jehirs Level 1 of the Dungeon (8, 1, D:1) a +0 ring mail (14, -33, D:1) 5 stones (18, -41, D:1) a +0 club (20, 3, D:1) a +0 short sword a +0 dagger (37, -6, D:1) a +0 dagger (42, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Displacement (3, 6, D:2) a +0 robe (13, 39, D:2) a +0 sling (39, -10, D:2) a +0 robe (39, 32, D:2) a +0 short sword (45, 30, D:2) a +0 club (56, -1, D:2) 8 stones (56, 25, D:2) 4 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club (1, 0, D:3) a +0 whip a +0 animal skin a +0 helmet (3, 0, D:3) a +0 club a +0 club (5, 0, D:3) a +0 dagger a +0 club a +0 dagger (8, -8, D:3) a +0 club (25, -11, D:3) a +0 mace (41, -19, D:3) a +0 sling (42, 16, D:3) a +0 scythe a +0 robe (47, 6, D:3) a +0 dagger (50, -1, D:3) a +0 spear (53, -18, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 scimitar (3, -1, D:4) a staff of fire (4, -6, D:4) a +0 dagger (6, -34, D:4) 6 stones (34, -34, D:4) a staff of fire (37, -41, D:4) a +0 chain mail (37, -28, D:4) a +0 leather armour (37, -20, D:4) a +0 falchion (37, -19, D:4) a +0 trident a +0 leather armour (38, -19, D:4) a +0 mace a +0 leather armour (38, -11, D:4) a +0 dagger 5 poisoned darts (39, -19, D:4) a +0 hand axe (40, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, -3, D:5) 6 stones (5, -31, D:5) 7 stones (14, 22, D:5) a staff of earth (17, -21, D:5) 3 large rocks (30, -8, D:5) a +1 short sword of draining a +0 leather armour (30, -6, D:5) a +0 dagger a +0 robe (31, 21, D:5) a +0 sling (36, -3, D:5) 6 stones (41, -15, D:5) a +0 dagger (48, -31, D:5) a +0 robe (61, 7, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 sling (10, 17, D:6) a ring of resist corrosion (22, 11, D:6) a +0 leather armour (27, -7, D:6) a +0 hand axe a +0 shortbow (33, 31, D:6) a +0 ring mail (38, 24, D:6) a +0 dagger a +0 robe (48, 27, D:6) 2 potions of berserk rage (49, 5, D:6) a +0 spear (49, 24, D:6) 4 stones (56, 19, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Wesk's Distillery a potion of ambrosia (88 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) (0, 0, D:7) a +0 robe a +0 dagger (5, 5, D:7) a +0 mace (6, 6, D:7) a +0 robe a +0 dagger (6, 7, D:7) a +0 plate armour 3 boomerangs a +0 short sword (7, 6, D:7) a +0 club (8, -20, D:7) 5 poisoned darts (15, -33, D:7) a +1 glaive of draining +0 steam dragon scales (23, 5, D:7) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 hand axe (25, 9, D:7) a +0 scale mail (42, -8, D:7) 5 stones (42, 2, D:7) a +1 short sword of speed a +2 flail of draining a +0 dagger a +0 robe (43, 2, D:7) a +0 dagger a +2 robe of resistance (43, 3, D:7) a +0 flail a +0 leather armour (43, 4, D:7) a +0 trident a +0 ring mail (44, 12, D:7) a +0 dagger a +0 robe (46, -29, D:7) a +0 leather armour (46, 9, D:7) Ozocubu's Autobiography (50, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -12, D:7) a +0 dagger a +0 robe (59, -29, D:7) a +0 club (63, 12, D:7) a +0 dagger a +0 trident (63, 13, D:7) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (63, 15, D:7) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (63, 17, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, -6, D:8) a +0 quarterstaff a +0 sling 4 stones a +0 leather armour (5, -35, D:8) 3 boomerangs (8, -34, D:8) a ring of fire (10, 10, D:8) a +0 hand axe a ring of fire (16, 13, D:8) a +0 scale mail (21, -9, D:8) a +2 short sword of protection a +0 leather armour a +0 dagger a +0 leather armour (22, -30, D:8) 6 stones (22, -9, D:8) a +0 dagger a +0 robe a +0 shortbow a +0 mace a +0 dagger a +0 robe a -1 spear a +0 animal skin (24, -29, D:8) a +0 rapier (32, -17, D:8) a +0 morningstar a +0 robe (37, -16, D:8) a +2 flail a +0 robe (37, -10, D:8) a scroll of amnesia (40, -19, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) 8 stones (5, 3, D:9) a +0 dagger a +0 robe (6, 0, D:9) a +0 short sword (6, 1, D:9) a +0 dagger a +0 leather armour (6, 2, D:9) a +0 whip (7, 1, D:9) a +0 dagger a +0 robe (9, 6, D:9) a +0 club (9, 8, D:9) a +0 club (10, 6, D:9) a +0 spear a +0 leather armour (11, 6, D:9) a +0 club a +0 leather armour (12, 5, D:9) a +0 flail (19, -2, D:9) a +0 shortbow (25, 25, D:9) a +0 robe a +0 dire flail (27, 21, D:9) a +0 robe a +0 flail (27, 23, D:9) a +0 robe a +2 flail of freezing (27, 25, D:9) a +0 robe a +4 dagger (30, -11, D:9) a +0 robe a +0 mace a +0 robe a +0 flail (31, -12, D:9) a +0 robe a +1 spear (31, -11, D:9) a +0 robe a +3 dagger (44, 7, D:9) a +0 dagger (45, 7, D:9) a +0 short sword (47, 7, D:9) a +0 hand axe (49, 7, D:9) a +0 rapier (49, 10, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, 2, D:10) a staff of conjuration {!a} (8, -17, D:10) 5 stones (10, -16, D:10) the +4 flail of the Lurker {spect, rC++} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It greatly protects you from cold. (22, -8, D:10) a +0 spear (23, -38, D:10) a +0 club (27, -14, D:10) a +0 leather armour (28, -11, D:10) a wand of paralysis (2) (30, -50, D:10) a +0 war axe 5 javelins a +0 scale mail (32, -49, D:10) 6 stones (32, -27, D:10) 6 poisoned darts (34, -15, D:10) a +0 short sword of holy wrath (41, -32, D:10) a yak skeleton (45, -30, D:10) a +0 trident (47, -28, D:10) 4 stones (50, -35, D:10) a killer bee corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (4, 1, Lair:1) the +6 leather armour "Plog" {*Corrode rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (9, 10, Lair:1) a +0 robe (10, -7, Lair:1) a +3 ring mail (20, -16, Lair:1) a scarf of shadows (unseen) (35, 2, Lair:1) a +1 chain mail of fire resistance (unseen)