jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 28, D:1) a +0 club (5, -18, D:1) an uncursed amulet of rage (10, -13, D:1) a +0 short sword (15, -9, D:1) a +0 leather armour (16, 29, D:1) a +0 spear (17, 29, D:1) a +0 spear (17, 30, D:1) 17 arrows (20, 11, D:1) 4 tomahawks (20, 21, D:1) a +0 dagger (26, 27, D:1) a +0 club (27, -4, D:1) a +0 whip (27, 12, D:1) a +0 club (35, -16, D:1) a +0 dagger (41, 9, D:1) a +0 chain mail (47, -17, D:1) a +0 short sword (50, 9, D:1) a +0 club (50, 28, D:1) 6 arrows (58, -11, D:1) a +0 club (59, 24, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -2, D:2) a +0 dagger (1, 6, D:2) a +0 leather armour (3, 1, D:2) a +0 spear (15, -6, D:2) 10 bolts (17, 2, D:2) a +0 club (19, -29, D:2) 23 arrows (26, 15, D:2) a +0 leather armour (27, 16, D:2) a +0 scale mail (39, -3, D:2) a +0 scale mail (48, -8, D:2) a +0 large shield Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 13, D:3) a cursed +0 animal skin (12, 9, D:3) a +0 mace (12, 14, D:3) a +0 animal skin (16, -15, D:3) a +0 large shield (19, 4, D:3) a +0 scale mail (21, 39, D:3) a +0 dagger (23, 0, D:3) a +0 whip of freezing a +0 robe (24, 37, D:3) a +0 short sword (29, -7, D:3) a +0 whip (32, -8, D:3) a +0 chain mail a +1 vampiric dagger {!w} (33, 7, D:3) a +0 club (33, 16, D:3) a +0 short sword (36, 30, D:3) a +0 club (40, 19, D:3) a +3 quarterstaff of chaos a +0 cloak (41, 17, D:3) a +0 mace (44, 8, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (16, 3, D:4) a +0 hunting sling (20, -3, D:4) a +0 robe a +0 dagger (21, -1, D:4) a +0 plate armour (24, 8, D:4) a +0 scale mail a +0 trident (24, 14, D:4) a +0 trident (27, 25, D:4) the amulet of Life {Harm *Drain *Slow +Inv Dex+4} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+4). It lets you turn invisible. It causes draining when unequipped. It may slow you when you take damage. a +0 robe (28, 2, D:4) a cursed +0 animal skin (28, 5, D:4) a +0 halberd (34, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (5, -1, D:5) 9 arrows (7, 13, D:5) a +0 rapier (8, 1, D:5) 17 arrows (11, -17, D:5) 11 arrows (12, -9, D:5) a +0 robe (12, -2, D:5) a cursed +0 scale mail (13, -2, D:5) a cursed +0 trident (18, -5, D:5) a +0 club (19, 26, D:5) a +0 scale mail (22, -10, D:5) a +0 scythe a +0 robe (42, -16, D:5) 19 stones (52, -19, D:5) a +0 scimitar Level 6 of the Dungeon [Shop] Zaitraw's Weapon Shop a cursed -3 halberd (1 gold) a +0 shortbow (39 gold) a +2 falchion of holy wrath (226 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 hand crossbow (45 gold) 11 bolts (28 gold) a +0 glaive (84 gold) a +0 quarterstaff (52 gold) a +3 trident of venom (275 gold) (0, 0, D:6) 13 arrows (9, -5, D:6) a +0 short sword (29, -10, D:6) a +0 flail (30, -3, D:6) 26 arrows (37, -27, D:6) 5 arrows (38, -16, D:6) 10 poisoned needles (38, -11, D:6) a +0 club (39, 3, D:6) a +0 leather armour 2 exploding tomahawks a +0 mace (40, -31, D:6) a +1 cloak (42, 17, D:6) 8 bolts (45, -12, D:6) a +0 robe a +4 dagger of draining (47, -6, D:6) a +0 robe a +0 dagger (48, -15, D:6) a +0 club (52, -16, D:6) a +0 whip (54, -16, D:6) a +0 club (55, -23, D:6) a +0 dagger a +0 robe (56, 6, D:6) a +0 hunting sling (57, -15, D:6) a -3 whip Level 7 of the Dungeon (4, 3, D:7) a +0 cloak (8, -3, D:7) a +3 hand axe a +0 animal skin (9, -5, D:7) a +0 dagger (10, -27, D:7) an arrow (12, -29, D:7) a +0 shortbow a +0 shortbow 24 arrows (19, -6, D:7) a +0 whip (20, -14, D:7) a +0 leather armour (20, -6, D:7) a +0 club (21, -7, D:7) a +0 short sword (22, 5, D:7) a +0 flail (24, 7, D:7) a +0 short sword a +0 chain mail (25, -7, D:7) 11 poisoned needles a +0 blowgun (26, -7, D:7) a +0 robe a +0 dagger (26, -1, D:7) 2 poisoned needles (28, -6, D:7) a +0 dagger of freezing (28, -5, D:7) a +0 leather armour (28, 4, D:7) a +0 club (31, -9, D:7) a +0 rapier (32, -18, D:7) 19 bolts (32, -7, D:7) a +0 leather armour a +0 flail (32, -6, D:7) a +0 dagger (35, -30, D:7) a +0 giant club (39, 6, D:7) a +0 whip of freezing (40, 4, D:7) 18 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (13, 0, D:8) a bullfrog skeleton (61, -14, D:8) a +0 club (64, -19, D:8) an arrow the Ecumenical Temple