jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (6, 9, D:1) a +0 club (7, 9, D:1) a +0 club 4 stones (24, -5, D:1) a +0 club (33, -14, D:1) a +0 robe (34, 1, D:1) a +0 club (49, 9, D:1) a +0 dagger (50, 5, D:1) a +0 club 4 stones (54, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, 0, D:2) 5 stones (1, 18, D:2) a frilled lizard corpse (2, 7, D:2) a +0 dagger (3, -1, D:2) a +1 sling of freezing a +0 mace a +0 ring mail a +0 buckler (4, 9, D:2) a +0 dagger (6, 5, D:2) a bat corpse (skeletalised by now) (7, -5, D:2) a +0 dagger a +0 club a goblin skeleton (8, 9, D:2) a +0 robe (15, 1, D:2) a +0 dagger 5 stones a kobold skeleton (16, 1, D:2) a +0 short sword (21, 16, D:2) a +0 leather armour (35, 12, D:2) a +0 ring mail (38, 9, D:2) a +0 club (42, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (1, 0, D:3) a +0 flail (2, -2, D:3) a +0 trident (2, -1, D:3) a rat corpse (2, 0, D:3) a +0 flail an orc corpse