Dungeon Crawl Stone Soup version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 5787707687216607787 91 jehirs the Changer (level 4, 0/32 HPs) Began as a Merfolk Transmuter on Oct 1, 2022. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:09 (3059 turns). jehirs the Changer (Merfolk Transmuter) Turns: 3059, Time: 00:04:09 Health: 0/32 AC: 6 Str: 14 XL: 4 Next: 57% Magic: 5/7 EV: 14 Int: 24 God: Gold: 137 SH: 0 Dex: 18 Spells: 4/7 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +4 robe of Augmentation {Str+4 Int+4 Dex+4} rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn g - ring of protection from fire MPRegen 0.10/turn l - +6 ring of intelligence @: mighty, appendages, wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 4 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Armour a - a +1 robe j - the +4 robe of Augmentation (worn) {Str+4 Int+4 Dex+4} (You found it on level 3 of the Dungeon) Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Jewellery g - a ring of protection from fire (left hand) h - the ring of Soop {Ice rCorr Int-5 SInv Stlth-} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. l - a +6 ring of intelligence (right hand) Wands m - a wand of acid (6) Potions b - a potion of lignification c - a potion of brilliance e - a potion of invisibility {unknown} f - a potion of curing {unknown} i - a potion of attraction {unknown} k - a potion of degeneration {unknown} n - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 3.8 Dodging + Level 4.0 Unarmed Combat - Level 2.0 Spellcasting * Level 4.7 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 50% N/A 1% 1 b - Wereblood Tmut 25% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 10% N/A 7% 2 Sandblast Erth 4% 2d4 12% 1 Spider Form Tmut/Pois 13% N/A 14% 3 Blink Tloc 4% N/A 19% 2 Momentum Strike Conj/Tloc 4% 3d8 19% 2 Gell's Gravitas Tloc 2% N/A 34% 3 Lesser Beckoning Tloc 2% N/A 34% 3 Stone Arrow Conj/Erth 4% 3d7 34% 3 Teleport Other Tloc 2% N/A 34% 3 Ice Form Ice/Tmut 13% N/A 41% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You grow a pair of large bovine horns. The iguana hisses angrily. The hound barks! Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The hound closely misses you. You hit the hound. The hound is moderately wounded. The hound barely misses you. A scorpion comes into view. You hit the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. You barely miss the hound. The hound is severely wounded. The hound misses you. You hit the hound. The hound is severely wounded. The hound bites you but does no damage. The hound barely misses you. You hit the hound. You feel a bit better. You kill the hound! A necrophage comes into view. Your Unarmed Combat skill increases to level 4! You barely miss the iguana. The iguana bites you. You punch the iguana! Your punch misses the iguana. The iguana is heavily wounded. The iguana misses you. The scorpion misses you. You hit the iguana but do no damage. The iguana is heavily wounded. The iguana barely misses you. The scorpion completely misses you. You hit the iguana but do no damage. The iguana is heavily wounded. The scorpion closely misses you. The iguana bites you! You hit the iguana but do no damage. The iguana is heavily wounded. The scorpion closely misses you. The iguana bites you! * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. The scorpion barely misses you. The iguana bites you! You die... #.. .P...P #.. .P._.P #####.. .P...P. .<.....P...... .......P.PPPP ........... ......ls.## #@..# ########n#.## #...........# .........######## ................( .........#######. .........# .........# .........# You could see a necrophage, a scorpion and an iguana. Vanquished Creatures A hound (D:4) A worm (D:2) 6 ball pythons 3 bats 3 endoplasms 3 giant cockroaches (D:1) 4 goblins 7 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 5 quokkas 4 frilled lizards (D:1) 10 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jehirs the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/5 89 | D:1 | HP: 1/21 [quokka (4)] 758 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 837 | D:1 | Learned a level 2 spell: Wereblood 1414 | D:1 | Found a faded altar of an unknown god. 2034 | D:2 | Identified the ring of Soop {Ice rCorr Int-5 SInv Stlth-} 2554 | D:3 | Reached XP level 4. HP: 29/32 MP: 3/7 2720 | D:3 | Found the +4 robe of Augmentation {Str+4 Int+4 Dex+4} 3045 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3049 | D:4 | Noticed a scorpion 3053 | D:4 | Noticed a necrophage 3059 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, chequers_ecumenical_altar_lobes, minmay_indecisive_spiral D:2: layout_basic D:3: layout_rooms D:4: layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_drinking_statues, grunt_decor_fettered Skill XL: | 1 2 3 4 | ---------------+-------------+----- Transmutations | 3 4 | 4.7 Dodging | 3 | 3.8 Unarmed Combat | 4 | 4.0 Fighting | | 1.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 139 | 16 || 155 Headbutt | 19 | 1 || 20 Punch | 3 | 1 || 4 Cast: Beastly Appendage | 30 | 3 || 33 Wereblood | 4 | 2 || 6 Use: Scroll | 4 | 3 || 7 Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 16 | 2 || 18 Dodge: Dodged | 87 | 17 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3047 | 3002 | 45 | 0 | 2606 | 4 | 761.8 | Dungeon | 3047 | 3002 | 45 | 0 | 2606 | 4 | 761.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1519 daAuts D:2: 936 daAuts D:3: 544 daAuts D:4: 47 daAuts