Dungeon Crawl Stone Soup version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 1398420010620334772 23 jehirs the Changer (level 2, 0/31 HPs) Began as a Merfolk Transmuter on Oct 1, 2022. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:13 (1528 turns). jehirs the Changer (Merfolk Transmuter) Turns: 1528, Time: 00:02:13 Health: 0/31 AC: 21 Str: 10 XL: 2 Next: 95% Magic: 4/5 EV: 2 Int: 12 God: Gold: 32 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn k - +4 ring of evasion MPRegen 0.09/turn h - ring of wizardry @: lethally poisoned (0 -> -4), tree-form A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (melded) i - a +1 pair of gloves (melded) Jewellery c - a ring of protection from fire h - a ring of wizardry (right branch) k - a +4 ring of evasion (left branch) Scrolls f - a scroll of identify Potions e - a potion of brilliance Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.6 Unarmed Combat - Level 2.0 Spellcasting * Level 3.7 Transmutations + Level 1.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 2% 1 b - Wereblood Tmut 10% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 16% 3 Ice Form Ice/Tmut 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History The adder attacks as you move away! The adder bites you but does no damage. Your primal bloodlust has ended. The adder barely misses you. The adder attacks as you move away! The adder barely misses you. The adder attacks as you move away! The adder closely misses you. There is a stone staircase leading up here. The adder barely misses you. The adder bites you but does no damage. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Wereblood (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder barely misses you. You hit the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. Your headbutt misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder completely misses you. Really quaff the potion of lignification? [Y]es or [N]o only, please. Really quaff the potion of lignification? [Y]es or [N]o only, please. Really quaff the potion of lignification? Your horns disappear. You turn into a tree. Your +1 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You smack the adder! You kill the adder! You die... ..~~~....+....................... #######..####...#.######..#....## #.......## ##.##.#### #..##.#.# ##..##'## #........# #.......# ####...## #.###.##.# ##.###### ##.....####.# #.##.# ##.## ##.8...8.##..##########...# ##.#.....#.##.#.......##.#.# #...8...8...#.'.♣.>.>.+..#.# '.....).....'.#..†....####.# #...8...8...########### #.# # ##.#.....#.##.#.......####.###### ###.8...8.##..'...<...'.......... ..##.....##..##.......#.########. #####...###############.# #~. ###'## #.# ##~. #.#..####### #.# #~~~ There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) 3 bats (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jehirs the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 475 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 894 | D:1 | Reached skill level 1 in Ice Magic 1209 | D:1 | Learned a level 2 spell: Wereblood 1494 | D:2 | Noticed Sigmund 1527 | D:1 | HP: 1/31 [adder (1)] 1528 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_corners, kennysheep_small_spiral, dk_noncrumbling_3, corexii_corridor_pit, chequers_serial_rivers_large_b D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.7 Ice Magic | 1 | 1.1 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 75 Headbutt || 5 Punch || 1 Cast: Beastly Appendage || 16 Wereblood || 1 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 2 Armor: Robe || 14 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1502 | 1415 | 87 | 0 | 1213 | 2 | 751.0 | Dungeon | 1502 | 1415 | 87 | 0 | 1213 | 2 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1451 daAuts D:2: 50 daAuts