Dungeon Crawl Stone Soup version 0.30-a0-253-g6b895097cc (webtiles) character file. Game seed: 921075073419315884 5 jehirs the Changer (level 1, 0/15 HPs) Began as a Merfolk Transmuter on Oct 13, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (92 turns). jehirs the Changer (Merfolk Transmuter) Turns: 92, Time: 00:00:13 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 12 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of lignification Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting * Level 3.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is almost dead. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! Your Transmutations skill increases to level 3! You closely miss the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. Your punch misses the jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. Your horns disappear. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### ####.#.##### .......#... .####...#.######## ..........h@.....# .####.###.######.# .. #.# #.# ## #.# #.# #.# #.# ### #.# #.# ####..+ ..# #.####....## ############........... ####.........####......... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jehirs the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 92 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.4 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 20 Headbutt || 2 Cast: Beastly Appendage || 2 Armor: Robe || 3 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 58 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 58 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts