a wand of flame (24) (130 gold) a wand of iceblast (8) (120 gold) a wand of iceblast (5) (90 gold) a sack of spiders (200 gold) a sack of spiders (200 gold) a sack of spiders (200 gold) a lamp of fire (400 gold) a wand of paralysis (6) (80 gold) a phial of floods (400 gold) a crystal ball of energy (200 gold) a wand of iceblast (8) (120 gold) a wand of iceblast (9) (130 gold) a crystal ball of energy (200 gold) (0, 0, D:6) a +0 ring mail (10, 17, D:6) a +0 ring mail (11, 13, D:6) a +0 flail a +0 leather armour (11, 17, D:6) a +0 dagger a +0 robe (12, 14, D:6) a +2 dagger of flaming a +0 robe (17, 2, D:6) 16 arrows (29, 22, D:6) a +0 flail (29, 27, D:6) a +0 hand axe (34, 16, D:6) 5 javelins (38, 34, D:6) a +0 shortbow 26 arrows (46, 43, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) 15 arrows (1, 7, D:7) 26 stones (3, 1, D:7) 19 stones (3, 15, D:7) 19 stones (5, 9, D:7) a +0 spear (5, 13, D:7) a +0 leather armour (8, -10, D:7) 19 stones (9, -12, D:7) a +0 long sword a +1 chain mail of cold resistance (14, -9, D:7) a +0 falchion (17, -18, D:7) a +0 hand axe a +0 animal skin (29, 6, D:7) a +0 club (33, 17, D:7) 10 sling bullets (35, 5, D:7) a +0 robe a +0 dagger (36, -10, D:7) a cursed +0 leather armour a +0 hand axe (36, -6, D:7) an uncursed ring of flight (36, 6, D:7) a +0 scale mail a +0 rapier (37, -9, D:7) a +0 leather armour a +0 mace a +0 short sword a +0 ring mail (38, -10, D:7) a +0 giant club (38, -9, D:7) a +0 leather armour a +0 robe 4 tomahawks a +0 dagger (39, -11, D:7) a +0 ring mail (49, 1, D:7) a +0 leather armour Level 8 of the Dungeon (3, -19, D:8) 14 arrows (8, 23, D:8) 24 sling bullets (14, -8, D:8) 21 stones (18, 35, D:8) an uncursed staff of fire (20, 22, D:8) a +0 robe a cursed -1 morningstar (22, 14, D:8) 28 sling bullets (22, 21, D:8) a +0 robe a cursed -3 great sword (23, 31, D:8) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 whip a +0 scale mail a +0 dagger (26, -11, D:8) a +2 quarterstaff of protection (26, 17, D:8) a +0 robe a cursed +1 great sword of freezing (30, 25, D:8) a +0 flail (32, -7, D:8) 13 stones (34, 38, D:8) a +0 war axe of draining (36, 36, D:8) a +1 antimagic dagger (38, 38, D:8) a +1 antimagic flail (40, 17, D:8) a +0 shortbow 26 arrows (43, 24, D:8) 28 sling bullets (45, 10, D:8) a +0 blowgun (54, -18, D:8) a +0 rapier a +0 leather armour Level 9 of the Dungeon [Shop] Qetiarux's Jewellery Shoppe an uncursed ring of ice (325 gold) an uncursed ring of magical power (260 gold) the ring "Zemiolih" {rPois rN+ MR- Slay+2} (460 gold) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of fire (325 gold) the ring "Ajanesue" {-Tele rF+++ rN+ Dex-2 Slay+4} (897 gold) [ring of positive energy] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to fire. It protects you from negative energy. It prevents most forms of teleportation. an uncursed ring of wizardry (390 gold) an uncursed ring of ice (325 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of ice (325 gold) a +5 ring of protection (715 gold) an uncursed amulet of harm (390 gold) (0, 0, D:9) a +0 dagger (3, 3, D:9) a +0 leather armour (7, -23, D:9) an arrow (8, 0, D:9) a +0 robe a +0 whip (8, 2, D:9) a +0 leather armour a +0 short sword a +0 hand axe (9, -25, D:9) a +0 dagger a +0 leather armour (9, -21, D:9) an arrow (still there?) an uncursed staff of death (still there?) (9, -20, D:9) a +2 animal skin (9, -13, D:9) a +0 shortbow 10 arrows (9, -10, D:9) an arrow (10, 10, D:9) a +0 giant club (11, -26, D:9) a +0 dagger a +0 leather armour (12, -27, D:9) a +0 mace (12, -18, D:9) an arrow (13, -26, D:9) a killer bee corpse (13, -24, D:9) the Tome of Unholy Shape Shifting Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sticks to Snakes Transmutation 2 d - Vampiric Draining Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Dragon Form Transmutation 7 (13, -18, D:9) a +4 whip of electrocution (14, -19, D:9) 4 arrows (14, -2, D:9) a +0 falchion (14, 5, D:9) an arrow (20, -8, D:9) a +0 giant club a +0 club a +0 ring mail a +2 hand axe of electrocution (22, -17, D:9) 29 stones (23, -11, D:9) a +0 giant club (24, -12, D:9) a +0 leather armour (25, 7, D:9) a +0 club (26, -13, D:9) a +0 giant club (27, -16, D:9) a stone (27, -14, D:9) a +0 giant club a +0 giant spiked club (28, -17, D:9) a +2 battleaxe of chopping a +0 plate armour a +1 dagger of venom (28, -16, D:9) a +0 short sword a +0 robe (28, -14, D:9) a cursed +0 war axe (30, -19, D:9) a cursed +0 dagger a +0 blowgun 10 poisoned needles (30, -17, D:9) a +0 dagger (30, -16, D:9) a +4 short sword a stone (31, -20, D:9) 17 stones (34, 0, D:9) a +0 giant spiked club (36, -4, D:9) a +0 giant club (37, -15, D:9) a +0 robe (39, -6, D:9) a +0 hand axe the Ecumenical Temple