jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -3, D:1) a +0 hand axe (4, -4, D:1) a +0 dagger (9, -7, D:1) a +0 whip (13, -25, D:1) 5 poisoned darts (16, -1, D:1) a +0 club (18, -10, D:1) a +0 short sword (19, 3, D:1) a +2 whip of pain (21, -21, D:1) a +0 dagger (23, -23, D:1) a +0 short sword (27, -39, D:1) a +0 ring mail (30, -31, D:1) a +0 dagger (35, -28, D:1) a +0 club (41, -21, D:1) a +0 club (47, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (23, 8, D:2) a +0 club (38, -3, D:2) a +0 club (42, 23, D:2) 2 stones (46, 15, D:2) a +0 club (68, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 10, D:3) 2 scrolls of noise (3, 19, D:3) a +0 club (12, 26, D:3) a +0 buckler (24, -2, D:3) a +0 spear (24, 16, D:3) a +0 club (24, 17, D:3) a +0 ring mail a +0 dagger a +0 club (26, -9, D:3) a +0 club (29, 33, D:3) a +0 dagger 2 stones (31, 2, D:3) a +0 club a +0 short sword (38, 32, D:3) 6 stones (45, -19, D:3) a +0 short sword a +0 ring mail (46, -15, D:3) a +0 flail (47, -16, D:3) a +0 flail (47, -15, D:3) a +0 club (48, -15, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (16, -13, D:4) 6 stones (19, 11, D:4) 6 stones (23, 11, D:4) 5 stones (29, 6, D:4) a +0 giant club (32, -11, D:4) a +1 dagger of speed 4 stones a +1 flail of protection a +3 scale mail of cold resistance (35, -15, D:4) 6 stones (37, 8, D:4) a +0 club (37, 9, D:4) a +0 dagger a +0 club (40, 17, D:4) a +0 falchion (48, 17, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 16, D:5) 7 stones (3, 24, D:5) a +0 dagger (8, 19, D:5) 3 stones (10, 25, D:5) a +0 giant spiked club (19, 38, D:5) a +0 arbalest (21, -3, D:5) a +2 trident of freezing (23, 9, D:5) a +0 sling (27, 28, D:5) a +0 club a +0 dagger a +0 whip a +0 leather armour a +0 dagger (28, 28, D:5) a +0 trident (29, 28, D:5) 5 stones (32, 14, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 5 javelins (0, 4, D:6) 5 large rocks (2, 5, D:6) 13 gold pieces 8 stones (2, 6, D:6) a scroll of teleportation (3, -2, D:6) a +0 buckler (3, 6, D:6) a potion of flight (4, -1, D:6) a +0 kite shield (5, -2, D:6) a scroll of identify (5, 6, D:6) a +1 vorpal falchion (unseen) (6, 9, D:6) a +0 dagger a +0 leather armour a +0 short sword (7, 8, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (7, 10, D:6) a +0 scale mail (9, 0, D:6) a scroll of immolation (21, 24, D:6) 5 stones (26, -14, D:6) a +0 halberd a +0 robe (27, -15, D:6) a +2 dagger of draining a +0 robe (31, -2, D:6) a +0 ring mail (39, -22, D:6) a +0 spear a +0 robe (40, -22, D:6) a +3 battleaxe of freezing a +0 robe a +5 dagger a +0 robe a +0 mace a +0 robe (41, 23, D:6) a +0 short sword (45, 2, D:6) a +3 ring mail (49, -9, D:6) a +4 halberd a +0 robe (49, -8, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 club a +0 chain mail Level 7 of the Dungeon (0, 8, D:7) a +3 great sword a +0 robe of fire resistance a +0 dire flail a +0 robe a +2 flail a +0 robe (1, 8, D:7) a +0 long sword a +0 robe (4, -6, D:7) 3 boomerangs (8, 12, D:7) 5 stones (9, -3, D:7) a +0 mace (13, -9, D:7) 3 stones (22, -29, D:7) a +0 robe a +0 dagger (23, -29, D:7) a +0 short sword a +0 club (23, -25, D:7) a +0 leather armour a +0 club (25, -19, D:7) a +0 leather armour a +0 dagger (26, -20, D:7) a +0 club (26, -19, D:7) a +0 robe a +0 dagger a +0 ring mail a boomerang a +0 falchion (27, -23, D:7) a +0 chain mail (28, 0, D:7) a stone (35, -10, D:7) a +0 sling (still there?) a +0 quarterstaff (still there?) a +1 leather armour of fire resistance (still there?) (36, -9, D:7) a +0 spear (36, -2, D:7) a +0 whip of pain a +0 robe (38, -8, D:7) a +0 spear Level 8 of the