jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -4, D:1) a +0 robe (8, -11, D:1) a +0 mace (12, -2, D:1) a +0 pair of boots (14, -6, D:1) a +0 club (29, -4, D:1) a +0 club (33, 3, D:1) a +0 ring mail (34, 15, D:1) 6 tomahawks of returning (37, 11, D:1) a +0 club (47, 23, D:1) a stone (47, 26, D:1) a +0 club (47, 27, D:1) a +0 dagger (47, 28, D:1) 4 stones (49, 28, D:1) 8 poisoned needles (52, 28, D:1) 4 javelins (56, 6, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -1, D:2) a +0 club (6, 7, D:2) 20 stones (6, 16, D:2) 27 stones (7, -5, D:2) 4 stones (12, -14, D:2) a +0 whip (15, -11, D:2) a +0 club (18, 7, D:2) 15 sling bullets (24, -23, D:2) 17 bolts (39, -16, D:2) 16 stones (41, -19, D:2) a +0 hand axe (49, 4, D:2) a +0 dagger (52, 6, D:2) an adder corpse (53, -5, D:2) 16 sling bullets (58, -13, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (5, -16, D:3) a +0 club (5, -1, D:3) a +0 dagger (unseen) (6, 1, D:3) a potion of curing (8, -5, D:3) a +0 robe (10, -10, D:3) a potion of agility (10, -6, D:3) 13 gold pieces (29, -9, D:3) 13 gold pieces (41, 1, D:3) 15 gold pieces