jehirs Level 1 of the Dungeon (8, 12, D:1) a +0 leather armour (10, 5, D:1) a +0 dagger (13, 30, D:1) a +0 club (21, 32, D:1) 5 stones (29, 31, D:1) a +0 dagger (30, 39, D:1) a +0 dagger (34, 26, D:1) 2 stones (43, 19, D:1) a +0 hand axe (46, 24, D:1) a +0 club Level 2 of the Dungeon (8, -36, D:2) a +0 leather armour (8, -13, D:2) a +0 war axe (8, 3, D:2) a +0 falchion (10, -28, D:2) a +0 short sword (24, 6, D:2) a +0 dagger (30, -14, D:2) a +0 dagger (30, -6, D:2) 6 javelins (41, -35, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Bidaamny's Book Emporium a book of the Tundra (374 gold) the Vellum of Ensorcelling (374 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Enfeeble Hexes 7 a book of Air (242 gold) a Trismegistus Codex (308 gold) the Verses on Coordinates (286 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Dispersal Translocation 6 a book of Cantrips (132 gold) a book of Conjurations (220 gold) a manual of Staves (880 gold) (0, 0, D:3) a +0 great sword (3, -7, D:3) a +0 club (5, -4, D:3) a +0 short sword (13, 10, D:3) a +0 scythe a +0 robe (17, -1, D:3) a +0 ring mail (17, 11, D:3) a +0 short sword 8 poisoned darts (26, 29, D:3) a +0 short sword 3 stones (28, 28, D:3) a +0 club (37, 15, D:3) a +0 club (44, 26, D:3) a +2 short sword of draining a +0 scale mail (46, 2, D:3) a +0 dagger Level 4 of the Dungeon (11, -36, D:4) a +0 scale mail (12, -25, D:4) a +0 short sword (32, -52, D:4) a +0 ring mail a +0 dagger (40, -1, D:4) a +1 robe a +0 long sword (42, -17, D:4) 8 poisoned darts a +0 dagger (42, -16, D:4) a +0 robe (47, -47, D:4) 3 stones (48, -34, D:4) a +0 short sword (58, -1, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon [Shop] Acsurcho's Assorted Antiques a +0 robe (14 gold) a scroll of identify (42 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (1274 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a potion of curing (63 gold) a +0 long sword (73 gold) a potion of brilliance (84 gold) a potion of attraction (63 gold) (0, 0, D:5) a +0 cloak (6, -21, D:5) a +0 robe a +0 dagger (9, -2, D:5) 4 stones (11, -35, D:5) the +10 rapier of Living Guile {flame, rPois Will- Dex+6 SInv} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. (17, -3, D:5) a +0 scale mail a +0 short sword (17, 23, D:5) a +0 giant club (22, 15, D:5) a +0 giant spiked club (27, 6, D:5) a +0 robe (29, 17, D:5) a +0 ring mail (33, -11, D:5) a +0 robe (38, -13, D:5) a ring of poison resistance (50, 1, D:5) a +0 leather armour a +0 dagger (53, 10, D:5) a +0 hand axe a +0 scale mail (53, 11, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (4, -4, D:6) a +0 shortbow (17, 29, D:6) a +0 dagger (18, -1, D:6) a +0 robe a +0 dagger (26, 29, D:6) a +0 dagger (30, -3, D:6) a +0 whip (31, 16, D:6) 6 stones (39, 10, D:6) a +1 dagger of protection (42, -21, D:6) a +0 whip (48, 22, D:6) a +0 flail a +0 leather armour (59, -8, D:6) a +0 plate armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (1, 1, D:7) a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe (3, 3, D:7) a +0 whip (3, 4, D:7) a +0 whip (4, 2, D:7) a +0 spear (5, 2, D:7) a +0 flail (6, 1, D:7) a +0 whip a +0 robe (6, 10, D:7) a +0 short sword (7, 3, D:7) a +0 spear of venom (19, -38, D:7) a +0 short sword (19, 8, D:7) a +0 dagger a +0 robe (20, 9, D:7) a +0 club (26, 4, D:7) a +0 leather armour (27, -30, D:7) a stone (36, -18, D:7) a +0 long sword (36, 12, D:7) a +0 shortbow (40, -16, D:7) a +0 morningstar (43, -28, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 war axe a +0 arbalest (44, -28, D:7) a +0 hand axe (46, -14, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (46, -13, D:7) a +0 club (48, -5, D:7) a +0 ring mail a +0 short sword of venom (55, -6, D:7) a stone Level 8 of the Dungeon [Shop] Tiyph's Magic Scroll Shoppe a scroll of vulnerability (64 gold) a scroll of teleportation (48 gold) a scroll of acquirement (832 gold) a scroll of teleportation (48 gold) a scroll of enchant weapon (120 gold) a scroll of blinking (120 