Dungeon [Shop] Qinal's Antique Weapon Shop a +0 short sword (84 gold) the +3 arbalest "Corokyam" {venom, rPois rN+ Dex-4} (767 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It protects you from negative energy. the +8 quarterstaff "Vugeakhun" {spect, rC+} (1792 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. a +0 trident (98 gold) a +2 hand axe of distortion (546 gold) a +0 great sword (182 gold) a +0 mace (84 gold) a +0 morningstar (112 gold) a +0 club (28 gold) a +3 dagger of speed (644 gold) a +0 club (28 gold) (0, 0, D:8) a +0 ring mail (0, 39, D:8) a +1 falchion of electrocution (3, 29, D:8) a +0 club 6 poisoned darts (3, 30, D:8) a +0 short sword 4 stones (3, 31, D:8) a +0 dagger (4, 31, D:8) a +0 dagger 3 stones (5, 19, D:8) a +2 whip of venom (17, 36, D:8) a +0 spear (18, 34, D:8) a +0 club a +0 club (18, 35, D:8) a +0 whip 4 stones a +0 dagger a curare-tipped dart a +0 dagger a +0 club a +0 halberd a +0 ring mail a +0 spear (18, 36, D:8) 5 stones a +0 short sword (19, 36, D:8) a +0 whip (19, 37, D:8) a +0 short sword (26, 33, D:8) a +0 robe a +0 long sword a +0 robe a +1 dagger of speed (27, 32, D:8) a +0 robe a +3 mace (27, 33, D:8) a +0 leather armour a +0 spear a +0 robe a +0 falchion (27, 37, D:8) 2 boomerangs a +0 mace (27, 45, D:8) 6 poisoned darts (28, 28, D:8) a +0 robe (38, 7, D:8) a +0 flail a +0 club (38, 30, D:8) a +0 robe (38, 44, D:8) 3 stones (39, 7, D:8) a +0 flail (40, 1, D:8) a +0 battleaxe a +0 robe (41, 1, D:8) a +0 falchion a +0 robe (41, 39, D:8) a +0 club a +0 dagger a +0 robe a +0 falchion a +0 ring mail (42, 2, D:8) a +0 spear a +0 robe (42, 39, D:8) a +0 war axe a +0 dagger (47, 7, D:8) a +0 hand axe (47, 9, D:8) a +0 short sword Level 9 of the Dungeon (15, -8, D:9) a +0 giant club a +0 giant club (27, -5, D:9) 4 poisoned darts (28, -11, D:9) a -2 hat (30, -15, D:9) +0 steam dragon scales (30, -12, D:9) a +0 buckler a +0 ring mail a +0 long sword (32, -14, D:9) a -2 helmet (32, -4, D:9) a +0 scale mail a -2 pair of boots (36, -11, D:9) a -2 pair of gloves (36, -7, D:9) a -2 chain mail (36, 7, D:9) a +0 rapier (37, -29, D:9) a +0 hand axe a +0 plate armour a +0 short sword 3 stones a +0 animal skin a +0 club a +0 ring mail (38, -29, D:9) a +2 dagger of draining a +0 scale mail a +0 dagger a +0 robe of cold resistance a +0 flail 3 boomerangs a +0 whip a +0 ring mail (38, -28, D:9) a +0 flail a +0 leather armour a +0 short sword a +0 whip a +0 animal skin (39, -27, D:9) a +0 dagger a +0 leather armour a +0 animal skin (40, -28, D:9) a +0 club (40, -9, D:9) 6 stones (41, -30, D:9) a +0 animal skin (41, -28, D:9) a +0 dagger a +0 robe (42, -6, D:9) 6 stones (43, -28, D:9) a +0 hand axe (44, -17, D:9) +0 acid dragon scales (49, -28, D:9) a +1 morningstar of protection (52, -20, D:9) a +0 leather armour (55, -26, D:9) a +0 animal skin (56, -17, D:9) 4 large rocks (57, -27, D:9) a +0 club (57, -1, D:9) a +0 halberd a +0 robe (58, -30, D:9) a +0 animal skin (58, -29, D:9) a +0 mace a +0 chain mail (60, -17, D:9) a +1 vorpal flail (61, 2, D:9) a +0 scimitar a +0 robe a +3 long sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, 2, D:10) 3 stones (1, 34, D:10) a +0 flail (2, 33, D:10) a +0 giant club a +0 giant club (3, 23, D:10) a +0 spear a +0 ring mail (4, 34, D:10) a +1 hat (11, 25, D:10) a +0 club a curare-tipped dart (12, 27, D:10) a +0 war axe (16, -3, D:10) a +0 dagger of electrocution a +0 robe (20, 28, D:10) a +1 dagger of venom a +0 robe (28, -18, D:10) a +0 falchion a boomerang a +0 leather armour (30, -13, D:10) a +0 whip 8 poisoned darts (30, -12, D:10) a +2 vampiric short