jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 4, D:1) 14 gold pieces (0, 7, D:1) a +0 dagger (1, 3, D:1) 4 gold pieces (5, -31, D:1) a +0 pair of gloves (15, -4, D:1) 4 poisoned darts (24, -18, D:1) a +0 club (27, -29, D:1) a +0 short sword (28, -17, D:1) a +0 dagger (30, -17, D:1) a +0 dagger (34, -37, D:1) a +0 whip (44, -2, D:1) a +0 helmet (49, -21, D:1) a +0 club (53, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, -19, D:2) a +0 dagger (2, -18, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (4, -18, D:2) a +0 club a +0 dagger (5, 10, D:2) 5 stones (9, -16, D:2) 5 boomerangs (10, -35, D:2) a +0 ring mail (16, -23, D:2) a +0 sling (30, -30, D:2) a +1 flail of protection (37, -10, D:2) a +0 pair of gloves (40, -24, D:2) a +0 leather armour (52, -25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a staff of poison (7, -16, D:3) a +1 helmet (9, -5, D:3) 7 stones (23, -16, D:3) a +0 dagger (28, 16, D:3) a +0 ring mail (38, -20, D:3) a scroll of poison (47, 0, D:3) 6 stones a +0 chain mail (48, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 25, D:4) a +0 mace (3, -10, D:4) a +0 dagger (13, 8, D:4) a +0 hand axe a +0 chain mail (13, 12, D:4) the +2 ring mail "Afaofruqu" {Rampage} Rampage: It bestows one free step when moving towards enemies. (14, 8, D:4) a +0 dagger (15, -20, D:4) a +2 whip of electrocution a +0 robe (15, -4, D:4) a +0 leather armour 3 boomerangs a +0 club (16, 9, D:4) a +0 hand axe a +0 leather armour (17, 8, D:4) a +0 flail a +0 leather armour a +0 club 3 stones (18, 8, D:4) a +0 club a +0 short sword a +0 leather armour a +0 mace a +0 ring mail (27, -9, D:4) a +0 leather armour (47, 16, D:4) a +0 ring mail (48, 12, D:4) a +0 giant club (50, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 1, D:5) an iguana corpse (skeletalised by now) (1, 28, D:5) a scorpion corpse (1, 35, D:5) a +0 giant spiked club a +0 hand axe (1, 41, D:5) 3 poisoned darts (2, 27, D:5) a +0 dagger a +0 ring mail an orc corpse (2, 30, D:5) a +0 leather armour (2, 38, D:5) a +0 plate armour (4, 25, D:5) a +0 flail an orc corpse (4, 35, D:5) a +0 short sword an orc corpse (5, 30, D:5) an amulet of reflection (5, 33, D:5) a +0 dagger of venom (6, 37, D:5) a +0 dagger a +0 robe a +0 leather armour (9, 31, D:5) 12 gold pieces (9, 32, D:5) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (unseen) (14, 31, D:5) an amulet of faith (14, 32, D:5) 16 gold pieces (16, 23, D:5) a +0 trident a +0 robe (20, 8, D:5) an adder corpse (skeletalised by now) (30, 13, D:5) 2 curare-tipped darts (31, 28, D:5) 2 stones (51, 46, D:5) a scroll of immolation (64, 4, D:5) a +0 club