jehirs Level 1 of the Dungeon [Shop] Biutwyn's Weapon Shoppe 3 stones (3 gold) the +6 quarterstaff of Gluttony {vamp, Drain rElec Stlth+} (691 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +2 rapier of venom (218 gold) a +0 trident of flaming (107 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) a +0 vampiric rapier (182 gold) 2 stones (2 gold) a +3 glaive of venom (322 gold) (0, 0, D:1) 4 stones (2, -2, D:1) a +0 dagger (11, -7, D:1) a +0 whip 4 stones (21, -27, D:1) a +0 club a +0 club (22, -25, D:1) a +0 sling (31, -35, D:1) a +0 robe (31, -26, D:1) a stone (32, -26, D:1) a +0 club (37, -21, D:1) 7 stones (37, -12, D:1) a +0 club (38, -16, D:1) a +0 sling (41, -36, D:1) a +0 ring mail (48, -24, D:1) 4 stones (48, -9, D:1) a +0 dagger (49, -28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 3, D:2) a +0 leather armour (20, -3, D:2) a +0 ring mail (20, 9, D:2) 7 stones (21, -3, D:2) a +0 dagger (21, 9, D:2) a +0 robe (32, 18, D:2) a +0 dagger (40, 12, D:2) a +0 trident (42, -18, D:2) a +0 short sword (44, 14, D:2) a +0 robe (45, -9, D:2) a +0 dagger (47, -20, D:2) a +0 club (48, 7, D:2) a +0 club a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (11, -33, D:3) a +0 spear (11, -31, D:3) a +0 flail (11, -30, D:3) a +0 flail (13, -9, D:3) a +0 dagger (21, -7, D:3) a +0 short sword (22, -35, D:3) a +0 spear (27, -34, D:3) a +0 robe (27, -21, D:3) a +0 hand axe (33, -19, D:3) a +0 flail a +0 ring mail (35, -8, D:3) a +0 robe (36, -8, D:3) 6 stones (40, -4, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (0, 29, D:4) 5 javelins (1, 25, D:4) a +6 ring of dexterity (11, 7, D:4) a +0 club a +0 leather armour (13, 40, D:4) the +0 ring mail "Bicetril" {*Slow rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (17, 19, D:4) a staff of death (18, 18, D:4) a +0 robe a +0 dagger (18, 19, D:4) a +0 leather armour a +0 hand axe a +0 mace a +0 robe a +0 dagger of holy wrath (19, -6, D:4) a +0 dagger 4 stones (19, 18, D:4) a +0 robe a +0 dagger (31, 10, D:4) a scroll of noise (32, 3, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, -13, D:5) a +0 battleaxe (11, -19, D:5) 6 stones (17, 5, D:5) a +0 hand axe (23, -37, D:5) a +0 club (25, -22, D:5) a +0 giant spiked club (34, -22, D:5) a +0 ring mail (35, -20, D:5) a scroll of noise (37, -20, D:5) a +0 scimitar a +0 robe (38, -21, D:5) a +0 giant spiked club (42, -22, D:5) a +0 flail a +0 scale mail a +0 long sword a +0 war axe (51, 2, D:5) a +1 scale mail of poison resistance (63, -6, D:5) 5 stones (64, -7, D:5) a +0 giant club (66, -25, D:5) a +1 scythe of flaming a +2 robe of the Archmagi Level 6 of the Dungeon [Shop] Vaetemoral's Weapon Boutique a +2 whip of electrocution (218 gold) a +1 vorpal war axe (146 gold) a +0 long sword (42 gold) a +0 sling (18 gold) the +6 arbalest "Kuonwec" {venom, Stlth+} (542 gold) Any ammunition fired from it poisons the flesh of those it strikes. Stlth: It makes you more stealthy. 2 throwing nets (72 gold) 7 stones (8 gold) a +0 whip (30 gold) a +0 spear (36 gold) (7, 20, D:6) a +0 dagger (8, -3, D:6) a +0 robe a +0 scimitar (8, 19, D:6) a +0 mace a +0 dagger a +0 robe (19, 12, D:6) a +3 short sword a +0 robe (21, -5, D:6) a +0 dagger (24, -5, D:6) a +0 hand axe a +0 glaive a +0 chain mail (30, 4, D:6) a +0 whip (38, 5, D:6) a staff of death (38, 31, D:6) a +0 falchion (52, 1, D:6) 7 stones (53, 20, D:6) a +0 dagger (55, 17, D:6) a +0 mace of protection (56, 16, D:6) +0 steam dragon scales (57, 15, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Viwest's Fire Supplies the Writings on Pyromania (442 gold) Spells Type Level a - Kindle Blastsparks Fire/Translocation/Air 3 b - Inner Flame Hexes/Fire 3 c - Ignition Fire 8 a scroll of immolation (52 gold) the Collected Works on Pyromania (598 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a scroll of immolation (52 gold) a ring of fire (325 gold) a ring of fire (325 gold) a +2 leather armour of fire resistance (247 gold) a staff of fire (325 gold) (0, 0, D:7) a +0 robe a +2 short sword (3, -14, D:7) a +0 quarterstaff (5, -2, D:7) a +2 short sword of electrocution (6, -1, D:7) a +0 robe a +0 scimitar (6, 0, D:7) a +5 scimitar of freezing a +0 robe (6, 35, D:7) a +0 sling (12, 12, D:7) a +0 halberd +0 swamp dragon scales (18, -9, D:7) a -1 dagger of freezing (22, 34, D:7) a staff of fire (29, 39, D:7) a +0 robe (40, 26, D:7) 9 stones (41, 9, D:7) a +0 quarterstaff (49, 29, D:7) 5 stones (56, 19, D:7) a +0 ring mail (58, 35, D:7) a scroll of noise (60, -8, D:7) a +0 robe a +0 dagger (61, -7, D:7) a +0 morningstar (61, -5, D:7) a +0 chain mail a +0 club a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +3 spear (1, -9, D:8) +0 steam dragon scales (8, 11, D:8) a +0 scimitar a +0 robe (9, 10, D:8) a +0 battleaxe a +0 robe (10, 9, D:8) a +3 scimitar a +0 robe a +0 halberd a +0 robe (11, 11, D:8) +0 steam dragon scales (12, -15, D:8) a scroll of noise (12, -5, D:8) a +0 morningstar (14, 11, D:8) a +0 rapier (16, -17, D:8) a +0 scale mail (25, 27, D:8) a +0 short sword a +0 leather armour (30, 13, D:8) a +0 robe a +4 scimitar of flaming (31, 12, D:8) a -1 demon whip of venom Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (12, 7, D:9) a wolf corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a wolf skeleton (12, 8, D:9) a +0 spear a +2 animal skin (13, 7, D:9) a +0 dagger a wolf corpse (skeletalised by now) an orc skeleton (14, 7, D:9) a +0 sling (22, -14, D:9) 7 stones (25, -10, D:9) a +0 whip a +0 leather armour a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger a +0 robe (26, -10, D:9) a +0 dagger a +0 robe (26, 2, D:9) 12 gold pieces (27, 2, D:9) a scroll of identify (27, 3, D:9) 4 stones