jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 12, D:1) a +0 scimitar (5, 19, D:1) a +0 club (6, -24, D:1) a +0 dagger (11, 8, D:1) a +0 leather armour (13, -16, D:1) 5 poisoned darts (25, 1, D:1) a +0 ring mail (41, 15, D:1) 6 stones (46, 17, D:1) a +0 club (48, 26, D:1) 5 poisoned darts (51, -20, D:1) a book of Changes Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 11, D:2) 6 curare-tipped darts (3, 12, D:2) 6 poisoned darts (4, -6, D:2) a +0 club (10, 25, D:2) 5 boomerangs (31, 14, D:2) a +0 dagger 5 stones (36, -7, D:2) a staff of cold (36, 25, D:2) a +0 sling (36, 32, D:2) a +0 dagger 2 stones (37, 1, D:2) the +0 robe of the Other Side {rPois} rPois: It protects you from poison. (39, 29, D:2) a +0 leather armour (41, -2, D:2) a +0 club (43, 19, D:2) a +0 scale mail (45, 3, D:2) a +0 flail (54, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, -6, D:3) a +0 falchion (8, 8, D:3) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (10, 9, D:3) a +0 leather armour (28, -19, D:3) a potion of curing (28, -1, D:3) a ball python corpse (36, -13, D:3) a +0 club a goblin corpse (38, -14, D:3) a +0 dagger a +0 robe an orc corpse (38, -13, D:3) a +0 whip a potion of ambrosia a scroll of magic mapping 26 gold pieces (40, -11, D:3) a +0 club a +0 leather armour 9 gold pieces (40, -5, D:3) a +0 ring mail (47, -4, D:3) a scroll of magic mapping