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of enchant armour (120 gold) (1, -1, D:8) 15 gold pieces (1, 0, D:8) a book of Dreams (4, -25, D:8) a +4 falchion of freezing a +0 robe (6, -30, D:8) 2 stones (6, -25, D:8) a +2 morningstar a +0 robe a +0 flail a +0 robe (7, -26, D:8) a +0 dagger a +0 robe (15, -35, D:8) a +0 dire flail a +0 robe a +0 hand axe a +0 robe (20, -37, D:8) a +0 flail a +0 robe (21, -14, D:8) a +0 shortbow (22, -28, D:8) a book of Storms (23, -34, D:8) a +0 trident a +0 robe (27, -30, D:8) a +0 whip (28, -30, D:8) a staff of air (29, -28, D:8) a +0 shortbow (30, -39, D:8) a +0 shortbow (30, -8, D:8) 3 stones (32, -12, D:8) a +0 ring mail (33, -16, D:8) a +0 short sword (33, -15, D:8) a +0 short sword a curare-tipped dart (35, -38, D:8) 6 stones (36, -12, D:8) a +0 short sword (38, -26, D:8) 4 stones (41, -26, D:8) a +0 leather armour (51, -33, D:8) a +0 dagger a +0 robe (52, -33, D:8) a +0 hand axe a +0 chain mail (53, -33, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, -32, D:8) a +0 club a +0 leather armour (56, -33, D:8) a scroll of vulnerability Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, -11, D:9) a +0 shortbow (4, 14, D:9) a +0 dagger (8, -19, D:9) a +0 robe a +6 short sword (9, -20, D:9) a +0 robe a +0 long sword (9, -17, D:9) a +0 robe a +0 battleaxe (12, -17, D:9) a +0 robe a +4 great sword of freezing a +0 robe a +5 short sword a +0 robe a +3 flail of freezing (14, 19, D:9) a +0 club (14, 20, D:9) a +0 short sword of holy wrath a curare-tipped dart (14, 21, D:9) a +0 short sword a stone (14, 22, D:9) a +0 short sword a stone (14, 23, D:9) a +3 dagger 2 stones (19, 7, D:9) a +0 chain mail a +0 trident (21, 5, D:9) a +0 whip (25, 26, D:9) 3 stones (26, 5, D:9) a +0 buckler (31, 1, D:9) a staff of air (31, 2, D:9) a +0 robe a +0 dagger (31, 11, D:9) a +0 giant club (31, 13, D:9) a staff of death (33, 2, D:9) a +0 ring mail a +2 flail of holy wrath a +0 robe a +0 dagger (35, 1, D:9) a +1 dagger of venom (37, -9, D:9) a +0 giant club (40, 8, D:9) a +0 ring mail (56, -16, D:9) a +0 dagger a curare-tipped dart a +0 ring mail a +0 hand axe a +0 flail Level 10 of the Dungeon (0, 0, D:10) a stone (6, -14, D:10) 3 stones a +0 spear (9, -3, D:10) a +0 robe the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (16, 0, D:10) a +0 mace (17, -13, D:10) a +0 short sword 3 poisoned darts (21, -29, D:10) a +0 helmet (21, -28, D:10) a +0 trident (21, -24, D:10) a +0 dagger (21, -10, D:10) a +0 whip (22, -26, D:10) a +0 giant club a +0 short sword a +0 leather armour (22, -25, D:10) a +0 short sword (23, -27, D:10) a +0 club (23, -25, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (31, -19, D:10) a +0 spear (37, -6, D:10) 6 poisoned darts a +0 ring mail a +1 spear of venom (38, -6, D:10) a +0 mace (44, 0, D:10) a +0 war axe (45, -28, D:10) 2 poisoned darts a +0 short sword (45, -27, D:10) a +0 club a +0 club (50, -29, D:10) a +0 chain mail (51, 0, D:10) a +0 flail (53, -33, D:10) a +0 ring mail a +0 mace (53, -30, D:10) a +0 plate armour a +0 hand axe a +0 arbalest (54, -32, D:10) a +0 short sword (54, -22, D:10) 3 poisoned darts a +0 short sword (54, -19, D:10) a +0 chain mail a +2 vorpal glaive (54, -7, D:10) a +0 kite shield a +0 scale mail a +0 spear a +0 plate armour a +0 hand axe (55, -20, D:10) a +0 trident (55, -6, D:10) a +0 chain mail a +0 war axe (59, -20, D:10) a +0 flail 2 boomerangs a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe of willpower the Ecumenical Temple Level 1 of the Lair of Beasts (21, 2, Lair:1) a +0 trident (25, 10, Lair:1) a +0 short sword (27, 11, Lair:1) a +0 ring mail (27, 16, Lair:1) a +0 shortbow (28, 13, Lair:1) a rime drake corpse (38, 10, Lair:1) a +0 sling (52, 42, Lair:1) a komodo dragon corpse (skeletalised by now) (58, 25, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (4, -5, Lair:2) a yak corpse (8, -17, Lair:2) a bullfrog corpse (10, -18, Lair:2) a bullfrog corpse (11, -19, Lair:2) a water moccasin corpse (18, -10, Lair:2) 15 gold pieces