jehirs Level 1 of the Dungeon [Shop] Qiserphet's Weapon Shop a +0 short sword (36 gold) 6 stones (7 gold) the +10 demon trident "Gram" {elec, Contam rElec Str+2 Dex+3} (1254 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 short sword (36 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 great sword (78 gold) a +0 hand axe (36 gold) (0, 0, D:1) a +0 robe (12, -15, D:1) a +0 whip 2 stones a kobold corpse (13, -24, D:1) a +0 dagger (14, -38, D:1) a staff of conjuration (15, -13, D:1) a +0 dagger of draining (17, -35, D:1) a +0 sling (25, -11, D:1) a bat skeleton (26, -14, D:1) a frilled lizard skeleton (34, -27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger