jehirs Level 1 of the Dungeon (5, -20, D:1) a +0 leather armour (7, -22, D:1) a +0 spear (10, -16, D:1) a +0 dagger a stone (11, -17, D:1) a +0 ring mail (15, -15, D:1) a +0 scale mail (22, -12, D:1) a book of Winter (26, -36, D:1) a +0 short sword 2 stones (39, 16, D:1) a book of Hexes (41, -33, D:1) 4 poisoned darts (41, -9, D:1) a +3 whip (45, 9, D:1) a +0 whip (46, -33, D:1) 4 stones (53, -29, D:1) a +0 leather armour (61, -20, D:1) a book of Spectacle Level 2 of the Dungeon (0, 0, D:2) a scroll of poison (2, 24, D:2) a +0 short sword (7, 28, D:2) a +0 club (7, 42, D:2) a +0 club (16, 13, D:2) a +0 robe (19, 29, D:2) a +0 leather armour (20, 49, D:2) a +0 short sword (25, 32, D:2) a +0 dagger (29, 44, D:2) a +0 dagger (37, 15, D:2) 7 stones (39, 42, D:2) 6 stones (39, 43, D:2) a +0 dagger 2 stones a +0 dagger a +0 robe (39, 44, D:2) a +0 whip (40, 42, D:2) a +1 short sword of electrocution (44, 11, D:2) the +7 mace "Spiderbane" {drain, rN+ Int+3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). rN: It protects you from negative energy. (46, 31, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -29, D:3) 2 stones (12, -28, D:3) a +0 dagger of electrocution (15, -14, D:3) a +0 robe (21, -20, D:3) a +0 dagger (39, 14, D:3) a +0 sling (44, -17, D:3) 8 stones (48, -15, D:3) a +0 sling (49, -15, D:3) the +6 quarterstaff "Idicwaodd" {freeze, +Blink rC- Will++ Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. +Blink: It lets you blink. Will: It greatly increases your willpower. (54, -28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (0, 8, D:4) a book of Necromancy (8, 16, D:4) 5 stones (15, -7, D:4) 5 poisoned darts (33, 42, D:4) a +0 dagger (41, 25, D:4) a +0 falchion (55, 25, D:4) a +0 whip (56, 34, D:4) a +0 falchion a +0 ring mail (57, 34, D:4) a +0 short sword (58, 34, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Quabbith's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) 3 scrolls of teleportation (90 gold) a scroll of teleportation (30 gold) a scroll of acquirement (520 gold) a scroll of magic mapping (75 gold) a scroll of poison (40 gold) a scroll of acquirement (520 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 halberd (2, 0, D:5) a +0 club a +0 leather armour a +0 halberd (2, 1, D:5) a +0 club (3, 2, D:5) a +1 spear of venom (13, -48, D:5) a +0 flail (21, -29, D:5) a +0 robe (30, -12, D:5) a +0 club (31, -45, D:5) a +0 whip a +0 dagger a +0 robe (31, -12, D:5) a +0 short sword a boomerang a +0 leather armour (31, -11, D:5) a +0 short sword (32, -45, D:5) a +0 hand axe (33, -12, D:5) a +0 vampiric trident 3 poisoned darts (34, -12, D:5) a +0 short sword a +0 ring mail (40, -14, D:5) a staff of fire (44, -32, D:5) the +1 long sword of the Enfolding Vulture {protect, rF++ rN+++ rCorr Int-4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -1, D:6) a +0 halberd a +0 chain mail (1, 1, D:6) a +0 mace (13, -10, D:6) 6 javelins (13, -7, D:6) a +0 war axe (13, 27, D:6) a +0 club (15, 10, D:6) a +0 giant spiked club (15, 26, D:6) 5 stones (16, 13, D:6) a book of Displacement (17, 27, D:6) a +0 morningstar (25, 26, D:6) a +2 hand axe of venom (25, 29, D:6) a +0 rapier (29, 8, D:6) a +0 long sword (31, 0, D:6) 2 stones (32, 7, D:6) a +0 robe (33, 1, D:6) 4 stones (35, -6, D:6) a large rock (55, 16, D:6) a +0 ring mail (60, 8, D:6) a +0 robe a +0 dagger (61, 8, D:6) a +0 ring mail a +0 hand axe a +0 leather armour a +0 club (64, 7, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 6, D:7) a +4 morningstar (3, 21, D:7) a +0 shortbow (8, 26, D:7) a +0 flail (24, 6, D:7) a +0 leather armour (34, 10, D:7) a +0 leather armour (42, 1, D:7) 6 stones (54, 15, D:7) a +0 robe (56, -8, D:7) a +0 rapier (60, -9, D:7) a ring of poison resistance (65, -4, D:7) a +0 robe Level 10 of the Dungeon [Shop] Seucoas's General Store a scroll of teleportation (39 gold) a wand of paralysis (3) (93 gold) a +0 flail (45 gold) a book of the Earth (468 gold) a +0 scale mail (52 gold) 5 stones (6 gold) a scroll of blinking (97 gold) a wand of iceblast (3) (93 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) 6 stones (7 gold) a +0 helmet (58 gold) (0, 0, D:10) a +0 dagger a curare-tipped dart a kobold skeleton (0, 1, D:10) a +0 dagger (1, 0, D:10) a +0 short sword 3 stones a kobold skeleton (2, 0, D:10) a +0 dagger (4, -1, D:10) 6 atropa-tipped darts (4, 2, D:10) a +0 dagger (5, 3, D:10) a +0 halberd a +0 chain mail an orc skeleton (5, 4, D:10) a +0 club a +0 dagger (6, 3, D:10) a +0 long sword a +0 plate armour (6, 4, D:10) a +0 dagger a +0 robe a +0 dagger an orc skeleton (7, 3, D:10) a +0 club a +0 leather armour (7, 4, D:10) a +0 trident a +0 leather armour a warg skeleton (7, 5, D:10) a +0 short sword a +0 ring mail an orc skeleton