jehirs Level 1 of the Dungeon [Shop] Oder's Armour Emporium a +0 pair of gloves of strength (115 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +2 buckler of cold resistance (215 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) the +1 robe of Time Monsters {Contam Dex+7} (218 gold) Dex: It affects your dexterity (+7). Contam: It causes magical contamination when unequipped. a +0 robe (7 gold) (0, 0, D:1) a +0 spear (2, 17, D:1) a +0 flail (11, 10, D:1) a +0 dagger 3 stones (17, -21, D:1) 3 poisoned darts (29, -10, D:1) 4 stones (33, -14, D:1) a +0 dagger (41, -19, D:1) a +0 short sword (47, -10, D:1) a +0 dagger (48, -14, D:1) a +0 dagger (54, -16, D:1) a +0 dagger 4 stones (60, -16, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 1, D:2) a +0 spear (0, 2, D:2) a +0 halberd (10, 5, D:2) a scarf of shadows (10, 12, D:2) a +0 dagger (11, 2, D:2) a +0 falchion (13, -13, D:2) a +0 dagger (16, -1, D:2) a +0 club a +0 sling (17, -4, D:2) a +1 dagger of speed a +1 sling of freezing a +0 club a +0 sling a +0 club a +0 dagger (17, -2, D:2) 4 stones a +0 club a +0 dagger a +0 dagger a +0 dagger of venom a +0 club a +0 helmet a +0 animal skin a +0 short sword (23, 9, D:2) 6 stones (27, 20, D:2) a +0 club (35, 19, D:2) 6 stones (35, 24, D:2) a +0 club a +0 sling (36, 19, D:2) 2 stones (36, 31, D:2) 5 poisoned darts (36, 32, D:2) a +0 club (36, 34, D:2) the +1 robe of the Ward {Harm rC+++ Will- Stlth-} rC: It renders you almost immune to cold. Harm: It increases damage dealt and taken. Will: It decreases your willpower. Stlth: It makes you less stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -40, D:3) 5 atropa-tipped darts (9, -14, D:3) a +0 long sword (10, -28, D:3) a +0 dagger (11, -6, D:3) 3 stones (13, -21, D:3) 2 stones (16, -14, D:3) 3 poisoned darts a +0 short sword (17, -14, D:3) a +0 dagger (22, -31, D:3) a +0 leather armour (33, -46, D:3) a +0 short sword a +0 scale mail (39, -18, D:3) a +0 robe (47, -17, D:3) a +0 dagger (48, -18, D:3) a +0 robe a +0 club Level 4 of the Dungeon (5, 2, D:4) a +0 club a stone a +0 ring mail 15 gold pieces (6, 1, D:4) a +0 short sword 3 stones (11, -18, D:4) 6 stones (14, -17, D:4) an adder corpse (15, -20, D:4) a scorpion corpse (16, -26, D:4) 6 gold pieces (16, -12, D:4) 5 stones (17, -19, D:4) a hound corpse (19, -19, D:4) a stone (27, 22, D:4) a +0 short sword a +0 leather armour