jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (1, 7, D:1) a +0 club (1, 19, D:1) a +0 club (4, 19, D:1) a +0 club 5 stones (11, 9, D:1) a +0 spear (16, 29, D:1) a +0 scale mail (18, 24, D:1) a +0 club (24, 7, D:1) a +0 club (28, -3, D:1) a +0 dagger (32, 7, D:1) a +0 dagger 3 stones (37, -4, D:1) a +0 club (43, 6, D:1) a +0 club (44, 42, D:1) a +0 spear (45, 28, D:1) a +0 leather armour Level 2 of the Dungeon (4, 23, D:2) a +0 club (6, 1, D:2) 2 stones a +0 short sword (10, -4, D:2) a +0 leather armour (10, 2, D:2) a +0 spear (14, 9, D:2) a +0 flail (20, 9, D:2) a +0 leather armour (30, -8, D:2) a stone a +0 whip (30, 25, D:2) a +0 club (41, -8, D:2) a +0 robe (48, 21, D:2) a +0 club (50, 35, D:2) a +0 club Level 3 of the Dungeon [Shop] Seurae's Armour Emporium a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +2 robe of the Archmagi (452 gold) the +0 leather armour "Ogyga" {rC+} (192 gold) rC: It protects you from cold. a +3 ring mail of willpower (312 gold) a +1 ring mail of cold resistance (192 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) [Shop] Hanitoar's Antique Armour Emporium the +0 leather armour of the Big Bang {rN+ Will+ Int+3 Dex+3} (753 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Will: It increases your willpower. a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) (0, 0, D:3) a +0 hammer (1, -14, D:3) a +0 club (3, -17, D:3) a +4 quarterstaff of chaos (19, 5, D:3) a +0 club (20, 11, D:3) a +0 mace (24, -7, D:3) a +0 robe (27, -3, D:3) 6 stones (33, 14, D:3) a +0 club a +0 robe (35, 9, D:3) 6 stones (38, -3, D:3) a +0 scale mail (39, -4, D:3) a +0 war axe (42, 6, D:3) a +0 robe (44, -13, D:3) the +4 dagger "Plog" {protect, rF+ rN+++ Str+2 Int-3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It renders you almost immune to negative energy. (44, 0, D:3) a +0 ring mail (45, -13, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +1 flail of draining (0, 1, D:4) a +0 whip a +0 leather armour (0, 2, D:4) a +0 dagger (0, 12, D:4) a +0 whip 5 stones (1, 0, D:4) a +0 dagger a +0 robe (5, 30, D:4) a +0 dagger (12, 1, D:4) a jackal corpse (skeletalised by now) (13, 5, D:4) an iguana corpse (skeletalised by now) (14, 5, D:4) a jackal corpse (skeletalised by now) (16, -8, D:4) a +0 robe (17, 7, D:4) a +0 trident (18, 8, D:4) a hobgoblin corpse (skeletalised by now) (21, -2, D:4) a +0 short sword (21, 21, D:4) 7 stones (27, 24, D:4) a +0 club 3 stones (38, 37, D:4) a +0 robe (38, 45, D:4) a +0 mace (43, 6, D:4) a +0 trident (55, 25, D:4) 6 stones