sword (30, 1, D:10) 3 poisoned darts (30, 17, D:10) 3 stones (31, -13, D:10) a +0 whip 2 poisoned darts (31, -7, D:10) a +0 short sword a stone (32, -7, D:10) a +1 short sword of electrocution a +0 dagger a +0 robe (32, -6, D:10) a +0 whip 8 poisoned darts a +0 dagger (33, -7, D:10) a +0 dagger 6 poisoned darts (34, -18, D:10) a +0 short sword a +0 club 4 stones (34, -17, D:10) a +0 whip 2 poisoned darts a +0 dagger 5 stones (35, -17, D:10) a +0 dagger (36, -17, D:10) a +0 club (49, -16, D:10) a +0 hand axe a +0 robe (49, -15, D:10) a +1 hand axe a +0 robe (49, -11, D:10) a +2 hand axe of freezing a +0 robe (49, -10, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 4 stones (2, -2, D:11) 2 stones (3, 14, D:11) a +0 long sword (8, 21, D:11) a +0 kite shield the +7 flail of the Disturbing Orbs {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (10, 1, D:11) a +0 leather armour (10, 19, D:11) a +0 mace (10, 22, D:11) a +0 hand axe a +0 leather armour (11, 14, D:11) a +0 dagger a +0 robe (11, 19, D:11) a +0 trident a +0 leather armour (12, 14, D:11) a +0 dagger (12, 19, D:11) a +0 club 3 stones (34, -3, D:11) a +1 whip of electrocution (36, -10, D:11) 4 stones (36, -1, D:11) a +0 giant spiked club (36, 4, D:11) a +0 leather armour (38, -7, D:11) 3 stones (39, 0, D:11) a +0 demon whip of venom (44, -6, D:11) a +0 sling (49, 15, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 boomerangs (0, 17, Lair:1) a +0 chain mail a +0 flail (0, 26, Lair:1) 7 stones (8, -16, Lair:1) a book of Vapours (14, 4, Lair:1) 6 stones (19, 13, Lair:1) a +0 chain mail (26, 29, Lair:1) a staff of conjuration (28, -14, Lair:1) a book of Vapours (37, -16, Lair:1) a +0 sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, 8, Lair:2) 8 stones (5, 11, Lair:2) a scroll of vulnerability (6, 31, Lair:2) a stone (7, 32, Lair:2) a +0 short sword a +0 ring mail (8, 32, Lair:2) a +0 mace a +0 plate armour a +1 dagger of venom 2 curare-tipped darts (19, 16, Lair:2) a +0 scale mail (19, 35, Lair:2) a +0 scimitar a +0 robe (30, 9, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear of flaming (9, 21, Lair:3) 3 boomerangs (14, 15, Lair:3) a +0 mace (16, 8, Lair:3) 4 stones (17, 20, Lair:3) a +0 leather armour (29, -11, Lair:3) 5 stones (55, -2, Lair:3) a +2 kite shield (58, -7, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (20, -5, Lair:4) 9 stones (25, -5, Lair:4) 5 stones (28, 15, Lair:4) an amulet of magic regeneration a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (41, 2, Lair:4) a +0 ring mail (50, 10, Lair:4) a staff of air (52, 10, Lair:4) a +0 longbow (56, 2, Lair:4) a scroll of poison Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (4, 27, Lair:5) a +0 scale mail (6, -18, Lair:5) an elephant corpse (6, -10, Lair:5) a +0 arbalest (7, -18, Lair:5) an elephant corpse (7, -16, Lair:5) a cane toad corpse (8, -19, Lair:5) an elephant corpse (11, -15, Lair:5) a scroll of immolation (11, 22, Lair:5) a blink frog corpse (skeletalised by now) (11, 25, Lair:5) a cane toad corpse (skeletalised by now) (15, 25, Lair:5) a blink frog corpse (skeletalised by now) (21, 22, Lair:5) a +0 ring mail (22, 23, Lair:5) a hydra corpse (skeletalised by now) (23, -17, Lair:5) a water moccasin corpse (25, 24, Lair:5) a blink frog corpse (skeletalised by now) (27, 26, Lair:5) a blink frog corpse (35, -18, Lair:5) a yak corpse (39, -20, Lair:5) 5 javelins (39, -18, Lair:5) a +0 dagger (46, -18, Lair:5) a +0 hand axe (50, -24, Lair:5) a staff of poison (51, -19, Lair:5) a water moccasin corpse (53, -12, Lair:5) a book of Decay (54, -9, Lair:5) a scroll of identify