jehirs Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -1, D:1) a +0 sling (8, -13, D:1) a +0 whip 4 stones (16, 8, D:1) a +0 club a +0 whip (17, 2, D:1) a +0 leather armour (17, 14, D:1) a +0 ring mail (19, -10, D:1) a +0 dagger (28, -6, D:1) 2 stones (35, -4, D:1) a +0 scale mail (39, 24, D:1) a +0 dagger (40, 18, D:1) a +0 robe (45, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:2) a frilled lizard corpse (skeletalised by now) (3, -3, D:2) a +0 club (3, 26, D:2) a potion of degeneration (6, 8, D:2) a +0 dagger (7, 7, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (8, 28, D:2) a bat corpse (12, 19, D:2) a hobgoblin corpse (19, -17, D:2) a bat corpse (skeletalised by now)